Type: Deck Idea
Format (legal 👍) comCommander
Approx. Value:
$183.45

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Commander:
Avg. CMC 2.92
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 100 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (20)
1 Academy Manufactor
$4.72 Artifact Creature - Assembly-Worker
1 Adrix and Nev, Twincasters
$4.09 Legendary Creature - Merfolk Wizard
1 Chief Jim Hopper
$3.71 Legendary Creature - Human Soldier
1 Cold-Eyed Selkie
$0.21 Creature - Merfolk Rogue
1 Dauthi Voidwalker
$13.62 Creature - Dauthi Rogue
1 Dustin, Gadget Genius
$2.17 Legendary Creature - Human
1 Eleven, the Mage
$6.91 Legendary Creature - Human Wizard
1 Ethereal Investigator
$0.18 Creature - Spirit
1 Graf Mole
$0.08 Creature - Mole Beast
1 Grazilaxx, Illithid Scholar
$0.89 Legendary Creature - Horror
1 Lucas, the Sharpshooter
$2.74 Legendary Creature - Human
1 Max, the Daredevil
$2.30 Legendary Creature - Human
1 Mike, the Dungeon Master
$2.88 Legendary Creature - Human
1 Mind Flayer
$0.25 Creature - Horror
1 Mind Flayer, the Shadow
$14.04 Legendary Enchantment Creature - Horror
1 Mulldrifter
$0.21 Creature - Elemental
1 Rust Monster
$0.03 Creature - Beast
1 Tireless Tracker
$1.06 Creature - Human Scout
1 Wavesifter
$0.02 Creature - Elemental
1 Will the Wise
$4.02 Legendary Creature - Human
Instant (19)
1 Brainstorm
$1.08 Instant
1 Choose Your Weapon
$0.10 Instant
1 Confront the Unknown
$0.10 Instant
1 Deadly Dispute
$1.25 Instant
1 Decree of Savagery
$0.25 Instant
1 Disorder in the Court
$0.15 Instant
1 Feign Death
$0.52 Instant
1 Heroic Intervention
$8.16 Instant
1 Ride the Avalanche
$0.11 Instant
1 Survive the Night
$0.08 Instant
1 Swords to Plowshares
$1.04 Instant
1 Valorous Stance
$0.09 Instant
1 You Come to a River
$0.08 Instant
1 You Come to the Gnoll Camp
$0.02 Instant
1 You Find the Villains' Lair
$0.10 Instant
1 You Happen On a Glade
$0.09 Instant
1 You Hear Something on Watch
$0.02 Instant
1 You See a Guard Approach
$0.07 Instant
1 You're Ambushed on the Road
$0.02 Instant
Sorcery (6)
1 Circuitous Route
$0.71 Sorcery
1 Demogorgon's Clutches
$0.04 Sorcery
1 Fireball
$0.19 Sorcery
1 Magic Missile
$0.07 Sorcery
1 Split the Party
$0.02 Sorcery
1 Victimize
$0.68 Sorcery
Artifact (9)
1 Arcane Signet
$0.39 Artifact
1 Belt of Giant Strength
$0.84 Artifact - Equipment
1 Chromatic Lantern
$2.73 Artifact
1 Commander's Sphere
$0.12 Artifact
1 Fellwar Stone
$0.82 Artifact
1 Helm of Obedience
$44.36 Artifact
1 Instrument of the Bards
$0.19 Legendary Artifact
1 Tamiyo's Journal
$2.13 Legendary Artifact
1 Winged Boots
$5.27 Artifact - Equipment
Enchantment (7)
1 Curse of Verbosity
$0.48 Enchantment - Aura Curse
1 Fertile Ground
$0.83 Enchantment - Aura
1 Gryff's Boon
$0.14 Enchantment - Aura
1 Guild Summit
$0.16 Enchantment
1 Ongoing Investigation
$0.12 Enchantment
1 Teleportation Circle
$7.32 Enchantment
1 Wizard Class
$2.67 Enchantment - Class
