Type: Deck Idea
Format (legal 👍)
vinVintage
Approx. Value:
$260.65
Buy

0 Likes 0 Comments
Avg. CMC 2.52
Card Color Breakdown
Card Type Breakdown

Reality Fracture
released on October 02, 2026!

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Main Deck - 100 cards, 68 distinct
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Name  Ed. Price Type Cost
Rarity Color
Creature (19)
1 Cursecatcher
$0.84
Creature - Merfolk Wizard
1 Daring Apprentice
$0.54
Creature - Human Wizard
1 Diplomatic Escort
$0.23
Creature - Human Spellshaper
1 Disruptive Pitmage
$0.14
Creature - Human Wizard
1 Disruptive Student
$0.20
Creature - Human Wizard
1 Glen Elendra Archmage
$10.49
Creature - Faerie Wizard
1 Hanna, Ship's Navigator
$0.40
Legendary Creature - Human Artificer
1 Hydromorph Guardian
$0.15
Creature - Elemental
1 Martyr of Frost
$0.28
Creature - Human Wizard
1 Mundungu
$0.32
Creature - Human Wizard
1 Order of the Sacred Torch
$0.81
Creature - Human Knight
1 Patron Wizard
$5.88
Creature - Human Wizard
1 Spiketail Drakeling
$0.16
Creature - Drake
1 Spiketail Hatchling
$0.29
Creature - Drake
1 Stronghold Machinist
$0.28
Creature - Human Spellshaper
1 Vodalian Mage
$0.16
Creature - Merfolk Wizard
1 Voidmage Prodigy
$1.75
Creature - Human Wizard
1 Wizard Replica
$0.23
Artifact Creature - Wizard
1 Zur the Enchanter
$0.99
Legendary Creature - Human Wizard
Instant (2)
1 Counterspell
$2.55
Instant
1 Esper Charm
$0.44
Instant
Enchantment (42)
1 Archmage Ascension
$4.69
Enchantment
1 Arrest
$0.22
Enchantment - Aura
1 Aura of Silence
$6.95
Enchantment
1 Bloodchief Ascension
$14.49
Enchantment
1 Copy Enchantment
$1.70
Enchantment
1 Counterbalance
$2.65
Enchantment
1 Crab Umbra
$0.38
Enchantment - Aura
1 Diplomatic Immunity
$2.05
Enchantment - Aura
1 Eland Umbra
$0.34
Enchantment - Aura
1 Ghostly Prison
$7.30
Enchantment
1 Greater Auramancy
$19.28
Enchantment
1 Hyena Umbra
$0.32
Enchantment - Aura
1 Inviolability
$0.26
Enchantment - Aura
1 Island Sanctuary
$2.73
Enchantment
1 Journey to Nowhere
$0.41
Enchantment
1 Luminarch Ascension
$13.80
Enchantment
1 Mana Breach
$0.31
Enchantment
1 Mana Maze
$4.92
Enchantment
1 Necropotence
$37.74
Enchantment
1 Oblivion Ring
$0.27
Enchantment
1 Oppression
$2.81
Enchantment
1 Pariah
$2.18
Enchantment - Aura
1 Peace of Mind
$0.09
Enchantment
1 Phyrexian Arena
$2.27
Enchantment
1 Planeswalker's Mirth
$0.30
Enchantment
1 Prison Term
$0.22
Enchantment - Aura
1 Propaganda
$2.17
Enchantment
1 Rhystic Deluge
$0.15
Enchantment
1 Rhystic Study
$64.82
Enchantment
1 Robe of Mirrors
$0.28
Enchantment - Aura
1 Seal of Cleansing
$0.32
Enchantment
1 Serra's Blessing
$1.20
Enchantment
1 Solitary Confinement
$0.57
Enchantment
1 Soul Barrier
$0.27
Enchantment
1 Spirit Mirror
$1.13
Enchantment
1 Sunken Field
$0.62
Enchantment - Aura
1 Teferi's Care
$0.26
Enchantment
1 Telepathy
$0.92
Enchantment
1 Unnatural Selection
$0.19
Enchantment
1 War Tax
$1.82
Enchantment
1 Words of Worship
$23.90
Enchantment
1 Zombie Infestation
$0.16
Enchantment
Land (37)
1 Evolving Wilds
$0.33
Land
14 Island
$0.17
Basic Land - Island
11 Plains
$0.13
Basic Land - Plains
10 Swamp
$0.17
Basic Land - Swamp
1 Terramorphic Expanse
$0.22
Land
Sideboard - 0 cards, 0 distinct
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Notes
 
from tcg: enchantment strategy once zur is out: 1 - umbras on zur till they run out of removal. (telepathy helps here too, use in multiplayer games) 2 - inviolability or diplomatic immunity on zur. 3 - greater auramancy. 4 - copy enchantment on greater auramancy. 5 - go freakin nuts and win. kill with luminarch ascension or necropotence and zombie infestation. or if you arent worried about removal, pump zur up a couple turns in a row before giving him shroud and use him for the win.
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