51

(0 replies, posted in Reddit MTG Trades)

As seen here: http://imgur.com/a/eE8qv

Front is SP, back is MP.

Asking $470 shipped & tracked from Canada. This money is going straight into a wedding budget, if it matters. Getting married rocks, weddings suck! No trades for this, I'm afraid.

I think this is a good rule, but as long as it's stickied you should probably make the thread topic a little more explicit about what the new rule is, to at least motivate people to read it.

53

(7 replies, posted in General Discussion)

If I remember correctly, a sleeved 100 card deck fits perfectly in one of these:

http://www.amazon.ca/Ultra-Pro-Magic-Ga … B004I694KO

54

(25 replies, posted in Reddit MTG Trades)

My tradelist is also always for sale, take a look!

55

(0 replies, posted in Reddit MTG Trades)

Looking to pick up about 100 tix or so, whoever can give me the cheapest price per tix gets my money. Can either Paypal or send you cards (within reason).

56

(4 replies, posted in Reddit MTG Trades)

If teK backs out I will take all of these.

57

(7 replies, posted in General Discussion)

elpablo wrote:

I am not a developer or an admin, however.

To me the advantage provided by the tool was the main reason to visit the site.   I can't imagine what kind of performance issues would have been bad enough to take down one of the most popular features.

Not trying to be a jerk.  I really don't understand how slower performance impacts the way the site works.  I never saw anyone complain that it ran slowly or caused any issues.

Without going too deep into the technical aspect of it, sites are often charged for server usage and bandwidth. Every feature has to be looked at through the lens of "is this feature's cost worth the benefit it will provide?". Without knowing the cost to sebi and the rest of the dev team, we can't say whether the benefit was worth it. I'd rather they devote energy to the new Trading Opportunities page than try to speed up a bit of obsolete code.

58

(7 replies, posted in General Discussion)

elpablo wrote:

Do we know why the old one was taken down in the mean time?  I can't remember seeing an explanation for that.

A widget that cross references you with all of the users in a given group, looking for matching haves and wants, might work fine in a group with 10-20 people in it. But the Reddit group has almost 3000 people in it and causes huge performance issues, especially since the widget is right on the home page.

First of all, man cheers up. You don't need rares or mythics or planeswalkers to win games.

You do, however, need both a plan, and a way to achieve that plan. If we go ahead with the "I want to mill people out and play blue/black cards" plan, here's what I see in your inventory that can accomplish that:

4x Balustrade Spy
1x Breaking // Entering
2x Chronic Flooding
1x Coerced Confession
1x Consuming Aberration
2x Crosstown Courier
4x Doorkeeper
1x Duskmantle Guildmage
1x Jace's Mindseeker
1x Mirko Vosk, Mind Drinker
1x Paranoid Delusions
3x Pilfered Plans
1x Psychic Strike
2x Tome Scour

The thing to remember about mill is that it's a worse version of burn. While burn tries to do 20 damage as fast as possible, you're basically trying to do 53 (since your opponent starts with 7 cards in hand). Picture a deck with all Lightning Bolts vs a deck with all Tome Scours. The burn player only has to cast 7 spells, while the mill player has to cast 10-11 and then wait for the opponent's next draw step. "If I mill my opponent's bomb, though,", you say, "then I have more time!" True, but you're just as likely to mill away your opponent's five irrelevant spells and cause them to draw their bomb right away instead of five turns later, and if that happens you have even less time.

Because that'll take longer, you also need some way to stay alive while you're milling your opponent. That's where the controlling aspects come in, things that disrupt your opponent's plan and prevent you from dying.

1x Aetherize
3x Cancel
3x Claustrophobia
1x Dimir Charm
3x Disperse
1x Duress
2x Far // Away
2x Killing Glare
1x Rapid Hybridization
4x Mind Rot
1x Ultimate Price
4x Warped Physique

For this kind of strategy, I'd say anything that doesn't either mill your opponent or disrupt them and keep you alive is a wasted card. That means no Nefarox, no Notion Thief, and if you're not willing to improve your mana base, definitely no splashing red.

