RtG got rewarded on last faqs to clarify the issue described here smile

LoL @Entropy "Stuff" big_smile

3

(6 replies, posted in Warhammer Invasion)

Bye Bye Dwarves... sad

now let's see if American player will start to play Empire-Verena decks to make a good "limited list" instead of this shit...

I'm orrified with the choosing of the limited cards.... Soul Stealer... and no trace of Verena, Visit the Haunted City... bah.. i cannot imagine how ppl play in US at this rate..

Dwarves are dead... :'(

5

(9 replies, posted in Warhammer Invasion)

That was the post i was referring to...

So atm the church works "on opponent" and not on cards as far i've intended.

Tyvm Entropy smile

6

(9 replies, posted in Warhammer Invasion)

Please Entropy find it so we can play as all the World (the problem is born 'cause our translation isnt clear...)

7

(9 replies, posted in Warhammer Invasion)

That's the same part i've posted on forums, the problem is that the "effects" they'r speaking of seems to be the one of the card and not a constant one...

Sigh...

8

(9 replies, posted in Warhammer Invasion)

i need the ruling quote about that, since what you say is the "logic way" to read cards but not what is intended in the game atm...

9

(9 replies, posted in Warhammer Invasion)

Is there any ruling on wich cards are affected by "constant effects" ?

E.g.: I have the Church of Sigmar in play - does the units i play from my hand or the ones standing on my discard pile gains the effects provided by the Church ?

Please, we'r having some problems finding where in the rule set is specified that "constant effects" affects the cards only in play.

Thanks in advance,

Zawardo.

more help to Order faction...

sigh...

As by title...

12

(12 replies, posted in Warhammer Invasion)

So basically when there are 2 or more "Forced abilities" in stack, active player decide the resolution... as far i've intended.

13

(12 replies, posted in Warhammer Invasion)

It is the same case for the Dwarf Rangers.

The problem is wich one take action before the other...

Player 1 action: Sacrifice the dwarf with Grudgethrower
Player 2 action: Heal the Bloodsworn
Player 1 action: Deal 1 damage with Dwarf Ranger
Player 2 action: nothing

If the stack is like that, the Bloodsworn should die before healing... since it resolves backwards...

14

(8 replies, posted in Warhammer Invasion)

Quote Witchel smile

15

(3 replies, posted in Warhammer Invasion)

If I have a unit in my discard pile gaining "Necromancy" skill from and effect till the end of the turn, does it means that if that units goes back to the discard pile in the same turn could be re-played?