Main Deck - 100 cards, 100 distinct
Sideboard - 0 cards, 0 distinct
No cards here. :(
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Notes
Theme: Dragons + Reanimator.
Gameplan: Ramp up with mana rocks and start casting big (mostly draconic) creatures. Scion has lots of clone targets, but the meanest combo is to activate the ability twice, choose Moltensteel Hellkite and activate its ability 5 times, then choose Dragon Tyrant and swing for 22 flying, trampling commander damage.
Strengths: Lots of powerful creatures. Scion can dig dragons out of the library and toss them into the graveyard for subsequent reanimation. Wheel of Sun and Moon turns this off, but makes it possible to instead keep using the same dragon(s) as targets over and over.
Weaknesses: Little card draw or removal and a brittle five-color mana base.
Gameplan: Ramp up with mana rocks and start casting big (mostly draconic) creatures. Scion has lots of clone targets, but the meanest combo is to activate the ability twice, choose Moltensteel Hellkite and activate its ability 5 times, then choose Dragon Tyrant and swing for 22 flying, trampling commander damage.
Strengths: Lots of powerful creatures. Scion can dig dragons out of the library and toss them into the graveyard for subsequent reanimation. Wheel of Sun and Moon turns this off, but makes it possible to instead keep using the same dragon(s) as targets over and over.
Weaknesses: Little card draw or removal and a brittle five-color mana base.
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