Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$4.91
Buy

0 Likes 0 Comments
Avg. CMC 3.62
Card Color Breakdown
Card Type Breakdown

Avatar: The Last Airbender
releases on November 21, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Avatar: The Last Airbender
releases on November 21, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 23 distinct
Sort by:
:
Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (20)
2 Air Servant
$0.08
Creature - Elemental
4 13-Jul-2013 01:54
1 Archaeomancer
$0.25
Creature - Human Wizard
1 13-Jul-2013 01:54
1 Clone
$0.30
Creature - Shapeshifter
0 13-Jul-2013 01:54
3 Coral Merfolk
$0.14
Creature - Merfolk
2 13-Jul-2013 01:54
1 Jace's Mindseeker
$0.33
Creature - Fish Illusion
4 13-Jul-2013 01:54
2 Master of Diversion
$0.09
Creature - Human Scout
2 13-Jul-2013 01:54
1 Messenger Drake
$0.03
Creature - Drake
3 13-Jul-2013 01:54
2 Scroll Thief
$0.10
Creature - Merfolk Rogue
1 13-Jul-2013 01:54
2 Seacoast Drake
$0.06
Creature - Drake
1 13-Jul-2013 01:54
2 Stonehorn Chanter
$0.12
Creature - Rhino Cleric
4 13-Jul-2013 01:54
2 Warden of Evos Isle
$0.15
Creature - Bird Wizard
2 13-Jul-2013 01:54
1 Water Servant
$0.04
Creature - Elemental
3 13-Jul-2013 01:54
Instant (5)
2 Frost Breath
$0.03
Instant
13-Jul-2013 01:54
3 Show of Valor
$0.10
Instant
13-Jul-2013 01:54
Sorcery (3)
1 Divination
$0.07
Sorcery
13-Jul-2013 01:54
1 Glimpse the Future
$0.04
Sorcery
13-Jul-2013 01:54
1 Solemn Offering
$0.07
Sorcery
13-Jul-2013 01:54
Artifact (2)
1 Rod of Ruin
$0.06
Artifact
13-Jul-2013 01:54
1 Staff of the Mind Magus
$0.12
Artifact
13-Jul-2013 01:54
Enchantment (5)
3 Claustrophobia
$0.04
Enchantment - Aura
13-Jul-2013 01:54
2 Illusionary Armor
$0.09
Enchantment - Aura
13-Jul-2013 01:54
Land (25)
16 Island
$0.06
Basic Land - Island
13-Jul-2013 01:54
9 Plains
$0.04
Basic Land - Plains
13-Jul-2013 01:54
Sideboard - 0 cards, 0 distinct
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Notes
 
http://www.wizards.com/Magic/tcg/productarticle.aspx?x=mtg/tcg/magic2014/intropacks

This tactical deck focuses on controlling the flow of combat. Efficient flying creatures backed up by versatile support spells will allow you to sculpt your path to victory.

Your primary plan is to play out some early attackers and then use your spells to stay on the offensive. If you have a Scroll Thief, use your spells liberally to get it through and draw more cards. Frost Breath and Master of Diversion can tap down blockers, and Show of Valor allows you to attack even if your opponent has a large creature on defense. Consider saving Claustrophobia for serious threats because it's your best way to permanently lock down a creature.

If you should find yourself on the defensive, those same spells are also great at slowing down your opponent's attacks. A good strategy in this situation is to keep attacking with your fliers while you slow the enemy down with spells and blockers. As the game goes on, you'll gain access to powerful flying creatures like Air Servant and Jace's Mindseeker. If your air force can finish off your opponent in time, you won't need to worry about his or her army! By using a variety of spells, you can keep your opponents guessing.

The Magic 2014 core set card Domestication can steal one of your opponent's creatures over to your side, and Windreader Sphinx is a great creature to close out a long game. Azorius Charm from Return to Ravnica can put a creature back on top of your opponent's library, or grant all of your creatures lifelink for a turn.
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