Type: Deck Idea
Format (legal 👍) draDraft
Approx. Value:
$14.59

0 Likes 0 Comments
Avg. CMC 2.85
Card Color Breakdown
Card Type Breakdown

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Main Deck - 26 cards, 22 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (15)
3 Ardenvale Tactician // Dizzying Swoop
$0.04 Creature - Human Knight // Instant - Adventure //
1 Faerie Guidemother // Gift of the Fae
$0.06 Creature - Faerie // Sorcery - Adventure //
2 Fierce Witchstalker
$0.03 Creature - Wolf
1 Flutterfox
$0.03 Creature - Fox
1 Giant Killer // Chop Down
$0.18 Creature - Human Peasant // Instant - Adventure //
1 Linden, the Steadfast Queen
$0.35 Legendary Creature - Human Noble
1 Oakhame Adversary
$0.21 Creature - Elf Warrior
1 Piper of the Swarm
$1.17 Creature - Human Warlock
1 Resolute Rider
$0.04 Creature - Human Knight
1 Savvy Hunter
$0.18 Creature - Human Warrior
1 Syr Konrad, the Grim
$0.67 Legendary Creature - Human Knight
1 Wildborn Preserver
$0.11 Creature - Elf Archer
Instant (1)
1 Once Upon a Time
$0.79 Instant
Sorcery (4)
1 Epic Downfall
$0.07 Sorcery
2 Outmuscle
$0.05 Sorcery
1 Reave Soul
$0.02 Sorcery
Artifact (3)
1 Golden Egg
$0.08 Artifact - Food
1 Heraldic Banner
$0.96 Artifact
1 Shining Armor
$0.03 Artifact - Equipment
Planeswalker (1)
1 Garruk, Cursed Huntsman
$2.24 Legendary Planeswalker - Garruk
Land (2)
1 Castle Ardenvale
$0.33 Land
1 Gingerbread Cabin
$0.16 Land - Forest
Sideboard - 72 cards, 61 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (40)
1 Bartered Cow
$0.05 Creature - Ox
1 Curious Pair // Treats to Share
$0.04 Creature - Human Peasant // Sorcery - Adventure //
1 Deathless Knight
$0.10 Creature - Skeleton Knight
1 Embereth Paladin
$0.02 Creature - Human Knight
1 Embereth Shieldbreaker // Battle Display
$0.08 Creature - Human Knight // Sorcery - Adventure //
1 Faerie Vandal
$0.08 Creature - Faerie Rogue
1 Fireborn Knight
$0.06 Creature - Human Knight
1 Garenbrig Squire
$0.02 Creature - Human Soldier
1 Henge Walker
$0.06 Artifact Creature - Golem
2 Jousting Dummy
$0.02 Artifact Creature - Scarecrow Knight
1 Maraleaf Rider
$0.03 Creature - Elf Knight
1 Merchant of the Vale // Haggle
$0.03 Creature - Human Peasant // Instant - Adventure //
1 Mistford River Turtle
$0.04 Creature - Turtle
2 Moonlit Scavengers
$0.03 Creature - Merfolk Rogue
1 Overwhelmed Apprentice
$0.12 Creature - Human Wizard
1 Prized Griffin
$0.04 Creature - Griffin
1 Prophet of the Peak
$0.03 Artifact Creature - Cat
1 Queen of Ice // Rage of Winter
$0.05 Creature - Human Noble Wizard // Sorcery - Adventure //
1 Raging Redcap
$0.02 Creature - Goblin Knight
3 Reaper of Night // Harvest Fear
$0.03 Creature - Specter // Sorcery - Adventure //
1 Redcap Raiders
$0.04 Creature - Goblin Warrior
1 Roving Keep
$0.04 Artifact Creature - Wall
1 Seven Dwarves
$0.17 Creature - Dwarf
1 Signpost Scarecrow
$0.04 Artifact Creature - Scarecrow
1 Silverflame Squire // On Alert
$0.03 Creature - Human Soldier // Instant - Adventure //
2 Steelgaze Griffin
$0.01 Creature - Griffin
1 Syr Carah, the Bold
$0.13 Legendary Creature - Human Knight
1 Tome Raider
$0.05 Creature - Faerie
1 Tuinvale Treefolk // Oaken Boon
$0.03 Creature - Treefolk Druid // Sorcery - Adventure //
1 Vantress Gargoyle
$0.13 Artifact Creature - Gargoyle
1 Wicked Guardian
$0.03 Creature - Human Noble
2 Wildwood Tracker
$0.04 Creature - Elf Warrior
1 Wishful Merfolk
$0.05 Creature - Merfolk
1 Youthful Knight
$0.06 Creature - Human Knight
Instant (14)
1 Barge In
$0.06 Instant
1 Festive Funeral
$0.02 Instant
2 Fling
$0.09 Instant
1 Insatiable Appetite
$0.04 Instant
1 Into the Story
$0.17 Instant
1 Lash of Thorns
$0.04 Instant
1 Opt
$0.10 Instant
2 Outflank
$0.05 Instant
1 Redcap Melee
$0.19 Instant
1 Return to Nature
$0.12 Instant
1 Run Away Together
$0.04 Instant
1 Slaying Fire
$0.05 Instant
Sorcery (6)
1 Blow Your House Down
$0.03 Sorcery
1 Joust
$0.08 Sorcery
1 Memory Theft
$0.04 Sorcery
1 Silverflame Ritual
$0.03 Sorcery
2 Wolf's Quarry
$0.04 Sorcery
Artifact (6)
2 Crystal Slipper
$0.05 Artifact - Equipment
1 Enchanted Carriage
$0.08 Artifact - Vehicle
2 Giant's Skewer
$0.03 Artifact - Equipment
1 Steelclaw Lance
$0.02 Artifact - Equipment
Enchantment (3)
1 All That Glitters
$0.50 Enchantment - Aura
1 Ferocity of the Wilds
$0.11 Enchantment
1 Fortifying Provisions
$0.03 Enchantment
Land (3)
1 Mystic Sanctuary
$1.44 Land - Island
1 Tournament Grounds
$0.13 Land
1 Witch's Cottage
$0.83 Land - Swamp

