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Main Deck - 54 cards, 24 distinct
Columns
Name  Race Type Cost Edition
Unit (20)
2 Bloodsworn Chaos Unit 4 + Path of the Zealot
3 Braying Gor Chaos Unit 2 + The Burning of Derricksburg
2 Daemon Prince Chaos Unit 0 + The Imperial Throne
2 Fledgling Chaos Spawn Chaos Unit 0 + Core Set
2 Khorvak Grimbreath Chaos Unit 3 + The Inevitable City
2 Mounted Marauders Chaos Unit 4 + Rising Dawn
3 Sorcerer of Tzeentch Chaos Unit 3 + The Twin Tailed Comet
2 Ungor Raiders Chaos Unit 2 + Omens of Ruin
2 Warhounds Chaos Unit 2 + Legends
Legend (3)
3 Kairos Fateweaver Chaos Legend 6 + Legends
Tactic (10)
2 Necrodomo's Prophecy Chaos Tactic 0 + Shield of the Gods
2 Plague Bomb Chaos Tactic 3 + Chaos Moon
2 Seduced by Darkness Chaos Tactic 0 + Core Set
2 Seductive Delusion Chaos Tactic 2 + Legends
2 Unleashing the Spell Chaos Tactic 3 + The Eclipse of Hope
Quest (3)
3 Beastman Incursion Chaos Quest 2 + The Accursed Dead
Support (18)
2 Branded by Khorne Chaos Support 0 + The Eclipse of Hope
3 Contested Village Neutral Support 1 Core Set
2 Daemonsword Chaos Support 2 + Warpstone Chronicles
2 Den of Iniquity Chaos Support 2 + Omens of Ruin
2 Desecrated Temple Chaos Support 2 + Chaos Moon
3 Disc of Tzeentch Chaos Support 0 + Karaz a Karak
2 Light of Morrslieb Neutral Support 4 The Twin Tailed Comet
2 Warpstone Excavation Neutral Support 0 Core Set
Sideboard - 12 cards, 6 distinct
Name  Race Type Cost Edition
Unit (4)
2 Marauder Chieftain Chaos Unit 3 + Legends
2 The Changeling Chaos Unit 5 + The Eclipse of Hope
Tactic (6)
2 Brutal Offering Chaos Tactic 2 + Tooth and Claw
2 Long Winter Neutral Tactic 0 The Fall of Karak Grimaz
2 Warpstone Experiments Neutral Tactic 1 Legends
Quest (2)
2 Raiding Camps Chaos Quest 0 + The Inevitable City

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