Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$194.57
Buy

0 Likes 0 Comments
Avg. CMC 2.52
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 68 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (19)
1 Cursecatcher
$0.44 Creature - Merfolk Wizard
1 Daring Apprentice
$0.33 Creature - Human Wizard
1 Diplomatic Escort
$0.22 Creature - Human Spellshaper
1 Disruptive Pitmage
$0.15 Creature - Human Wizard
1 Disruptive Student
$1.47 Creature - Human Wizard
1 Glen Elendra Archmage
$7.46 Creature - Faerie Wizard
1 Hanna, Ship's Navigator
$0.36 Legendary Creature - Human Artificer
1 Hydromorph Guardian
$0.14 Creature - Elemental
1 Martyr of Frost
$0.17 Creature - Human Wizard
1 Mundungu
$0.27 Creature - Human Wizard
1 Order of the Sacred Torch
$0.82 Creature - Human Knight
1 Patron Wizard
$4.09 Creature - Human Wizard
1 Spiketail Drakeling
$0.11 Creature - Drake
1 Spiketail Hatchling
$0.31 Creature - Drake
1 Stronghold Machinist
$0.16 Creature - Human Spellshaper
1 Vodalian Mage
$0.19 Creature - Merfolk Wizard
1 Voidmage Prodigy
$1.93 Creature - Human Wizard
1 Wizard Replica
$0.08 Artifact Creature - Wizard
1 Zur the Enchanter
$2.90 Legendary Creature - Human Wizard
Instant (2)
1 Counterspell
$1.54 Instant
1 Esper Charm
$0.40 Instant
Enchantment (42)
1 Archmage Ascension
$2.51 Enchantment
1 Arrest
$0.04 Enchantment - Aura
1 Aura of Silence
$3.30 Enchantment
1 Bloodchief Ascension
$11.39 Enchantment
1 Copy Enchantment
$3.05 Enchantment
1 Counterbalance
$13.21 Enchantment
1 Crab Umbra
$0.34 Enchantment - Aura
1 Diplomatic Immunity
$1.12 Enchantment - Aura
1 Eland Umbra
$0.23 Enchantment - Aura
1 Ghostly Prison
$6.40 Enchantment
1 Greater Auramancy
$11.34 Enchantment
1 Hyena Umbra
$0.20 Enchantment - Aura
1 Inviolability
$0.19 Enchantment - Aura
1 Island Sanctuary
$2.68 Enchantment
1 Journey to Nowhere
$0.38 Enchantment
1 Luminarch Ascension
$12.75 Enchantment
1 Mana Breach
$1.65 Enchantment
1 Mana Maze
$4.16 Enchantment
1 Necropotence
$10.16 Enchantment
1 Oblivion Ring
$0.32 Enchantment
1 Oppression
$1.63 Enchantment
1 Pariah
$3.64 Enchantment - Aura
1 Peace of Mind
$0.09 Enchantment
1 Phyrexian Arena
$3.74 Enchantment
1 Planeswalker's Mirth
$0.32 Enchantment
1 Prison Term
$0.39 Enchantment - Aura
1 Propaganda
$1.80 Enchantment
1 Rhystic Deluge
$0.14 Enchantment
1 Rhystic Study
$45.56 Enchantment
1 Robe of Mirrors
$0.30 Enchantment - Aura
1 Seal of Cleansing
$0.10 Enchantment
1 Serra's Blessing
$0.80 Enchantment
1 Solitary Confinement
$2.15 Enchantment
1 Soul Barrier
$0.25 Enchantment
1 Spirit Mirror
$1.03 Enchantment
1 Sunken Field
$0.33 Enchantment - Aura
1 Teferi's Care
$0.26 Enchantment
1 Telepathy
$0.61 Enchantment
1 Unnatural Selection
$2.75 Enchantment
1 War Tax
$0.70 Enchantment
1 Words of Worship
$1.34 Enchantment
1 Zombie Infestation
$0.06 Enchantment
Land (37)
1 Evolving Wilds
$0.07 Land
14 Island
$0.13 Basic Land - Island
11 Plains
$0.07 Basic Land - Plains
10 Swamp
$1.49 Basic Land - Swamp
1 Terramorphic Expanse
$0.06 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
from tcg: enchantment strategy once zur is out: 1 - umbras on zur till they run out of removal. (telepathy helps here too, use in multiplayer games) 2 - inviolability or diplomatic immunity on zur. 3 - greater auramancy. 4 - copy enchantment on greater auramancy. 5 - go freakin nuts and win. kill with luminarch ascension or necropotence and zombie infestation. or if you arent worried about removal, pump zur up a couple turns in a row before giving him shroud and use him for the win.
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