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Main Deck - 48 cards, 18 distinct
Columns
Name  Race Type Cost Edition
Unit (23)
3 Bright Wizard Acolyte Empire Unit 2 + The Fourth Waystone
3 Celestial Apprentice Empire Unit 2 + Chaos Moon
3 Devotee of Chamon Empire Unit 2 + The Imperial Throne
3 Dreamer of Dragons High Elf Unit 3 + Redemption of a Mage
3 Envoy from Averlorn High Elf Unit 1 + Assault on Ulthuan
2 Friedrich Hemmler Empire Unit 5 + Redemption of a Mage
3 Initiate of Saphery High Elf Unit 3 + Assault on Ulthuan
3 Lion Chariot of Chrace High Elf Unit 3 + The Fourth Waystone
Tactic (11)
2 Drain Magic High Elf Tactic 1 + The Silent Forge
2 Greater Heal High Elf Tactic 3 + Core Set
2 High Elf's Disdain High Elf Tactic 2 + Assault on Ulthuan
3 Iron Discipline Empire Tactic 0 + Tooth and Claw
2 Tear of Isha High Elf Tactic 1 + Assault on Ulthuan
Support (14)
3 Citadel of Dusk High Elf Support 2 + March of the Damned
3 Contested Village Neutral Support 1 Core Set
3 Dragon Mage Wakening High Elf Support 0 + Assault on Ulthuan
2 Elven Steed High Elf Support 1 + Legends
3 The Glittering Tower High Elf Support 2 + Assault on Ulthuan
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
This is beta version of this deck. I'm still working on it to make it able to stand against current most popular decks.

Advantages:

- Glittering Tower + Initiate can burn any Capitol in a moment.
- Dreamer of the Dragons + Dragon make Wakening, combined with Tear of Isha hits like a truck
- Celestial Apprentice's and Tyrion's job is to control the quantity of an opposing forces
- Disdain and Drain should protect us from Verena/Vomit/RTF
- If the main plan fails, u can always crush your opponent with the help of Hemmler

Disadvantages:

- Atm, have no idea how to deal with rush decks :/
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