Type: Deck Idea
Format (legal 👍) othOther
Approx. Value:
$166.96
Buy

0 Likes 1 Comments
Avg. CMC 2.95
Card Color Breakdown
Card Type Breakdown

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Main Deck - 61 cards, 29 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (11)
2 Apprentice Wizard
$0.16 Creature - Human Wizard
2 Drift of Phantasms
$0.21 Creature - Spirit
1 Ertai, Wizard Adept
$8.22 Legendary Creature - Human Wizard
2 Plumeveil
$0.08 Creature - Elemental
2 Reito Sentinel
$0.05 Artifact Creature - Construct
2 Wall of Frost
$0.24 Creature - Wall
Instant (9)
2 Capsize
$2.53 Instant
2 Mind Games
$0.16 Instant
2 Spell Burst
$0.26 Instant
2 Thought Collapse
$0.14 Instant
1 Whir of Invention
$6.91 Instant
Sorcery (4)
1 Amnesia
$2.52 Sorcery
2 Maddening Cacophony
$4.93 Sorcery
1 Solve the Equation
$2.50 Sorcery
Artifact (7)
2 Codex Shredder
$0.24 Artifact
1 Grafdigger's Cage
$2.24 Artifact
2 Helm of Obedience
$28.18 Artifact
2 Memory Crystal
$2.71 Artifact
Enchantment (6)
2 Bazaar of Wonders
$1.02 World Enchantment
2 Fraying Sanity
$3.25 Enchantment - Aura Curse
2 Propaganda
$1.74 Enchantment
Planeswalker (1)
1 Jace, Memory Adept
$4.63 Legendary Planeswalker - Jace
Land (23)
1 Academy Ruins
$15.64 Legendary Land
4 Desert
$3.09 Land - Desert
4 Ipnu Rivulet
$0.28 Land - Desert
11 Island
$0.13 Basic Land - Island
1 Moonring Island
$0.42 Land - Island
1 Soldevi Excavations
$10.38 Land
1 Tolaria West
$2.30 Land
Sideboard - 15 cards, 5 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (3)
1 Doorkeeper
$0.07 Creature - Homunculus
2 Wall of Lost Thoughts
$0.14 Creature - Wall
Artifact (1)
1 Grafdigger's Cage
$2.24 Artifact
Land (11)
1 Ghost Quarter
$0.60 Land
10 Island
$0.13 Basic Land - Island

Comments
  • sinisterindustries | Edited 27-Jun-2022 17:06
    This is my first attempt at a mill deck, but it didn't start out as a mill deck. It started as an attempt to build a deck around a card that I got in a booster that I always thought was really cool: Bazaar of Wonders, which counters any spell already in play or in the.graveyard. This deck has 2 obvious weaknesses: singleton decks, and Desert Nomads.
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