Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$17.12

0 Likes 0 Comments
Avg. CMC 3.09
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 26 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (21)
2 Cephalid Looter
$0.22 Creature - Cephalid Rogue
2 Crashing Centaur
$0.14 Creature - Centaur
2 Diligent Farmhand
$0.50 Creature - Human Druid
1 Ivy Elemental
$0.04 Creature - Elemental
2 Krosan Avenger
$0.10 Creature - Human Druid
2 Metamorphic Wurm
$0.18 Creature - Elephant Wurm
2 Nimble Mongoose
$0.03 Creature - Mongoose
2 Springing Tiger
$0.11 Creature - Cat
1 Stone-Tongue Basilisk
$0.35 Creature - Basilisk
1 Twigwalker
$0.15 Creature - Insect
2 Werebear
$0.09 Creature - Human Bear Druid
2 Wild Mongrel
$0.10 Creature - Dog
Instant (10)
1 Deluge
$0.37 Instant
2 Muscle Burst
$0.14 Instant
2 Peek
$0.31 Instant
2 Predict
$0.63 Instant
2 Repel
$0.10 Instant
1 Sylvan Might
$0.09 Instant
Sorcery (4)
2 Careful Study
$1.60 Sorcery
1 Overrun
$0.33 Sorcery
1 Roar of the Wurm
$0.14 Sorcery
Enchantment (1)
1 Seton's Desire
$0.09 Enchantment - Aura
Land (24)
13 Forest
$0.08 Basic Land - Forest
9 Island
$0.09 Basic Land - Island
1 Seafloor Debris
$0.12 Land
1 Timberland Ruins
$0.11 Land
Sideboard - 4 cards, 4 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (1)
1 Krosan Beast
$4.35 Creature - Squirrel Beast
Instant (1)
1 Fact or Fiction
$0.12 Instant
Sorcery (2)
1 Creeping Mold
$0.07 Sorcery
1 Hurricane
$0.44 Sorcery

Notes
 
Introducing the Trounce-O-Matic deck! It slices, it dices, it minces... your opponents. If you love win-win situations, this is your kind of deck. Its cheap creatures start out strong and only get stronger when you reach threshold.

Trounce-O-Matic has lots of ways to fill up your graveyard. Predict, Peek, Careful Study, and Diligent Farmhand area all early game spells that help you get cards in your graveyard without sacrificing card advantage. For example, Predict will immediately replace itself in your hand. Most of the time, you should target yourself with Predict and guess forest. That way, you'll put two cards into you graveyard and give yourself the best chance of drawing an extra card. And if you manage to drop Roar of the Wurm into your graveyard early, you can pay its 3 ManaGreen Mana flashback cost to get a 6/6 fatty.

Your game plan should be to get a few quick creatures out, then use your blue spells to fill up your graveyard. Once you get to threshold, your beefed-up creatures should be able to punch through your opponent's defenses. If you're still stuck, use cards like Overrun, Deluge, Seton's Desire, and Stone-Tongue Basilisk to ensure that your horde can't be effectively blocked by your opponent's creatures.

Trounce-O-Matic has a defensive weakness against flying creatures. If your opponent starts flying over and attacking you, then you have to counterattack twice as hard on the ground. If you can get to threshold, then you should be able to win the race because your creatures are bigger than most creatures with flying. Another weakness of Trounce-O-Matic is that it has very few ways to kill creatures. Repel and Seton's Desire are as close as the deck comes to dealing with annoying creatures that your opponent plays. If you've lost board control because of the special abilities of your opponent's creatures, don't give up. Just wait for one of your game-breaking cards like Deluge and push through.

This deck could benefit from more threshold creatures and graveyard fillers. Krosan Beast or the Invasion set's Fact or Fiction would give your strategy a big boost, while Seventh Edition cards like Hurricane and Creeping Mold can shore up the deck's weaknesses. After some fine-tuning, you'll really be ready to puree the competition.
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