Type: Deck Idea
Format (legal 👍)
legLegacy
Approx. Value:
$333.29
Buy

0 Likes 5 Comments
Avg. CMC 4.5
Card Color Breakdown
Card Type Breakdown

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 61 cards, 15 distinct
Sort by:
:
Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (24)
4 Arbor Elf
$0.36 Creature - Elf Druid 1 19-Oct-2010 22:52
4 Birds of Paradise
$8.64 Creature - Bird 0 19-Oct-2010 22:50
2 Elvish Archdruid
$0.28 Creature - Elf Druid 2 21-Oct-2010 16:49
4 Emrakul, the Aeons Torn
$18.32 Legendary Creature - Eldrazi 15 19-Oct-2010 22:47
4 Llanowar Elves
$0.23 Creature - Elf Druid 1 19-Oct-2010 22:47
2 Primeval Titan
$5.74 Creature - Giant 6 19-Oct-2010 22:53
2 Sylvan Ranger
$0.16 Creature - Elf Scout Ranger 1 19-Oct-2010 22:50
2 Ulamog, the Infinite Gyre
$39.74 Legendary Creature - Eldrazi 10 19-Oct-2010 22:46
Instant (4)
4 Summoning Trap
$0.34 Instant - Trap 19-Oct-2010 22:45
Sorcery (3)
2 Cultivate
$0.58 Sorcery 19-Oct-2010 22:53
1 Explore
$0.34 Sorcery 19-Oct-2010 22:49
Enchantment (4)
4 Awakening Zone
$1.15 Enchantment 19-Oct-2010 22:49
Land (26)
4 Eldrazi Temple
$3.31 Land 19-Oct-2010 22:51
2 Eye of Ugin
$53.86 Legendary Land 19-Oct-2010 22:46
20 Forest
$0.06 Basic Land - Forest 19-Oct-2010 22:53
Sideboard - 15 cards, 4 distinct
Sort by:
:
Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (4)
4 Acidic Slime
$0.10 Creature - Ooze 2 19-Oct-2010 22:56
Instant (11)
4 Fog
$0.22 Instant 19-Oct-2010 22:55
3 Hornet Sting
$0.09 Instant 19-Oct-2010 22:54
4 Plummet
$0.02 Instant 19-Oct-2010 22:55

Notes
 
Homebrew version of Eldrazi Green. Currently my de facto standard deck until I work the kinks out of Poison or get the pieces for Fauna Fetch.

Noted Advantages:

Much easier to propagate mana short term. It's very possible to have a turn 4 Primeval Titan or Summoning Trap.

The 4 Emrakul help since (in terms of Summoning Traps) is the Eldrazi your opponent wants to see the least.

The Llawonar/Arbor/Birds en masse makes your mana sources considerably less susceptible to burn spells than the netdeck version.

Noted Disadvantages:

Harder to propagate into the mana for eldrazi hard cast, especially if a primeval titan doesn't show up by turn 5-6.

Sylvan Rangers are doing little than being a 1/1 that adds a 5th forest to the other 4 already in my hand. Probably going to be exchanged for Explores and then Titans (once I get ahold of them).

Emrakul is hard to hard cast into, so having 4 can be problematic. This will be relieved when I can get ahold of another Ulamogg or Kozliek, but for now, it will have to do.
Comments
  • gabe mcmullen | 21-Oct-2010 15:25
    Why do you run Birds instead of Joraga Treespeaker? I've found that to be more prominent. My friend has been able to cast a turn 5 Kozilek >.<


    Also... i have a kozilek that i'd be willing to trade for if there was some way I could get that Primeval off of you!
    • Zach Hess | 21-Oct-2010 15:35
      The primary reason is just cause he's a leveler; and on that note, a leveler that doesn't get bolt proof until you flood 11 mana into him. I'd rather use birds on the simple notion that he adds an extra mana for 1 mana, and that all I need. The deck usually rolls out like this:


      T1: Forest + mana dork


      T2: Forest + Awakening Zone


      T3: Forest + Dude from AZ + mana dork


      T4:  Another dude from AZ + mana dork + Forest. Use Summoning Trap. Bring out Eldrazi/ Primeval



      T5: Roflstomp


      Plus having more guys means  if you're playing against a blue deck, you can have them Mana Leak a mana dork, and then Summoning Trap on T2-3. Although I've been debating to throw in Elvish Archdruid since there's enough elves in this thing to make intensely stupid really fast.


      And that's a no go for the Primeval Titan. He's kinda useful >.<
      • gabe mcmullen | 21-Oct-2010 19:40
        T1: Treespeaker
        T2: Level Treespeaker, Tap, Two mana dorks
        T3: Summoning Trap.
        T4: I scoop.


        I mean... that works.


        But game two.....
        T2 (for me): Pyroclasm. 
        • Zach Hess | 21-Oct-2010 20:57
          That is true. Except for the fact that Awakening Zone makes dudes every turn, and its not like one Pyroclasm will kill all of my mana dorks. Just the ones on the field. All I need is enough to pee out 6 mana, and we're good.
          • gabe mcmullen | 21-Oct-2010 22:36
            Bring it tomorrow night. i'll play you with my other type 2 deck i'm working on. 
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