Before you add any card, you should be asking yourself questions like:

- How does this card advance my plan?
- Is this a good card by itself?
- How well does this card work with the rest of my deck?

Take Doorkeeper. For 2U, you get to mill your opponent for only one card. "But", you say, "if I have lots of walls out, I can mill them for way more than 1!" Yeah, that's true, but you'd need to have 5 walls in play just to get a more expensive version of Tome Scour. That doesn't seem very good, especially since while you're trying to do this your opponent is beating you with creatures and all you have to keep yourself alive is a bunch of walls.

If you're willing to accept the fact that this deck won't be very good and won't win very often, then start by picking your favourite 35 of the cards above and 25 lands (since you've got a lot of expensive spells). If you want a better mill plan, you'll have to expand out into big repeatable mill effects, like Mind Grind and Jace, Memory Adept.

60

(8 replies, posted in Reddit MTG Trades)

Come on people, at least propose your trades. I'd ordinarily give people preference in the order offers arrived, but now I'll just have to decide who I like best.

61

(8 replies, posted in Reddit MTG Trades)

Given the condition it's in (SP), I'm looking for $500 or best offer. Scans coming soon.

THANKS OBAMA

Starting a trade for some of your UWR stuff

63

(8 replies, posted in Reddit MTG Trades)

Still got all deez!

http://deckbox.org/sets/47425

Selling all for below TCGPlayer averages (how much below depends on the card).

Highlights:
- 1 Mox Pearl (that's right)
- 2 Misty Rainforest
- 1 Bloodstained Mire
- 4 Deathrite Shaman
- 1 Engineered Explosives
- 2 Leyline of Sanctity
- 1 Pact of Negation
- 1 Spellskite
- 1 Maelstrom Pulse
- 3 Abrupt Decay
- 2 Threads of Disloyalty
- 1 Oracle of Mul Daya
- 1 Knight of the Reliquary
- 4 Mother of Runes
- 1 Advent of the Wurm
- 1 Surgical Extraction
- 1 Whip of Erebos
- 1 Steam Augury

I'm interested in the Volcanic Island if you can post a scan and ship it to Canada.

65

(5 replies, posted in Reddit MTG Trades)

I'm interested in a lot of that stuff, add it to your inventory so we can trade. smile

Out of curiosity, what exactly is a "power card"?

67

(31 replies, posted in Reddit MTG Trades)

Canadian here.

Does a lot of this have to do with mistrust, not of your trading partner, but of the USPS? I drop my envelopes right at the post office to make sure all of the postage is correct, and to date I've never had an envelope go missing to anywhere in the world, including Europe and Australia. But in receiving envelopes, I've seen a huge variety of postages (between $1.10 and $6.50 for what appears to be the same thing), and from reading the forums here the belief that the package will be lost in transit is way higher.

Is this a "government can't do anything right" thing?

68

(8 replies, posted in Reddit MTG Trades)

Come on bring your green hat? What does that even mean? This card is hilarious and I hope it finds a good home.

69

(14 replies, posted in General Discussion)

Dakkon4444 wrote:

Hello everyone

I've been playing semi competitively for about 2 years now in standard and have a pretty form grasp of why cards are considered good (staples) in multiple formats.... But i'm no patrick Chapin or Brian Kibler.

So I'd like to know from everyone why the following cards are good/sought after because frankly I don't get it:
(BTW, Im hoping for answers besides 'they are staples')

Horizon Canopy
Rishadan Port
Life and loom (I don't truly understand the dredge mechanic so this may be an easy one)
Daybreak Coronet
Dark Confidant (to me because depending on the deck, the life loss seems really bad esp in life losing formats ie modern and Legacy)

Please forgive my spelling smile

Thanks everyone! I hope to interact and elevate my knowledge

Horizon Canopy - It's a dual land, which is always in demand, but the fact that it "cycles" (i.e. draws you a card in exchange for itself) is very powerful. When you need a land in the early game, that's what it is; when you top-deck it later in the game or don't need any more lands, you get an extra card draw. The fact that white and green don't get very many other options for card draw means that this card allows WG decks to have a bit more reach than they would otherwise.

