Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$1,319.15
Buy

0 Likes 0 Comments
Avg. CMC 3.85
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 89 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (23)
1 Academy Rector
$50.29 Creature - Human Cleric
1 Aegis of the Gods
$1.13 Enchantment Creature - Human Soldier
1 Baleful Force
$0.41 Creature - Elemental
1 Banshee
$1.26 Creature - Spirit
1 Burnished Hart
$0.13 Artifact Creature - Elk
1 Crypt Ghast
$7.13 Creature - Spirit
1 Divinity of Pride
$2.30 Creature - Spirit Avatar
1 Dross Harvester
$0.32 Creature - Horror
1 Endrek Sahr, Master Breeder
$0.46 Legendary Creature - Human Wizard
1 Gray Merchant of Asphodel
$0.61 Creature - Zombie
1 Horobi, Death's Wail
$1.22 Legendary Creature - Spirit
1 Karmic Guide
$0.44 Creature - Angel Spirit
1 Knight-Captain of Eos
$2.26 Creature - Human Knight
1 Magus of the Mirror
$0.55 Creature - Human Wizard
1 Mangara of Corondor
$0.25 Legendary Creature - Human Wizard
1 Ogre Slumlord
$0.33 Creature - Ogre Rogue
1 Peacekeeper
$9.73 Creature - Human
1 Platinum Angel
$7.00 Artifact Creature - Angel
1 Reveillark
$0.55 Creature - Elemental
1 Seizan, Perverter of Truth
$1.06 Legendary Creature - Demon Spirit
1 Selenia, Dark Angel
$3.51 Legendary Creature - Phyrexian Angel
1 Wall of Blood
$2.18 Creature - Wall
1 Wall of Shards
$3.42 Snow Creature - Wall
Instant (9)
1 Ad Nauseam
$14.09 Instant
1 Angel's Grace
$5.55 Instant
1 Angelsong
$0.24 Instant
1 Dawn Charm
$2.64 Instant
1 Faith's Reward
$0.93 Instant
1 Hatred
$42.42 Instant
1 Necrologia
$1.25 Instant
1 Second Sunrise
$3.04 Instant
1 Swords to Plowshares
$1.19 Instant
Sorcery (10)
1 Decree of Pain
$0.43 Sorcery
1 Ill-Gotten Gains
$3.33 Sorcery
1 Lingering Souls
$0.30 Sorcery
1 Martial Coup
$0.16 Sorcery
1 Repay in Kind
$1.91 Sorcery
1 Reprocess
$5.16 Sorcery
1 Reverse the Sands
$0.37 Sorcery
1 Rite of Consumption
$5.32 Sorcery
1 Spectral Procession
$0.29 Sorcery
1 Yawgmoth's Will
$166.92 Sorcery
Artifact (9)
1 Ashnod's Altar
$6.25 Artifact
1 Gilded Lotus
$1.32 Artifact
1 Mimic Vat
$0.37 Artifact
1 Phyrexian Altar
$35.24 Artifact
1 Skullclamp
$6.42 Artifact - Equipment
1 Sol Ring
$1.60 Artifact
1 Soul Conduit
$0.58 Artifact
1 Thought Vessel
$1.76 Artifact
1 Zuran Orb
$3.81 Artifact
Enchantment (14)
1 Black Market
$2.56 Enchantment
1 Gift of Immortality
$3.88 Enchantment - Aura
1 Grave Pact
$11.40 Enchantment
1 Lich
$185.00 Enchantment
1 Near-Death Experience
$0.55 Enchantment
1 Necropotence
$10.05 Enchantment
1 Nefarious Lich
$2.29 Enchantment
1 Phyrexian Arena
$3.74 Enchantment
1 Phyrexian Unlife
$0.57 Enchantment
1 Promise of Bunrei
$0.14 Enchantment
1 Solitary Confinement
$2.15 Enchantment
1 Soul Echo
$0.89 Enchantment
1 Spirit Bonds
$0.40 Enchantment
1 Worship
$0.76 Enchantment
Planeswalker (1)
1 Elspeth, Sun's Champion
$1.54 Legendary Planeswalker - Elspeth
Land (34)
1 Ancient Tomb
$93.30 Land
1 Cabal Coffers
$22.44 Land
1 Caves of Koilos
$0.89 Land
1 Command Tower
$0.17 Land
1 Concealed Courtyard
$1.12 Land
1 Fetid Heath
$2.23 Land
1 Glacial Chasm
$10.32 Land
1 Godless Shrine
$9.87 Land - Plains Swamp
1 Inkmoth Nexus
$12.42 Land
1 Isolated Chapel
$1.58 Land
1 Marsh Flats
$15.91 Land
1 Mikokoro, Center of the Sea
$3.51 Legendary Land
1 Orzhov Basilica
$0.15 Land
7 Plains
$0.06 Basic Land - Plains
1 Reliquary Tower
$2.38 Land
1 Scrubland
$334.78 Land - Plains Swamp
1 Silent Clearing
$3.84 Land
6 Swamp
$1.63 Basic Land - Swamp
1 Tainted Field
$0.34 Land
1 Temple of Silence
$0.19 Land
1 Temple of the False God
$0.11 Land
1 Terramorphic Expanse
$0.06 Land
1 Urborg, Tomb of Yawgmoth
$42.43 Legendary Land
Sideboard - 27 cards, 27 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (7)
1 Abhorrent Overlord
$0.51 Creature - Demon
1 K'rrik, Son of Yawgmoth
$0.76 Legendary Creature - Phyrexian Horror Minion
1 Magus of the Coffers
$4.69 Creature - Human Wizard
1 Nirkana Revenant
$6.13 Creature - Vampire Shade
1 Phyrexian Plaguelord
$0.17 Creature - Phyrexian Carrier
1 Sengir Autocrat
$0.26 Creature - Human
1 Twilight Drover
$0.55 Creature - Spirit
Instant (7)
1 Batwing Brume
$11.15 Instant
1 Cabal Ritual
$12.25 Instant
1 Dark Ritual
$2.40 Instant
1 Darkness
$10.59 Instant
1 Holy Day
$0.43 Instant
1 Orim's Chant
$11.87 Instant
1 Riot Control
$0.22 Instant
Sorcery (1)
1 Bubbling Muck
$3.57 Sorcery
Artifact (12)
1 Chromatic Lantern
$2.90 Artifact
1 Commander's Sphere
$0.20 Artifact
1 Doubling Cube
$17.27 Artifact
1 Dreamstone Hedron
$0.13 Artifact
1 Jet Medallion
$17.75 Artifact
1 Orzhov Cluestone
$0.17 Artifact
1 Orzhov Keyrune
$0.15 Artifact
1 Orzhov Signet
$0.32 Artifact
1 Pearl Medallion
$7.09 Artifact
1 Seal of the Guildpact
$0.33 Artifact
1 Talisman of Hierarchy
$3.15 Artifact
1 Wayfarer's Bauble
$0.55 Artifact

