Type: Deck Idea
Format (legal 👍) pauPauper
Approx. Value:
$22.16

0 Likes 0 Comments
Avg. CMC 2.7
Card Color Breakdown
Card Type Breakdown

Please consider subscribing to a Deckbox Premium Account, which provides many useful collecting, trading and deckbuilding features and removes ads! View More Details
Remove ads
Main Deck - 60 cards, 25 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (17)
2 Archaeomancer
$0.24 Creature - Human Wizard
2 Attended Knight
$0.07 Creature - Human Knight
2 Auramancer
$0.06 Creature - Human Wizard
2 Bloodhunter Bat
$0.02 Creature - Bat
2 Gravedigger
$0.04 Creature - Zombie
1 Gryff Vanguard
$0.03 Creature - Human Knight
1 Phyrexian Rager
$0.02 Creature - Phyrexian Horror
4 Ravenous Rats
$0.13 Creature - Rat
1 Stonehorn Dignitary
$0.26 Creature - Rhino Soldier
Instant (11)
1 Cloudshift
$0.99 Instant
2 Doom Blade
$0.22 Instant
1 Essence Scatter
$0.04 Instant
1 Forbidden Alchemy
$0.06 Instant
3 Ghostly Flicker
$0.55 Instant
2 Negate
$0.16 Instant
1 Undying Evil
$0.40 Instant
Sorcery (3)
2 Amass the Components
$0.08 Sorcery
1 Revoke Existence
$0.09 Sorcery
Artifact (2)
2 Nihil Spellbomb
$0.52 Artifact
Enchantment (3)
3 Dead Weight
$0.02 Enchantment - Aura
Land (24)
4 Evolving Wilds
$0.15 Land
8 Island
$0.09 Basic Land - Island
2 Plains
$0.09 Basic Land - Plains
1 Shimmering Grotto
$0.04 Land
9 Swamp
$1.22 Basic Land - Swamp
Sideboard - 13 cards, 7 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (3)
3 Stonehorn Dignitary
$0.26 Creature - Rhino Soldier
Instant (5)
2 Doom Blade
$0.22 Instant
2 Essence Scatter
$0.04 Instant
1 Negate
$0.16 Instant
Sorcery (2)
2 Revoke Existence
$0.09 Sorcery
Artifact (2)
2 Nihil Spellbomb
$0.52 Artifact
Enchantment (1)
1 Dead Weight
$0.02 Enchantment - Aura
Scratchpad - 0 cards, 0 distinct
Cards in the scratchpad represent cards that you are considering for this deck, but are not actually in the built deck. They do not count towards the in built decks count shown in your inventory. If you are using the Auto Trade feature, they will be still be marked for trade although cards in your main deck and sideboard will not.
No cards here. :(

Notes
 
This is a fairly simple combo to pull off.

Ghostly Flicker is an Instant that exiles two of almost any permanent. I Archaeomancer is a creature that brings back a single Instant or Sorcery from the Graveyard to its controller's hand when it enters the battlefield.

Thus assuming you have Archaeomancer on the board already, when you cast Ghostly Flicker, you target both the Archaeomancer and one other valid permanent.

The Ghostly Flicker goes to the Graveyard after resolving, leaving the effect of the Archaeomancer on the stack.
When that effect resolves, you choose the Ghostly Flicker, returning it to your hand. As long as you have at least  available you can repeat this sequence indefinitely.
Comments
Log in to comment