Rishadan Port - There's a reason you see this card played primarily in decks that only need 1 or 2 lands in play, and often in combination with Wasteland (particularly Goblins). Being able to lock down your opponent's lands is a huge tempo play, especially in Legacy where your opponent may only need a few lands in play. In formats where the difference between one land and two lands is large, Port makes a really big difference.

Life from the Loam - Any deck that either wants spare cards in hand (Seismic Assault), wants cards in the Graveyard (Re-animator, Gifts, etc)., or any combination of the two gets a huge boost from this card. You can lock your opponent out with Raven's Crime and other spells with retrace, continually destroy lands with Tectonic Edge while invalidating your opponent's land destruction back, and all kinds of crazy useful things.

Dark Confidant - Drawing two cards every turn while your opponent draws one is borderline cheating. It attacks for two, and if your deck only has spells with casting cost 1 or 2, the life loss is negligible compared to the huge advantage you gain.

Daybreak Coronet - By far the best Aura to slap on your hexproof creature, and the GW Auras deck is really popular right now thanks to Reid Duke's performance at Worlds. Also hasn't been reprinted and it was originally in a very under-drafted set.

HansonWK wrote:
PhyrexianLibrarian wrote:

To be honest, I don't think someone's ability to trade well has anything to do with their age. I've had awful experiences with people in their 30's, and great trades with people under 18 (hell, under 14).

Requiring parental permission won't help, as people will just lie about their age like they do on every other site, and their age will only become relevant if you actually file for mail fraud, and I've never heard of anything coming of that anyways.

Did you read the post? It has nothing to do with their ability to trade, its to do with their ability to somewhat legally scam people because they aren't bound by the contract you make with them.
Parental Permission WILL help because it will make their parents liable to complete the contract.

Take the attitude down, yes I did read the post. My response is that requiring parental permission won't help because it won't prevent or discourage minors from trying to rip people off. If they are a scammer, permission won't stop them, and if they aren't a scammer, permission is totally unneeded.

If you can't trust your trade partner to get their cards to you safely, no matter what their age, then you shouldn't be trading online. Expecting some combination of the law, the forum admins, and the USPS to protect you isn't a substitute for protecting yourself.

To be honest, I don't think someone's ability to trade well has anything to do with their age. I've had awful experiences with people in their 30's, and great trades with people under 18 (hell, under 14).

Requiring parental permission won't help, as people will just lie about their age like they do on every other site, and their age will only become relevant if you actually file for mail fraud, and I've never heard of anything coming of that anyways.

Man what the hell this is from back in April.

(Most of the collections I see are more along the lines of "I have 3000 Homelands and Fallen Empires cards, asking $300, that's only ten cents a card!")

73

(8 replies, posted in Reddit MTG Trades)

I think it's a percentage of the sale price, usually only like $2-$3 at most. Paypal makes their money on quantity of transactions rather than size.

Despite what posters on this forum will have you believe, don't feel obligated to race to the bottom with your prices. Everyone expects to buy cards at buylist prices and sell at full retail, and I find anyone with that attitude will cause more headaches than someone who just wants cards to play with.

74

(2 replies, posted in Reddit MTG Trades)

You're way too late to sell rotating cards now, sorry. Best shot it to stick them in a box and wait for a year until the stuff that's eternal-playable (Snapcasters, Liliana, Geist, etc) have gone back up.

75

(8 replies, posted in Reddit MTG Trades)

I usually price somewhere between TCGPlayer mid and low, with free (non-tracked) shipping in North America. That's enough to be competitive enough with other online sources without feeling bad about selling them. Remember, if you're going to charge SCG rates, there's no reason for your potential customers to buy your cards instead of just going to SCG.

Also, personally, I don't accept gift payments. Yes, it means the seller pays the fees, but if anything goes wrong and someone paid via gift, they have no recourse.