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Main Deck - 61 cards, 33 distinct
Columns
Name  Race Type Cost Edition
Unit (24)
2 Drycha Neutral Unit 4 Signs in the Stars
2 Forest Dragon Neutral Unit 6 Fiery Dawn
2 Kindred of Laith-Kourn Neutral Unit 3 City of Winter
3 Shadow Sentinel Neutral Unit 2 Legends
2 Shrouded Waywatcher Neutral Unit 5 Hidden Kingdoms
3 Slumbering Titan Neutral Unit 3 Hidden Kingdoms
2 Spellsinger Neutral Unit 2 Chaos Moon
2 Spellweaver Neutral Unit 2 The Ruinous Hordes
2 Thornflesh Dryad Neutral Unit 4 Chaos Moon
2 Tree Kin Neutral Unit 3 Omens of Ruin
2 Treeman Ancient Neutral Unit 5 The Twin Tailed Comet
Legend (2)
2 Ariel. Queen in the Woods Neutral Legend 4 Hidden Kingdoms
Tactic (20)
3 Dance to Loec Neutral Tactic 0 Fragments of Power
3 Fury of the Forest Neutral Tactic 3 Hidden Kingdoms
3 Innovation Neutral Tactic 0 Core Set
3 Innovation Neutral Tactic 0 Assault on Ulthuan
2 Lying in Wait Neutral Tactic 0 The Ruinous Hordes
1 Muster for War Neutral Tactic 0 Days of Blood
1 Order in Chaos Neutral Tactic 1 The Burning of Derricksburg
2 Pageant of Shrikes Neutral Tactic 2 City of Winter
1 Pilgrimage Neutral Tactic 4 Core Set
1 The Wild Hunt Neutral Tactic 4 Fiery Dawn
Quest (1)
1 Border Patrol Neutral Quest 1 Portent of Doom
Support (14)
1 Contested Stronghold Neutral Support 4 Core Set
2 Contested Village Neutral Support 1 Core Set
1 Forgotten Cairn Neutral Support 2 The Twin Tailed Comet
1 Light of Morrslieb Neutral Support 4 The Twin Tailed Comet
2 Paranoia Neutral Support 1 Karaz a Karak
1 Sacred Glade Neutral Support 3 Signs in the Stars
1 Stag of the Sacred Glade Neutral Support 2 Realm of the Phoenix King
2 Talismanic Tatoos Neutral Support 2 Shield of the Gods
2 The Oak of Ages Neutral Support 3 Hidden Kingdoms
1 Wildwood Grove Neutral Support 2 Hidden Kingdoms
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Notes from "terrakhan":
Innovation bug causes it to be listed twice, artificially showing your deck as being 3 card larger then it really is
It could possibly use a few more units
cards to consider losing: Tree Kin, The Wild Hunt, Sacred Glade.
cards to consider adding: any good units that you don't have 3 of.
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