Main Deck - 60 cards, 29 distinct
Sideboard - 1 cards, 1 distinct
Notes
(Damage Nor Destroy Not; Defend)
I don't want to fight! Go away!
The goal with this deck is to protect myself with Defenders while using Mnemonic Walls paired with Ghostly Flicker (one Ghostly Flicker on two Mnemonic Walls gets back two spells) to cast spells repeatedly (which Axebane Guardians and Overgrown Battlements permits). Doorkeepers allow me to proactively work towards exhausting the opponent; otherwise, I just sit and wait for them to run out of options.
Almost all spells are 3CMC because I can "tutor" them with Drift of Phantasm's Transmute ability (which can also be used to get some of my Defenders, namely Axebane Guardian).
Notably, there are no damage or destruction spells in this deck, which is purposeful.
I don't want to fight! Go away!
The goal with this deck is to protect myself with Defenders while using Mnemonic Walls paired with Ghostly Flicker (one Ghostly Flicker on two Mnemonic Walls gets back two spells) to cast spells repeatedly (which Axebane Guardians and Overgrown Battlements permits). Doorkeepers allow me to proactively work towards exhausting the opponent; otherwise, I just sit and wait for them to run out of options.
Almost all spells are 3CMC because I can "tutor" them with Drift of Phantasm's Transmute ability (which can also be used to get some of my Defenders, namely Axebane Guardian).
Notably, there are no damage or destruction spells in this deck, which is purposeful.
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