Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$500.84

0 Likes 0 Comments
Avg. CMC 2.63
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 28 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (28)
4 Anafenza, Kin-Tree Spirit
$0.21 Legendary Creature - Spirit Soldier
1 Archangel of Thune
$36.77 Creature - Angel
4 Birds of Paradise
$5.35 Creature - Bird
2 Eternal Witness
$1.33 Creature - Human Shaman
4 Kitchen Finks
$0.52 Creature - Ouphe
1 Melira, Sylvok Outcast
$3.91 Legendary Creature - Human Scout
1 Murderous Redcap
$0.29 Creature - Goblin Assassin
1 Scavenging Ooze
$0.35 Creature - Ooze
1 Spike Feeder
$0.65 Creature - Spike
3 Tarmogoyf
$28.90 Creature - Lhurgoyf
1 Varolz, the Scar-Striped
$0.36 Legendary Creature - Troll Warrior
2 Viscera Seer
$0.30 Creature - Vampire Wizard
3 Wall of Roots
$0.29 Creature - Plant Wall
Instant (10)
2 Abrupt Decay
$2.83 Instant
4 Chord of Calling
$4.83 Instant
4 Collected Company
$8.97 Instant
Land (22)
2 Gavony Township
$1.76 Land
1 Godless Shrine
$10.11 Land - Plains Swamp
2 Marsh Flats
$14.61 Land
1 Overgrown Tomb
$11.41 Land - Swamp Forest
3 Snow-Covered Forest
$1.16 Basic Snow Land - Forest
1 Snow-Covered Plains
$0.83 Basic Snow Land - Plains
1 Snow-Covered Swamp
$0.94 Basic Snow Land - Swamp
1 Sunpetal Grove
$3.26 Land
2 Temple Garden
$12.69 Land - Forest Plains
3 Verdant Catacombs
$15.94 Land
4 Windswept Heath
$21.80 Land
1 Wooded Bastion
$12.03 Land
Sideboard - 15 cards, 11 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (10)
1 Kataki, War's Wage
$4.22 Legendary Creature - Spirit
3 Kor Firewalker
$0.07 Creature - Kor Soldier
1 Orzhov Pontiff
$0.17 Creature - Human Cleric
1 Reclamation Sage
$0.14 Creature - Elf Shaman
1 Reveillark
$0.55 Creature - Elemental
1 Scavenging Ooze
$0.35 Creature - Ooze
1 Sin Collector
$0.22 Creature - Human Cleric
1 Spellskite
$4.01 Artifact Creature - Phyrexian Horror
Instant (2)
1 Path to Exile
$1.03 Instant
1 Slaughter Pact
$1.93 Instant
Sorcery (3)
3 Thoughtseize
$11.49 Sorcery

Notes
 
http://magic.tcgplayer.com/db/article.asp?ID=12538&mc_cID=708ce12b80&mc_eID=50f70ad55a

Just looking at the list it seems pretty crazy, and also pretty impressive that people were able to find this deck. It is certainly similar to what the old Melira Pod decks look like, but we now have Collected Company to replace Birthing Pod. Is there a world in which Collected Company is actually a better card for the deck than Birthing Pod was? Personally I'm not willing to go that far, but in this version of the deck Collected Company just may be better.

Cards like Anafenza, Kin-Tree Spirit or Tarmogoyf have no place in a straight up combo version of this sort of deck. This deck will win by attacking more often than not, but having access to the combo is super important in certain matchups. Since the deck isn't playing Birthing Pod there is no way to continuously search for combo pieces, which means you do need to be playing more searchers. Chord of Calling had actually been getting cut from the Abzan Pod decks, but now four copies are being played in this deck. There will be pretty sick turns involving casting Collected Company, and following it up with a Chord of Calling.

Eternal Witness is super important in the deck, because it can rebuy the Chord of Callings and Collected Company. There will be some games where you can just continuously cast Collected Company and go through most of the deck. The deck tries to play as many creatures that cost less than four as possible, but there are exceptions. It is still necessary to play a copy of Murderous Redcap and Archangel of Thune, in order to support the combos which those cards represent. The deck is primarily creatures of course, which is why Collected Company makes sense in this type of deck. There are 26 creatures which you can hit off Collected Company in the deck.

When building a Collected Company deck keeping the density of creatures high is super important. While it is true that fetchlands do make your deck a bit denser since taking lands out of your deck makes the likelihood of hitting off Collected Company greater, it is also important to think about Collected Company when building a sideboard. Rutherford has chosen to include a number of creatures in the board, such as three copies of Kor Firewalker, as any creature that costs three or less is more likely to be found in a given game. You don't want to side out the Collected Company but once you start cutting a bunch of low cost creatures, they do get significantly worse. Outside of the Chord of Callings and Collected Company there are just two Abrupt Decays for noncreature spells. There are some Thoughtseizes and additional removal spells in the board, but in general it is clear that Rutherford has built the entire deck around Collected Company.
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