Type: Deck Idea
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staStandard
Approx. Value:
$44.42
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Avg. CMC 2.89
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Teenage Mutant Ninja Turtles
released on March 06, 2026!

Order now on CardKingdom Order now on TcgPlayer

Teenage Mutant Ninja Turtles
released on March 06, 2026!

Order now on CardKingdom Order now on TcgPlayer
Main Deck - 91 cards, 47 distinct
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Name  Ed. Price Type Cost Modified
Rarity Color
Creature (19)
1 Accorder Paladin
$0.16
Creature - Human Knight
06-Mar-2016 17:12
1 Braids, Cabal Minion
$0.90
Legendary Creature - Human Minion
06-Mar-2016 17:12
1 Captain of the Watch
$0.31
Creature - Human Soldier
06-Mar-2016 17:12
1 Crusader of Odric
$0.06
Creature - Human Soldier
06-Mar-2016 17:12
1 Daggerback Basilisk
$0.05
Creature - Basilisk
06-Mar-2016 17:12
1 Duskdale Wurm
$0.07
Creature - Wurm
06-Mar-2016 17:12
1 Elesh Norn, Grand Cenobite
$14.00
Legendary Creature - Phyrexian Praetor
06-Mar-2016 17:12
1 Grizzly Bears
$0.22
Creature - Bear
06-Mar-2016 17:12
1 Hellkite Overlord
$0.55
Creature - Dragon
06-Mar-2016 17:12
1 Knight of the Holy Nimbus
$0.23
Creature - Human Rebel Knight
06-Mar-2016 17:12
1 Mirran Crusader
$0.40
Creature - Human Knight
06-Mar-2016 17:12
1 Primal Huntbeast
$0.04
Creature - Beast
06-Mar-2016 17:12
1 Prized Unicorn
$0.15
Creature - Unicorn
06-Mar-2016 17:12
1 Sengir Vampire
$0.08
Creature - Vampire
06-Mar-2016 17:12
1 Spined Wurm
$0.15
Creature - Wurm
06-Mar-2016 17:12
1 Tangle Mantis
$0.14
Creature - Insect
06-Mar-2016 17:12
1 Terra Stomper
$0.20
Creature - Beast
06-Mar-2016 17:12
1 Vampire Nocturnus
$6.91
Creature - Vampire
06-Mar-2016 17:12
1 Vengeful Vampire
$0.15
Creature - Vampire
06-Mar-2016 17:12
Instant (2)
1 Chandra's Fury
$0.10
Instant
06-Mar-2016 17:13
1 Warrior's Honor
$0.10
Instant
06-Mar-2016 17:13
Sorcery (7)
1 Barter in Blood
$0.11
Sorcery
06-Mar-2016 17:12
1 Breath of Darigaaz
$0.27
Sorcery
06-Mar-2016 17:12
1 Chain Reaction
$0.57
Sorcery
06-Mar-2016 17:12
1 Creeping Corrosion
$2.16
Sorcery
06-Mar-2016 17:12
1 Delirium Skeins
$0.28
Sorcery
06-Mar-2016 17:12
1 Predatory Rampage
$0.19
Sorcery
06-Mar-2016 17:12
1 Stronghold Discipline
$0.10
Sorcery
06-Mar-2016 17:12
Artifact (3)
1 Pristine Talisman
$0.29
Artifact
06-Mar-2016 17:12
1 Sword of Light and Shadow
$8.14
Artifact - Equipment
06-Mar-2016 17:12
1 Sword of Vengeance
$0.80
Artifact - Equipment
06-Mar-2016 17:12
Enchantment (4)
2 Bad Moon
$0.78
Enchantment
06-Mar-2016 17:12
1 Common Cause
$0.38
Enchantment
06-Mar-2016 17:12
1 Glorious Anthem
$0.52
Enchantment
06-Mar-2016 17:12
Token (56)
1 Assassin
N/A
Token Creature - Assassin
06-Mar-2016 17:13
3 Beast
N/A
Token Creature - Beast
06-Mar-2016 17:13
2 Bird Soldier
N/A
Token
06-Mar-2016 17:13
2 Demon
$0.63
Token Creature - Demon
06-Mar-2016 17:13
3 Dragon
N/A
Token Creature - Dragon
06-Mar-2016 17:13
3 Insect
N/A
Token Creature - Insect
06-Mar-2016 17:13
8 Knight
N/A
Token Creature - Knight
06-Mar-2016 17:13
1 Rhino
N/A
Token Creature - Rhino
06-Mar-2016 17:13
3 Skeleton
$0.44
Token Creature - Skeleton
06-Mar-2016 17:13
5 Soldier
N/A
Token Creature - Soldier
06-Mar-2016 17:13
8 Vampire
N/A
Token Creature - Vampire
06-Mar-2016 17:13
7 Wolf
N/A
Token Creature - Wolf
06-Mar-2016 17:13
10 Zombie
$0.15
Token Creature - Zombie
06-Mar-2016 17:13
Sideboard - 0 cards, 0 distinct
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Notes
 
Here’s the way to set up the “Dragonborn” Horde deck.  Put the deck in this order, and within each ground make sure they are randomized:

Green cards and Tokens
First Dragon Boss
White cards and tokens
Second Dragon Boss
Black cards and tokens
Red Cards and Zombie Tokens.

Final Boss
You’ll first notice that the list looks like a complete mess, but hear me out.  As a team, your goal is to eliminate Alduin and his army of newly-risen dragons.  However, you find yourself trapped in the forest filled with wolves, bears, and other detestable creatures.  Your goal is to battle through the wilderness, single-handedly stymie the Stormcloak rebels, retrieve a valuable artifact from Dark Brotherhood, and then make your way to Sovngarde to put an end to the world-eating dragon.

Feel free to give this a shot – I felt that the survivors were very favored in this particular matchup, which leads me to want to add either a reset rule after each stage or more sweepers as random effects.


http://www.quietspeculation.com/2013/02/horde-magic-2-0-introducing-the-raid/
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