Notes
 
This is easily the most terrifying and frustrating deck to play against that I have. The list you see here has been weakened repeatedly; it -used- to run tutors through the wazoo, mana acceleration, and didn't run a token strategy at all. I miss the old version, but it was -far- too competitive for my local meta.

It's a little slow now, the bulk of its things coming out between turn three and five, if not later. This deck, however, cares not in the least. Hit me in the face for 5? 10? 20? Am I still alive? Sweet, I don't care. Selenia exists to manipulate its life total, but... not upwards. Taking down your life total without actually killing you -helps- this deck rather than harms it.

Which brings me to the core of the deck. You want to be at or below 0 life, and the deck runs practically all of the methods that will let you live through that. Reverse the Sands, Soul Conduit, Magus of the Mirror, and Repay in Kind are the major win conditions of the deck. There are many cards that you can use to take yourself down to zero in a blink, including the general herself.

Aside from the win conditions, the deck runs a heavy Sac theme: generate permanents and throw them away for fun and profit. Generate all of the tokens, then all of the mana, draw your deck, fight through all of the counterspells, then do it all again with a timely Yawgmoth's Will or Ill-Gotten Gains or Second Sunrise or Faith's reward.

So I went and re-worked the deck, made some changes from what you ran originally, and modified it. I think I've made it pretty decent for multiplayer, though it does need a strong political pilot. Figured you might want to see some of the changes that I made to the deck, and see if you like it, or see if you've got some input for me on it. A Lich Named Teysa, now headed by Teysa, Orhzov Scion, which feels better as the head of the deck, as she can abuse the tokens more so then the Dark Angel could. I'm aware Selenia, Dark Angel is in there for the life loss, but I find I can lose enough life without her being at the head of the deck. But that's me, for what it's worth.
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