Type: Deck Idea
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comCommander
Approx. Value:
$2,016.21
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Avg. CMC 2.84
Card Color Breakdown
Card Type Breakdown

Innistrad Remastered
releases on January 24, 2025!

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Innistrad Remastered
releases on January 24, 2025!

Buy on CardKingdom Buy on TcgPlayer
Main Deck - 103 cards, 98 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Commander
1 Inalla, Archmage Ritualist
$2.05 Legendary Creature - Human Wizard
Creature (27)
1 Aether Adept
$0.09 Creature - Human Wizard
1 Anathemancer
$0.29 Creature - Zombie Wizard
1 Apprentice Necromancer
$1.01 Creature - Zombie Wizard
1 Araumi of the Dead Tide
$0.07 Legendary Creature - Merfolk Wizard
1 Archaeomancer
$0.18 Creature - Human Wizard
1 Basalt Ravager
$0.08 Creature - Giant Wizard
1 Bloodline Necromancer
$0.56 Creature - Vampire Wizard
1 Brudiclad, Telchor Engineer
$0.34 Legendary Artifact Creature - Phyrexian Artificer
1 Dauthi Voidwalker
$7.96 Creature - Dauthi Rogue
1 Docent of Perfection // Final Iteration
$1.03 Creature - Insect Horror // Creature - Eldrazi Insect
1 Dockside Extortionist
$11.46 Creature - Goblin Pirate
1 Dualcaster Mage
$1.50 Creature - Human Wizard
1 Galecaster Colossus
$2.22 Creature - Giant Wizard
1 Glen Elendra Archmage
$6.53 Creature - Faerie Wizard
1 Kess, Dissident Mage
$2.32 Legendary Creature - Human Wizard
1 Notion Thief
$1.00 Creature - Human Rogue
1 Obeka, Brute Chronologist
$0.23 Legendary Creature - Ogre Wizard
1 Opposition Agent
$18.35 Creature - Human Rogue
1 Phantasmal Image
$3.36 Creature - Illusion
1 Sakashima of a Thousand Faces
$26.24 Legendary Creature - Human Rogue
1 Siren Stormtamer
$0.57 Creature - Siren Pirate Wizard
1 Sower of Temptation
$1.11 Creature - Faerie Wizard
1 Stonybrook Banneret
$0.54 Creature - Merfolk Wizard
1 Thassa, Deep-Dwelling
$21.11 Legendary Enchantment Creature - God
1 Vedalken Aethermage
$0.24 Creature - Vedalken Wizard
1 Wanderwine Prophets
$14.85 Creature - Merfolk Wizard
1 Watcher for Tomorrow
$0.16 Creature - Human Wizard
Instant (17)
1 Arcane Denial
$2.48 Instant
1 Blue Sun's Zenith
$1.36 Instant
1 Chain of Vapor
$10.04 Instant
1 Cyclonic Rift
$32.28 Instant
1 Force of Negation
$49.96 Instant
1 Force of Will
$58.63 Instant
1 Ghostly Flicker
$0.86 Instant
1 Hellish Rebuke
$3.03 Instant
1 Mystical Tutor
$9.48 Instant
1 Negate
$0.13 Instant
1 Pongify
$3.90 Instant
1 Pyroblast
$4.76 Instant
1 Rakdos Charm
$1.87 Instant
1 Snuff Out
$9.77 Instant
1 Sudden Spoiling
$2.40 Instant
1 Swan Song
$14.35 Instant
1 Vampiric Tutor
$40.23 Instant
Sorcery (12)
1 Blasphemous Act
$3.62 Sorcery
1 Demonic Tutor
$42.02 Sorcery
1 Grim Tutor
$60.18 Sorcery
1 Heat Shimmer
$7.06 Sorcery
1 Read the Bones
$0.35 Sorcery
1 Reanimate
$14.26 Sorcery
1 Step Through
$0.13 Sorcery
1 Toxic Deluge
$5.77 Sorcery
1 Twinflame
$2.49 Sorcery
1 Wheel of Fortune
$299.07 Sorcery
1 Wheel of Misfortune
$4.44 Sorcery
1 Windfall
$2.55 Sorcery
Artifact (6)
1 Arcane Signet
$0.63 Artifact
1 Chrome Mox
$87.43 Artifact
1 Fellwar Stone
$0.83 Artifact
1 Mana Crypt
$52.45 Artifact
1 Mox Diamond
$587.13 Artifact
1 Sol Ring
$1.63 Artifact
Enchantment (4)
1 Animate Dead
$5.45 Enchantment - Aura
1 Mystic Remora
$6.21 Enchantment
1 Rhystic Study
$43.44 Enchantment
1 Shared Animosity
$0.88 Enchantment
Planeswalker (2)
1 Ashiok, Dream Render
$0.87 Legendary Planeswalker - Ashiok
1 Narset, Parter of Veils
$0.66 Legendary Planeswalker - Narset
Land (34)
1 Ancient Tomb
$95.51 Land
1 Arid Mesa
$20.06 Land
1 Blood Crypt
$15.40 Land - Swamp Mountain
1 Bloodstained Mire
$11.11 Land
1 Cascade Bluffs
$2.23 Land
1 Command Tower
$0.21 Land
1 Dragonskull Summit
$1.38 Land
1 Drowned Catacomb
$2.31 Land
1 Exotic Orchard
$0.19 Land
1 Fiery Islet
$1.38 Land
1 Flooded Strand
$10.31 Land
1 Graven Cairns
$5.99 Land
1 Homeward Path
$16.09 Land
5 Island
$0.15 Basic Land - Island
1 Mana Confluence
$35.00 Land
1 Marsh Flats
$17.91 Land
1 Misty Rainforest
$21.50 Land
1 Morphic Pool
$12.55 Land
1 Mountain
$0.10 Basic Land - Mountain
1 Mystic Sanctuary
$1.87 Land - Island
1 Polluted Delta
$13.77 Land
1 Riptide Laboratory
$1.86 Land
1 Scalding Tarn
$22.45 Land
1 Steam Vents
$13.87 Land - Island Mountain
1 Sulfur Falls
$0.71 Land
2 Swamp
$1.49 Basic Land - Swamp
1 Training Center
$7.87 Land
1 Watery Grave
$13.07 Land - Island Swamp
1 Wooded Foothills
$11.10 Land
Sideboard - 10 cards, 10 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (8)
1 Imperial Recruiter
$8.71 Creature - Human Advisor
1 Metallic Mimic
$5.11 Artifact Creature - Shapeshifter
1 Niv-Mizzet, Parun
$2.97 Legendary Creature - Dragon Wizard
1 Scholar of the Ages
$0.06 Creature - Human Wizard
1 Simian Spirit Guide
$1.44 Creature - Ape Spirit
1 Tandem Lookout
$0.27 Creature - Human Scout
1 Thassa's Oracle
$17.61 Creature - Merfolk Wizard
1 Yuriko, the Tiger's Shadow
$6.71 Legendary Creature - Human Ninja
Enchantment (2)
1 Kindred Discovery
$5.43 Enchantment
1 Molten Echoes
$7.84 Enchantment