Planeswalker (3)
1 Mordenkainen
$1.29 Legendary Planeswalker - Mordenkainen
1 Rowan, Scholar of Sparks // Will, Scholar of Frost
$2.12 Legendary Planeswalker - Rowan // Legendary Planeswalker - Will //
1 Tezzeret, Betrayer of Flesh
$0.77 Legendary Planeswalker - Tezzeret
Land (36)
1 Arcane Sanctum
$0.38 Land
1 Azorius Guildgate
$0.04 Land - Gate
1 Boros Guildgate
$0.10 Land - Gate
1 City of Brass
$11.32 Land
1 Command Tower
$0.13 Land
1 Dimir Guildgate
$0.05 Land - Gate
1 Forest
$0.08 Basic Land - Forest
1 Gateway Plaza
$0.08 Land - Gate
1 Golgari Guildgate
$0.14 Land - Gate
1 Gruul Guildgate
$0.03 Land - Gate
1 Halimar Depths
$0.51 Land
1 Hawkins National Laboratory // The Upside Down
$3.04 Legendary Land // Legendary Land
1 Island
$0.09 Basic Land - Island
1 Izzet Guildgate
$0.11 Land - Gate
1 Lair of the Hydra
$1.39 Land
1 Maze's End
$2.43 Land
1 Mortuary Mire
$0.20 Land
1 Mossfire Valley
$0.14 Land
1 Mosswort Bridge
$0.28 Land
1 Mountain
$0.11 Basic Land - Mountain
1 Orzhov Guildgate
$0.24 Land - Gate
1 Path of Ancestry
$0.10 Land
1 Plains
$0.09 Basic Land - Plains
1 Rakdos Guildgate
$0.17 Land - Gate
1 Reliquary Tower
$2.49 Land
1 Seaside Citadel
$0.82 Land
1 Selesnya Guildgate
$0.03 Land - Gate
1 Simic Guildgate
$0.15 Land - Gate
1 Skycloud Expanse
$0.16 Land
1 Sungrass Prairie
$0.23 Land
1 Swamp
$1.15 Basic Land - Swamp
1 Thriving Bluff
$0.09 Land
1 Thriving Grove
$0.06 Land
1 Thriving Heath
$0.07 Land
1 Thriving Isle
$0.06 Land
1 Thriving Moor
$0.05 Land
Sideboard - 16 cards, 16 distinct
Name  Edition $ Type Cost
Rarity Color
Sorcery (1)
1 Cultivate
$0.55 Sorcery
Enchantment (1)
1 Trail of Evidence
$0.23 Enchantment
Land (14)
1 Canopy Vista
$0.22 Land - Forest Plains
1 Choked Estuary
$0.41 Land
1 Cinder Glade
$0.36 Land - Mountain Forest
1 Darkwater Catacombs
$0.19 Land
1 Exotic Orchard
$0.17 Land
1 Foreboding Ruins
$0.33 Land
1 Fortified Village
$0.22 Land
1 Game Trail
$0.40 Land
1 Port Town
$0.33 Land
1 Prairie Stream
$0.15 Land - Plains Island
1 Shadowblood Ridge
$0.21 Land
1 Simic Growth Chamber
$0.24 Land
1 Smoldering Marsh
$0.63 Land - Swamp Mountain
1 Sunken Hollow
$0.28 Land - Island Swamp

Notes
 
Theme: Clues & iconic D&D cards
Mechanics: Clues, card draw, and inst/sorc

Need to play test and find out what tweaks to make.  Maybe lean into control -- Abduction, Control Magic, Expropriate, etc.?  Extra turns cards?  Swap to dual lands?  Look at "XX Ultimatum" card cycle.  Crackling Doom?  Check EDH Rec for ideas.

Add 11 gates (https://deckbox.org/games/mtg/cards?f=17R2F0ZQ**!335!47R2F0ZQ**), plus Maze's End, Circuitous Route, Guild Summit.  Maybe Gate Colossus, Crackling Perimeter, Scapeshift

Blink/flicker, fog effects?  Ways to play Inst/Sorc from GY (e.g., Flashback)?

What's the win-con?  What can I do with a ton of artifacts?  Tap or sacrifice for something?  What are relevant combos on my list?
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