Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$91.95

1 Likes 6 Comments
Avg. CMC 2.55
Card Color Breakdown
Card Type Breakdown

Please consider subscribing to a Deckbox Premium Account, which provides many useful collecting, trading and deckbuilding features and removes ads! View More Details
Remove ads
Main Deck - 62 cards, 12 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (26)
3 Angel of Jubilation
$11.55 Creature - Angel
4 Champion of the Parish
$1.28 Creature - Human Soldier
4 Doomed Traveler
$0.02 Creature - Human Soldier
4 Elite Inquisitor
$0.22 Creature - Human Soldier
4 Knight of Glory
$0.19 Creature - Human Knight
4 Silverblade Paladin
$0.62 Creature - Human Knight
3 Sublime Archangel
$3.23 Creature - Angel
Enchantment (11)
3 Bonds of Faith
$0.08 Enchantment - Aura
4 Nevermore
$0.46 Enchantment
4 Oblivion Ring
$0.28 Enchantment
Planeswalker (2)
2 Ajani, Caller of the Pride
$2.29 Legendary Planeswalker - Ajani
Land (23)
23 Plains
$0.09 Basic Land - Plains
Sideboard - 20 cards, 11 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (14)
1 Angel of Glory's Rise
$0.43 Creature - Angel
1 Fiend Hunter
$0.20 Creature - Human Cleric
2 Grand Abolisher
$9.02 Creature - Human Cleric
1 Hero of Bladehold
$5.75 Creature - Human Knight
2 Porcelain Legionnaire
$0.11 Artifact Creature - Phyrexian Soldier
1 Riders of Gavony
$0.11 Creature - Human Knight
2 Thalia, Guardian of Thraben
$1.11 Legendary Creature - Human Soldier
4 Thraben Heretic
$0.11 Creature - Human Wizard
Instant (5)
4 Celestial Purge
$0.19 Instant
1 Divine Deflection
$0.19 Instant
Enchantment (1)
1 Divine Favor
$0.08 Enchantment - Aura

Comments
Log in to comment
  • Andrew Riemer (02-Aug-2012 13:57)

    Consider dropping one Knight of Glory and one Silverblade Paladin and adding two Gather the Townsfolk. They'll let you beef up your Champion of the Parish faster.

     
    • morebeansplease (03-Aug-2012 19:59)
      thanks for the recomendations. the Champ is really just a diversion, he always gets whacked first.
       
      • Andrew Riemer (06-Aug-2012 14:10)

        Agreed. I have a similar configuration, and opponents will typically burn their Oblivian Rings or other removal on the Champion.  In my deck, I make the Champion the threat, and then switch to Exalted attacks once I have numerous Exalted buffs on the field.


         
  • Andrew Riemer (01-Aug-2012 02:38)

    Two (or, better, four) Cavern of Souls would be a great addition, replacing some plains.  They would allow you to protect your humans from counterspells.

     
    • morebeansplease (03-Aug-2012 19:59)
      am torn between cavern of souls and cathedral of war
       
      • Andrew Riemer (06-Aug-2012 14:19)

        If the goal is to play Sublime Archangel (and other Exalteds) the +1 buff offered by the Cathedral is less important than it would be if you didn't have those other Exalted buffs.  While you currently are Mono White, using Cavern would not only protect the named type from counterspells, but would also allow you to play splashes of color (so long as the creatures are of the type named when Cavern of Souls enters the battlefield). Thus, Knight of Infamy could appear without needing to risk too many mana of the alternate color.