Type: Deck Idea
Format (legal 👍)
draDraft
Approx. Value:
$15.69
Buy

0 Likes 0 Comments
Avg. CMC 3.57
Card Color Breakdown
Card Type Breakdown

Avatar: The Last Airbender
releases on November 21, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Avatar: The Last Airbender
releases on November 21, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 41 cards, 30 distinct
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:
Name  Ed. Price Type Cost P T
Rarity Color
Creature (10)
1 Cairn Wanderer
$0.50
Creature - Shapeshifter
4 4
1 Filigree Familiar
$0.12
Artifact Creature - Fox
2 2
1 Ghost Ship
$0.28
Creature - Spirit
2 4
1 Gray Merchant of Asphodel
$0.83
Creature - Zombie
2 4
1 Krumar Bond-Kin
$0.02
Creature - Orc Warrior
5 3
1 Mulldrifter
$0.40
Creature - Elemental
2 2
2 Phyrexian Rager
$0.04
Creature - Phyrexian Horror
2 2
1 Sanctum Gargoyle
$0.10
Artifact Creature - Gargoyle
2 3
1 Thorn of the Black Rose
$0.21
Creature - Human Assassin
1 3
Instant (9)
1 Arcane Denial
$2.13
Instant
1 Bituminous Blast
$0.16
Instant
1 Ephemerate
$4.66
Instant
1 Expose Evil
$0.05
Instant
1 Fact or Fiction
$0.18
Instant
1 Metallic Rebuke
$0.23
Instant
1 Nameless Inversion
$0.33
Tribal Instant - Shapeshifter
1 Opportunity
$0.03
Instant
1 Unlicensed Disintegration
$0.10
Instant
Sorcery (2)
1 Perish
$0.34
Sorcery
1 Temporal Fissure
$0.20
Sorcery
Artifact (3)
1 Executioner's Capsule
$0.22
Artifact
1 Fountain of Renewal
$0.44
Artifact
1 Mindslaver
$3.09
Legendary Artifact
Land (17)
1 Evolving Wilds
$0.07
Land
5 Island
$0.04
Basic Land - Island
2 Mountain
$0.07
Basic Land - Mountain
2 Plains
$0.05
Basic Land - Plains
1 Scoured Barrens
$0.06
Land
5 Swamp
$0.07
Basic Land - Swamp
1 Swiftwater Cliffs
$0.07
Land
Sideboard - 0 cards, 0 distinct
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No cards here. :(

Notes
 
3 rounds, went 2-0 the first two rounds, and lost the final round 1-2. While building the deck I had the realization that my entire gimmick is resolving Mindslaver, but that doesn't actually win me the game. I didn't know how I was supposed to win with one 4/4 and my second biggest creature being a 2/4 flying Ghost Ship. Somehow, those cards alone were enough to grind out games. This deck taught me a lot about control, both in constructed and limited, that all you really need to do is resolve a good threat and have interaction backed up. Ton of fun
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