Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$6.11
Buy

0 Likes 0 Comments
Avg. CMC 3.44
Card Color Breakdown
Card Type Breakdown

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 28 distinct
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Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (20)
2 Balustrade Spy
$0.12 Creature - Vampire Rogue 2 12-Feb-2013 03:52
1 Consuming Aberration
$0.14 Creature - Horror * 12-Feb-2013 03:52
2 Deathcult Rogue
$0.06 Creature - Human Rogue 2 12-Feb-2013 03:52
2 Dinrova Horror
$0.08 Creature - Horror 4 12-Feb-2013 03:52
1 Duskmantle Guildmage
$0.62 Creature - Human Wizard 2 12-Feb-2013 03:52
3 Gutter Skulk
$0.08 Creature - Zombie Rat 2 12-Feb-2013 03:52
1 Incursion Specialist
$0.07 Creature - Human Wizard 1 12-Feb-2013 03:52
1 Jace's Phantasm
$0.25 Creature - Illusion 1 12-Feb-2013 03:52
1 Mindeye Drake
$0.06 Creature - Drake 2 12-Feb-2013 03:52
1 Mortus Strider
$0.07 Creature - Skeleton 1 12-Feb-2013 03:52
1 Sage's Row Denizen
$0.03 Creature - Vedalken Wizard 2 12-Feb-2013 03:52
1 Vedalken Entrancer
$0.04 Creature - Vedalken Wizard 1 12-Feb-2013 03:52
1 Welkin Tern
$0.03 Creature - Bird 2 12-Feb-2013 03:52
2 Wight of Precinct Six
$0.09 Creature - Zombie 1 12-Feb-2013 03:52
Instant (3)
2 Grisly Spectacle
$0.06 Instant 12-Feb-2013 03:52
1 Totally Lost
$0.03 Instant 12-Feb-2013 03:52
Sorcery (7)
1 Coerced Confession
$0.06 Sorcery 12-Feb-2013 03:52
1 Last Thoughts
$0.09 Sorcery 12-Feb-2013 03:52
1 Midnight Recovery
$0.09 Sorcery 12-Feb-2013 03:52
1 Paranoid Delusions
$0.09 Sorcery 12-Feb-2013 03:52
1 Rise from the Grave
$0.07 Sorcery 12-Feb-2013 03:52
1 Shadow Slice
$0.08 Sorcery 12-Feb-2013 03:52
1 Whispering Madness
$1.12 Sorcery 12-Feb-2013 03:52
Artifact (2)
2 Dimir Keyrune
$0.14 Artifact 12-Feb-2013 03:52
Enchantment (2)
2 Death's Approach
$0.03 Enchantment - Aura 12-Feb-2013 03:52
Land (26)
1 Dimir Guildgate
$0.15 Land - Gate 12-Feb-2013 03:52
12 Island
$0.07 Basic Land - Island 12-Feb-2013 03:52
13 Swamp
$0.06 Basic Land - Swamp 12-Feb-2013 03:52
Sideboard - 0 cards, 0 distinct
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Notes
 
House Dimir values secrecy above all, entrusting only its own agents with valuable codes and information. Whenever you cast a card with cipher, you can exile it, encoding it on a creature you control. Then, whenever the creature slides through and damages a player, you'll get to cast that card again!

House Dimir's knowledge of the undercity can make blocking its attacks nearly impossible. Cards like Deathcult Rogue and Incursion Specialist are experts at navigating directly to your opponent's throat. Set one of them up with a cipher, and you can potentially recast that spell every turn. Send your creature out on a mission to the morgue with Midnight Recovery, returning fallen creatures turn after turn, or perhaps go in for the stealth kill with Shadow Slice. Under such a constant assault, it's only a matter of time until your opponents are overwhelmed.

The "Dimir Dementia" deck benefits greatly from a sparsely populated battlefield. A card like Mutilate from the Magic 2013 core set works wonders, eliminating much of your opponents' planning in just a single spell. Since this deck tends to only have a couple of creatures on the battlefield at a time, you'll be in a better position to recover and take advantage. Also check out Undercity Plague from the Gatecrash set. If you're going to cast the same spell every turn, one that deprives your opponent of life, cards in hand, and permanents is a great way to go!
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