Main Deck - 1 cards, 1 distinct
Sideboard - 471 cards, 404 distinct
Notes
Basic Deck Stats
Ramp: 10-12
Card Draw: 10
Single Target Removal: 10-12
Board Wipes: 3-4
Lands: 35-38
Standalone (cards that are effective by themselves/with commander): 25
Enhancers (cards that amplify or are amplified by standalones or commander): 10-12
Enablers (covers a weakness or fills a gap in your strategy): 7-8
Cards on your theme: 30(ish)
1-2: 14-15 Cards
3: 12-16 Cards
4: 8-10 Cards
5-6: 6-9
7+: 3-5
Find overlap
Consider...
Overlaps (cards that count in multiple categories)
Partials (cards that count as 'half' in a given category. E.g. scry 3 as half a card draw card)
Quadrant Theroy:
1) Developing stage
2) When I'm at parity
3) When I'm behind in the game
4) When I'm Ahead in the game
Ramp: 10-12
Card Draw: 10
Single Target Removal: 10-12
Board Wipes: 3-4
Lands: 35-38
Standalone (cards that are effective by themselves/with commander): 25
Enhancers (cards that amplify or are amplified by standalones or commander): 10-12
Enablers (covers a weakness or fills a gap in your strategy): 7-8
Cards on your theme: 30(ish)
1-2: 14-15 Cards
3: 12-16 Cards
4: 8-10 Cards
5-6: 6-9
7+: 3-5
Find overlap
Consider...
Overlaps (cards that count in multiple categories)
Partials (cards that count as 'half' in a given category. E.g. scry 3 as half a card draw card)
Quadrant Theroy:
1) Developing stage
2) When I'm at parity
3) When I'm behind in the game
4) When I'm Ahead in the game
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