Notes
 
This one had more than the usual changes. As it's entered above is how I originally built the deck on the day of the event. It then went unplayed for most of the set's duration and when Steven and I revisited it for our series, I immediately made some changes. Without knowing Steven's deck, I pulled out Linden, Shining Armor, and Gingerbread cabin. The deck wanted to be heavy white because of the tacticians, but not heavy enough to warrant a triple white card and Linden just isn't amazing anyway. In a three colour deck, the common lands are just worse than basic lands 90% of the time, Gingerbread Cabin was just bad. Shining Armor seemed nice with the Tacticians but I think it's really for knights with more power. Also, 5 knights with two of them not coming down until turn 6 or so, just seemed short of critical mass for this card to be effective. Still might have been good, but not sad I pulled it.  This is a good example of the struggle of this deck. It had very powerful tools not quite working in concert. It was definitely not aggressive, and all three colors were contributing, but there'd never be a tipping point where I'd think "ok, now we're in our zone". It was a lot of destroy, evade, avoid control, hope for garruk. I'm still not entirely sure if there was a coherent game plan to be built here.
In place of those two, I added Curious Pair and maybe Reaper/Harvest Fear? Both were cards I don't think I'd have spotted as good on my own but by this point I knew were clearly better than what was coming out.
From there it got harder. After getting stuck with two Witchstalkers in hand and one forest, despite knowing that's a great card, I begrudgingly pulled one of those. Basically I needed to reduce my need for multiples of the same colour, and it seemed like it had to be green or black (Tacticians x3 and Resolute Rider, and the eventual need to definitely have plenty of white to handle Steven's aggressive deck with Outflank and Giant Killer). So in a sense, it was a second Witchstalker vs Syr Konrad. I knew/had been told Witchstalker was one of the best (non removal) commons, but Konrad is still better. That got me an Outflank which, admittedly, was specifically for Steven's deck. In most cases, I only needed one creature on the battlefield to make Outflank an effective kill spell. and three creatures out would kill I think anything he had except the ogre.
Nearly an hour of deliberation led to the last change which was undeniably a Steven specific change, although ultimately it didn't matter as our final game he just never drew a plains :-(
Replacing Oakhame Adversary with Signpost Scarecrow felt super dumb, but 4 toughness was extremely important against his deck. A shitty 2/4 vs a 3/1 is still a win whereas a 2/3 deathtouch card draw vs a 3/1 is a losing trade. The fact that I knew Adversary would never come in cheaper means it's probably something good players would side out in most non-green matchups anyway.
The bold move was Once Upon a Time out for another Outflank. The reasoning being: My win con isn't a creature. Once is excellent for searching for or tossing land, but there are just too many important-to-this-deck cards that it can't get me. Using outflank on the little firebreather early game can be enough of a wrench in Steven's deck's game plan that it may never recover.
Would love to know if these last two swaps check out in the minds of better players.

Final deck list that effectively won by default in the last game of the last match was:

1 Castle Ardenvale
3 Ardenvale Tactician // Dizzying Swoop
1 Curious Pair // Treats to Share
1 Epic Downfall
1 Faerie Guidemother // Gift of the Fae
1 Fierce Witchstalker
1 Garruk, Cursed Huntsman
1 Giant Killer // Chop Down
1 Golden Egg
1 Heraldic Banner
2 Outflank
2 Outmuscle
1 Piper of the Swarm
1 Reaper of Night // Harvest Fear
1 Reave Soul
1 Resolute Rider
1 Return to Nature
1 Savvy Hunter
1 Signpost Scarecrow
1 Syr Konrad, the Grim
1 Wildborn Preserver
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