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Main Deck - 50 cards, 22 distinct
Columns
Name  Race Type Cost Edition
Unit (30)
3 Emperor's Chosen Empire Unit 2 + Rising Dawn
3 Gryphon Legionnaire Empire Unit 3 + The Burning of Derricksburg
3 Huntsmen Empire Unit 1 + Core Set
1 Johannes Broheim Empire Unit 6 + Core Set
3 Nordland Halberdiers Empire Unit 4 + The Skavenblight Threat
3 Pistoliers Empire Unit 2 + Core Set
3 Reiksguard Knights Empire Unit 3 + Core Set
3 Rodrik's Raiders Empire Unit 3 + March of the Damned
3 The Black Guard Empire Unit 3 + Legends
2 The Greatswords Empire Unit 4 + Core Set
3 Warrior Priests Empire Unit 2 + Core Set
Legend (2)
2 Karl Franz Empire Legend 6 + Legends
Tactic (7)
3 Demoralise Empire Tactic 0 + Core Set
1 Forced March Empire Tactic 2 + Core Set
1 Franz's Decree Empire Tactic 1 + Core Set
1 Sigmar's Intervention Empire Tactic 2 + Core Set
1 Surrender! Empire Tactic 1 + Assault on Ulthuan
Quest (2)
2 Defend the Border Empire Quest 0 + Core Set
Support (9)
3 Blessed Hammer Empire Support 2 + Legends
2 Church of Sigmar Empire Support 2 + Core Set
3 Garden of Morr Empire Support 3 + March of the Damned
1 Temple of Shallya Empire Support 4 + Core Set
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
While there already is a bit of imperial mobility right from the start with Pistoliers and Broheim, things really get moving once Karl Franz enters the field (provided you've prepared some developments for him to sacrifice). Counterstrike is especially useful if your defenders can show up everywhere, so distribute those Blessed Hammers wisely
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