is it like

to sacrifice means that the card gets kinda destroyed, since it leaves play and moves to the pile,
but the sacrifice unables all actions that any player would want to take on this card from the moment the sacrifice is spoken, except the landing on the pile itself
and after landing its free again since the sacrificing is accomplished and the card counts as moved onto the pile???

52

(3 replies, posted in Warhammer Invasion)

a *hammer* always equals a powericon.
so you can. smile

alright k thx

big_smile

i knew bout those supportcards
and my mate lately said the same thing bout the totem of gork
i was still thinkin bout that all

but i myself think, that the rules are good as they are

so the unit reaches the next round, it gains 1 token and that token is spent automaticly!?



i myself hav still questions open bout certain rules that i cant find

can more than 1 unit go on a quest?


can i play buildings into the battlefield?
though i thought i read out the rules that you can:

5. Power Icons: Depending on the zone in which
the card is played, power icons enable the player
to collect more resources (in the kingdom), draw
more cards (in the quest zone), or inflict more
damage upon the opponent (in the battlefield).

(explaining Card Anatomy Key. picture: city gates)

1.
http://deckbox.org/whi/Infiltrate!

since the spending of the resource tokens is forced
it will trigger every turn?

even the first turn after putting a unit on it?


2.
http://deckbox.org/whi/Easy%20Pickin%27s

when i choose who its gone b, is that "targeting" ?

Entropy wrote:

Updated for v1.3 FAQ


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well, then its another last-minute-damage smile

hmmmmmmm

which are james rulings?

thats interesting
i would hav thought, that you werent able to sacrifice unless a combat is about to happen!?

or is it like your own responability if u would even throw away the effect of the sacrifice in case no combat would happen this turn?

sounds dope, but this is a warhammer thread tongue

lololol

^^

yea

that doesnt anyway exist anymore
it has come up, because i had that opportunity on hand in the "statistics mode" and thought about it

so in retrospect still nice to see how blind one can get, staring 24/7 at the cards wink

61

(4 replies, posted in Warhammer Invasion)

sadly, i got my answer now

my question came up cuz much cards read "put a RESOURCE token on this card"

but a resource-token and a common resource are not the same thing i learned now

62

(9 replies, posted in Warhammer Invasion)

had to b

i already assumed, theres no way to teach HIM right

;...(

63

(9 replies, posted in Warhammer Invasion)

i dont know james, but since erveryone seem to should hav asked him... :...(

yea, its that way, isnt it

cool beans

i hav a darkelf/chaos deck

can i play http://deckbox.org/whi/Fledgling%20Chaos%20Spawn with http://deckbox.org/whi/Barbed%20Whip and then attack to lower hitpoints?

66

(9 replies, posted in Warhammer Invasion)

im cusrious too

this is the same situation im thinkin bout in my "hate question" thread

i cant see a reason to not steal ANY resources from the opponent

67

(2 replies, posted in Warhammer Invasion)

hi

me and my mate discussed that 2 days ago

yea it sadly only works that way so far

well see whats comin up

68

(2 replies, posted in Warhammer Invasion)

is additional power a card effecT?

this is about targeting:
http://deckbox.org/whi/King%20Kazador

but


is this
http://deckbox.org/whi/Scion%20of%20the%20Everqueen

including power on attachments, or self-effects from orc-units etc?

69

(8 replies, posted in Warhammer Invasion)

[and props for even havin this site built with all the details
kthx smile]

70

(3 replies, posted in Warhammer Invasion)

yea the graves r cool

for the mixing id say it depends on what the undead can do for the races

u could even simply play undead n use cheap tactics with not much loyalty points or something

or in case of orcs: play orc quests and then play orc weapon-attachments

71

(3 replies, posted in Warhammer Invasion)

necro units (skeleton, zombie, wight lord) who b played from the discard pile by their own necromancy, would b lost after that turn n move to the bottom of ur deck

same with units who return from the discard pile by the power of countess iseara (which is also necromancy, but can revive any unit)


but:

the "raise dead" card does simply revive units - no necromancy side effect

also if you would play a unit from ur discard pile by necromancy and sacrifice it afterwards (dark elf prison, whip the slaves, chaos brutal offering, etc...) it would return to the discard pile






rite now where my thoughts go around this topic: what happens to opponents units that i hav taken over with dark elf powers, after i sacrifice them???

anybody?

72

(4 replies, posted in Warhammer Invasion)

"Action: Take 1 resource from each opponent and add it to your available resources."


id say it doesnt exclude playin it right when someone gained any resource token/s

!?

73

(5 replies, posted in Warhammer Invasion)

= you can play it - you can play it

yea.... i discussed with my buddy and of course it was the same what he said...

n i should hav known.... but sometimes a thought sticks in your brain..... always the detail stuff on mind makes u ask weird n unnessy questions ^^

sooryy wink

75

(4 replies, posted in Warhammer Invasion)

can hate steal a resource from a questzone, or the elf buildings or even the emperial Griffon Standard?

oh 4k, not to mention attachments......ouch


??

O.o