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Main Deck - 50 cards, 24 distinct
Columns
Name  Race Type Cost Edition
Unit (31)
2 Fervent Disciple Empire Unit 3 + Cataclysm
2 Free Company Empire Unit 3 + Core Set
3 Huntsmen Empire Unit 1 + Core Set
3 Jade Acolyte Empire Unit 2 + March of the Damned
1 Johannes Broheim Empire Unit 6 + Core Set
1 Peasant Militia Empire Unit 0 + Core Set
3 Pistoliers Empire Unit 2 + Core Set
3 Reiksguard Knights Empire Unit 3 + Core Set
3 Resupply Platoon Empire Unit 2 + Hidden Kingdoms
3 Rodrik's Raiders Empire Unit 3 + March of the Damned
2 Solomon Pomer Empire Unit 4 + Cataclysm
3 The Black Guard Empire Unit 3 + Legends
2 The Greatswords Empire Unit 4 + Core Set
Legend (2)
2 Karl Franz Empire Legend 6 + Legends
Tactic (5)
1 Demoralise Empire Tactic 0 + Core Set
1 Forced March Empire Tactic 2 + Core Set
1 Franz's Decree Empire Tactic 1 + Core Set
2 Pantheon Prayer Empire Tactic 2 + Cataclysm
Quest (1)
1 Defend the Border Empire Quest 0 + Core Set
Support (11)
2 Blessed Hammer Empire Support 2 + Legends
2 Church of Sigmar Empire Support 2 + Core Set
3 Garden of Morr Empire Support 3 + March of the Damned
3 Luminark of Hysh Empire Support 3 + Cataclysm
1 Temple of Shallya Empire Support 4 + Core Set
Sideboard - 5 cards, 2 distinct
Name  Race Type Cost Edition
Unit (3)
3 Ostland Bowmen Empire Unit 2 + Cataclysm
Support (2)
2 Garrisoned Empire Support 1 + Cataclysm

Notes
 
While there already is a bit of imperial mobility right from the start with Pistoliers and Broheim, things really get moving once Karl Franz enters the field (provided you've prepared some developments for him to sacrifice). Counterstrike is especially useful if your defenders can show up everywhere, so distribute those Blessed Hammers wisely.
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