Type: Deck Idea
Format (legal 👍)
legLegacy
Approx. Value:
$307.31
Buy

0 Likes 0 Comments
Avg. CMC 1.27
Card Color Breakdown
Card Type Breakdown

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 19 distinct
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Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (4)
1 Disciple of the Vault
$0.61 Creature - Human Cleric 1 02-Dec-2011 02:12
3 Riddlesmith
$0.17 Creature - Human Artificer 2 02-Dec-2011 02:12
Instant (8)
4 Noxious Revival
$4.90 Instant 02-Dec-2011 02:12
4 Second Sunrise
$3.04 Instant 02-Dec-2011 02:12
Sorcery (8)
4 Edge of Autumn
$0.31 Sorcery 02-Dec-2011 02:12
4 Reshape
$3.38 Sorcery 02-Dec-2011 02:12
Artifact (25)
1 Aether Spellbomb
$0.27 Artifact 02-Dec-2011 02:12
4 Chromatic Sphere
$0.36 Artifact 02-Dec-2011 02:12
4 Chromatic Star
$0.39 Artifact 02-Dec-2011 02:12
4 Conjurer's Bauble
$0.61 Artifact 02-Dec-2011 02:12
4 Elsewhere Flask
$0.10 Artifact 02-Dec-2011 02:12
3 Locket of Yesterdays
$2.03 Artifact 02-Dec-2011 02:12
3 Lotus Bloom
$3.29 Artifact 02-Dec-2011 02:12
1 Mox Opal
$158.40 Legendary Artifact 02-Dec-2011 02:12
1 Pyrite Spellbomb
$0.20 Artifact 02-Dec-2011 02:12
Land (15)
4 Ghost Quarter
$0.57 Land 02-Dec-2011 02:12
8 Island
$0.07 Basic Land - Island 02-Dec-2011 02:12
2 Misty Rainforest
$25.57 Land 02-Dec-2011 02:12
1 Scalding Tarn
$25.02 Land 02-Dec-2011 02:12
Sideboard - 0 cards, 0 distinct
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Notes
 
Locksmith Eggs
In this version of the sunrise combo, the idea is to maximize the artifact count to play well with riddlesmith and Locket of Yesterdays. With both cards on the field, all the 1 cost artifacts are played for free for every card after the first and this means they trigger smith's digging ability for free. This usually results in a very mana-lite combo that can have very deceptive reach and seems to hit turn 3 kills a fair amount of the time. This version is supplemented by a singleton Disciple of the Vault in order to round the edges on its highly variable early mid-game. Drawing him usually ends games before the combo reaches the end of your library.
http://forums.mtgsalvation.com/showthread.php?t=370860
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