Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$4,192.60

0 Likes 0 Comments
Avg. CMC 2.92
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 96 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (8)
1 Academy Rector
$51.12 Creature - Human Cleric
1 Argothian Enchantress
$38.84 Creature - Human Druid
1 Eidolon of Blossoms
$0.70 Enchantment Creature - Spirit
1 Faith Healer
$4.37 Creature - Human Cleric
1 Femeref Enchantress
$10.64 Creature - Human Druid
1 Kynaios and Tiro of Meletis
$18.94 Legendary Creature - Human Soldier
1 Mesa Enchantress
$0.43 Creature - Human Druid
1 Verduran Enchantress
$1.82 Creature - Human Druid
Instant (4)
1 Crop Rotation
$2.41 Instant
1 Cyclonic Rift
$29.20 Instant
1 Enlightened Tutor
$22.95 Instant
1 Mystical Tutor
$8.78 Instant
Sorcery (9)
1 Calming Verse
$0.35 Sorcery
1 Gamble
$6.25 Sorcery
1 Green Sun's Zenith
$11.19 Sorcery
1 Idyllic Tutor
$7.06 Sorcery
1 Open the Vaults
$0.86 Sorcery
1 Regrowth
$0.40 Sorcery
1 Replenish
$85.27 Sorcery
1 Sylvan Scrying
$0.21 Sorcery
1 Wargate
$2.11 Sorcery
Artifact (2)
1 Sol Ring
$1.29 Artifact
1 Torpor Orb
$2.21 Artifact
Enchantment (43)
1 Abundance
$0.32 Enchantment
1 Attunement
$4.53 Enchantment
1 Darksteel Mutation
$1.41 Enchantment - Aura
1 Decree of Silence
$6.43 Enchantment
1 Detention Sphere
$0.37 Enchantment
1 Elephant Grass
$1.56 Enchantment
1 Enchanted Evening
$2.96 Enchantment
1 Enchantress's Presence
$0.35 Enchantment
1 Energy Field
$3.04 Enchantment
1 Exploration
$35.80 Enchantment
1 Fertile Ground
$0.41 Enchantment - Aura
1 Grasp of Fate
$0.57 Enchantment
1 Greater Auramancy
$10.27 Enchantment
1 Humility
$50.56 Enchantment
1 Karmic Justice
$1.09 Enchantment
1 Land Tax
$15.67 Enchantment
1 Leyline of Sanctity
$0.70 Enchantment
1 Lignify
$0.47 Tribal Enchantment - Treefolk Aura
1 Mana Reflection
$11.03 Enchantment
1 Mirari's Wake
$4.54 Enchantment
1 Mirri's Guile
$27.75 Enchantment
1 Moat
$999.99 Enchantment
1 Mystic Remora
$6.31 Enchantment
1 Omniscience
$10.88 Enchantment
1 Opalescence
$29.75 Enchantment
1 Overgrowth
$0.31 Enchantment - Aura
1 Parallax Wave
$13.14 Enchantment
1 Privileged Position
$3.18 Enchantment
1 Rest in Peace
$1.56 Enchantment
1 Rhystic Study
$37.60 Enchantment
1 Sigil of the Empty Throne
$0.90 Enchantment
1 Solemnity
$8.38 Enchantment
1 Solitary Confinement
$2.16 Enchantment
1 Song of the Dryads
$3.86 Enchantment - Aura
1 Sphere of Safety
$4.04 Enchantment
1 Sterling Grove
$2.94 Enchantment
1 Stony Silence
$1.95 Enchantment
1 Sylvan Library
$21.78 Enchantment
1 Trace of Abundance
$0.98 Enchantment - Aura
1 Utopia Sprawl
$1.19 Enchantment - Aura
1 Wheel of Sun and Moon
$1.97 Enchantment - Aura
1 Wild Growth
$0.43 Enchantment - Aura
1 Wild Research
$0.80 Enchantment
Land (34)
1 Arid Mesa
$23.47 Land
1 Bloodstained Mire
$10.79 Land
1 Breeding Pool
$16.56 Land - Forest Island
1 City of Brass
$14.88 Land
1 Command Tower
$0.18 Land
1 Flooded Strand
$10.08 Land
4 Forest
$0.08 Basic Land - Forest
1 Glacial Chasm
$13.31 Land
1 Hallowed Fountain
$8.87 Land - Plains Island
1 High Market
$3.93 Land
1 Island
$0.11 Basic Land - Island
1 Mana Confluence
$30.90 Land
1 Marsh Flats
$19.64 Land
1 Misty Rainforest
$22.14 Land
1 Mountain
$0.09 Basic Land - Mountain
2 Plains
$0.06 Basic Land - Plains
1 Plateau
$341.55 Land - Mountain Plains
1 Polluted Delta
$13.09 Land
1 Sacred Foundry
$17.99 Land - Mountain Plains
1 Savannah
$332.43 Land - Forest Plains
1 Scalding Tarn
$22.62 Land
1 Serra's Sanctum
$246.43 Legendary Land
1 Stomping Ground
$11.59 Land - Mountain Forest
1 Taiga
$363.22 Land - Mountain Forest
1 Temple Garden
$11.06 Land - Forest Plains
1 Tropical Island
$496.26 Land - Forest Island
1 Tundra
$480.54 Land - Plains Island
1 Verdant Catacombs
$20.32 Land
1 Windswept Heath
$7.87 Land
1 Wooded Foothills
$10.91 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Description
Hide inside your pillow fort, break your opponents' toys, and grind out a win with either a horde of living enchantments or a swarm of Angel tokens. Or, just, you know... sit back and do nothing to your opponents. To death.

Combos/Synergies

-Wheel of Sun and Moon/Rest in Peace + Energy Field = Prevent all damage to you forever

-Humility + Moat = Nothing can attack.

-Sylvan Library + Abundance = Three cards a turn with no drawback

-Enchanted Evening + Calming Verse = Blow up everyone else's permanents

-Enchanted Evening + Opalescence + Humility = If Humility is in play before Opalescence: all permanents except Opalescence are creatures with no abilities and P/T equal to their mana cost. If Opalescence is in play before Humility: all permanents except Opalescence are 1/1 creatures with no abilities. If you Replenish into all of them at once, pick one.

-Opalescence + Parallax Wave = Exile any number of creatures forever (Target some creatures with Parallax Wave, and then with the exile ability on the stack, have it exile itself. The "leaves the battlefield" will trigger and resolve before anything it targeted is exiled, doing nothing, and then the creatures it targeted will be exiled forever once the first ability resolves).

-Kynaios and Tiro of Meletis + Solitary Confinement = Pillow fort indefinitely. It helps if you have some enchantresses on the battlefield to stay above parity, but you can keep Solitary in play forever with K&T's EOT trigger. At worst you can buy time until you find the card you need.

-Solemnity + things with cumulative upkeep = you can't add an age counter, so you don't have to pay. Glacial Chasm and Elephant Grass keep the creatures off your back, and Mystic Remora does some pretty heavy lifting.

-Solemnity + Decree of Silence = Counter everything anyone else plays.

In some situations, you will find yourself with several of these combinations in play at once. Occasionally you will be able to enchant yourself with Wheel of Sun and Moon while you are in full lockdown mode. Congratulations, you now only have to wait until your opponents run out of cards! Who says you have to attack to win?
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