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Main Deck - 54 cards, 23 distinct
Columns
Name  Race Type Cost Edition
Unit (38)
3 Bright Wizard Acolyte Empire Unit 2 + The Fourth Waystone
3 Celestial Apprentice Empire Unit 2 + Chaos Moon
3 Devotee of Chamon Empire Unit 2 + The Imperial Throne
2 Friedrich Hemmler Empire Unit 5 + Redemption of a Mage
2 Huntsmen Empire Unit 1 + Core Set
3 Initiate of Saphery High Elf Unit 3 + Assault on Ulthuan
2 Learned Mage High Elf Unit 2 + Vessel of the Winds
3 Osterknacht Elite Empire Unit 3 + The Eclipse of Hope
2 Peasant Militia Empire Unit 0 + Core Set
3 Rodrik's Raiders Empire Unit 3 + March of the Damned
2 Sigmar's Blessed Empire Unit 2 + Core Set
3 Sons of Coin Empire Unit 2 + The Iron Rock
2 Stirland Deathjacks Empire Unit 1 + The Imperial Throne
2 Thyrus Gorman Empire Unit 3 + Core Set
3 Veteran Greatsword Empire Unit 3 + Fiery Dawn
Legend (2)
2 Volkmar the Grim Empire Legend 5 + Legends
Tactic (7)
2 Called Back Empire Tactic 2 + The Fall of Karak Grimaz
2 Iron Discipline Empire Tactic 0 + Tooth and Claw
2 Rage of the Bear Empire Tactic 1 + Rising Dawn
1 Surrender! Empire Tactic 1 + Assault on Ulthuan
Support (7)
3 Church of Sigmar Empire Support 2 + Core Set
3 Dragon Mage Wakening High Elf Support 0 + Assault on Ulthuan
1 The Imperial Zoo Empire Support 1 + The Imperial Throne
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Volkmar the Grim leads an alliance of elven and human mages. Even without the legend entering the fray himself, the Osterknacht Elite will force the hardiest foes from the field of battle, especially when paired with Sigmar’s Blessed. Once Volkmar joins in, the enemies will even be prevented from scampering back to their homes and instead can contemplate their fate from the bottom of their owner’s hand. All this gives you the time to set up a network of mages that the Devotees of Chamon (preferably bolstered by Dragon Mage Wakening) can use to maximum effect. Alternatively, just use Sons of Coin to play Friedrich Hemmler on your second turn and let him go smash.
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