Notes
 
WIN CONS:
Dualcaster Mage + Ghostly Flicker + a land or artifact = Infinite mana OR infinite Dualcaster Mage tokens from Inalla and etb triggers

Dualcaster Mage + Twinflame/Heat Shimmer = Infinite Dualcaster Mages and etb triggers

Aether Adept + Dockside Extortionist + opponents with 6 treasures = Infinite Aether Adept tokens with haste and infinite mana

Inalla + Wanderwine Prophets + opponents with no blockers = Pseudo infinite turns
- Cast Wanderwine Prophets and pay {1} to Inalla's eminence ability to create a hasty token copy of Wanderwine Prophets.
- With the original Wanderine Prophets champion trigger on the stack, exile it to the token copy's champion trigger.
- Deal combat damage with the token copy of Wanderwine Prophets, sacrificing itself to take an extra turn.
- The original Wanderwine Prophets re-enters the battlefield.
- Pay {1} to Inalla's eminence ability and create a token to champion the original again.
- At the end of your turn, the token exiles itself and brings back the original, triggering Inalla's eminence ability for the third time in a row.
- Pay {1} to make another token copy, championing the original.
- Because the next end step is the next turn the token won't exile itself immediately.
- Proceed to your extra turn and repeat steps until your opponents are dead or you've drawn enough cards from infinite extra turns to find an alternative win condition.

REFERENCES
https://www.archidekt.com/decks/127396#Inalla
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