Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$80.42

0 Likes 0 Comments
Avg. CMC 2.67
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 18 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (26)
3 Captain Lannery Storm
$0.30 Legendary Creature - Human Pirate
2 Devoted Crop-Mate
$0.03 Creature - Human Warrior
4 Glory-Bound Initiate
$0.11 Creature - Human Warrior
3 Harsh Mentor
$0.27 Creature - Human Cleric
4 Hazoret the Fervent
$1.46 Legendary Creature - God
3 Kambal, Consul of Allocation
$2.08 Legendary Creature - Human Advisor
4 Metallic Mimic
$4.35 Artifact Creature - Shapeshifter
3 Tocatli Honor Guard
$0.34 Creature - Human Soldier
Instant (6)
2 Abrade
$0.19 Instant
4 Lightning Strike
$0.15 Instant
Enchantment (4)
2 Cast Out
$0.07 Enchantment
2 Thopter Arrest
$0.07 Enchantment
Land (24)
4 Concealed Courtyard
$1.18 Land
2 Dragonskull Summit
$2.14 Land
4 Inspiring Vantage
$7.30 Land
8 Mountain
$0.10 Basic Land - Mountain
2 Plains
$0.09 Basic Land - Plains
4 Unclaimed Territory
$0.50 Land
Sideboard - 16 cards, 9 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (6)
4 Glorybringer
$0.23 Creature - Dragon
1 Harsh Mentor
$0.27 Creature - Human Cleric
1 Tocatli Honor Guard
$0.34 Creature - Human Soldier
Instant (6)
2 Abrade
$0.19 Instant
2 Chandra's Defeat
$0.07 Instant
2 Magma Spray
$0.02 Instant
Enchantment (2)
2 Ixalan's Binding
$0.06 Enchantment
Planeswalker (1)
1 Chandra, Torch of Defiance
$1.76 Legendary Planeswalker - Chandra
Land (1)
1 Scavenger Grounds
$1.30 Land - Desert

Notes
 
https://www.mtggoldfish.com/deck/832597#paper

http://magic.tcgplayer.com/db/article.asp?ID=14290

Control Decks (Approach, Blue-Black Control, Jundbird Invocation)
-2 Magma Spray
-4 Lightning Strike
-3 Harsh Mentor
-3 Thopter Arrest
+2 Ixalan's Binding
+1 Tocatli Honor Guard
+1 Abrade
+3 Chandra, Torch of Defiance
+4 Glorybringer
+1 Scavenger Grounds
Leave in Tocatli if they have Torrential Gearhulk. Otherwise, Harsh Mentor is probably better.
Remember you want double red mana for Glorybringer, so in post-board games you will often want to name Dragon on your second (or sometimes your first) Unclaimed Territory.

Hazoret Decks (Ramunap Red, Mardu Vehicles, Black-Red Aggro)
-3 Tocatli Honor Guard
-1 Metallic Mimic
-2 Devoted Crop-Mate
+2 Ixalan's Binding
+1 Magma Spray
+1 Abrade
+1 Chandra's Defeat (except against B/R Aggro)
+1 Harsh Mentor
If they bring in a bunch of removal spells and/or Chandra, Torch of Defiance, then bring in Glorybringer in place of some of the cheap removal spells or Metallic Mimic.

Energy Decks (Sultai, Temur, Four-Color)
-2 Magma Spray
-3 Kambal, Consul of Allocation
+2 Ixalan's Binding
+1 Tocatli Honor Guard
+1 Harsh Mentor
+1 Chandra's Defeat (except against Sultai)
Against Sultai, I will bring in a Glorybringer or maybe multiples in place of some of the creatures. I like to have as many removal spells for opposing Hostage Takers as possible since that is usually their best way to beat us. This can Backfire, though, if they take our Glorybringer hostage and then cast it.
The biggest mistake you can make in the energy matchups is over-sideboarding. There is a temptation to bring in all the big red cards against them, but our cheap humans are actually the better way to go since they disrupt them so much. And our removal spells match up pretty well against their threats.
I could see cutting some amount of Metallic Mimics and/or Glory-Bound Initiates against the Sultai version on the draw since they have Walking Ballista and also because Chandra and Glorybringer are better for us on the draw.
Remember your Harsh Mentor and Kambal, Consul of Allocation triggers!
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