Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$63.46

0 Likes 0 Comments
Avg. CMC 3.56
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 73 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (42)
1 Adaptive Snapjaw
$0.02 Creature - Lizard Beast
1 Aquastrand Spider
$0.22 Creature - Spider Mutant
1 Battering Krasis
$0.04 Creature - Shark Beast
1 Cloudfin Raptor
$0.18 Creature - Bird Mutant
1 Coiling Oracle
$0.19 Creature - Snake Elf Druid
1 Crocanura
$0.07 Creature - Crocodile Frog
1 Crowned Ceratok
$0.09 Creature - Rhino
1 Cytoplast Manipulator
$4.52 Creature - Human Wizard Mutant
1 Cytoplast Root-Kin
$0.30 Creature - Elemental Mutant
1 Cytospawn Shambler
$0.12 Creature - Elemental Mutant
1 Elusive Krasis
$0.35 Creature - Fish Mutant
1 Experiment Kraj
$0.52 Legendary Creature - Ooze Mutant
1 Experiment One
$0.40 Creature - Human Ooze
1 Fathom Mage
$0.29 Creature - Human Wizard
1 Gyre Sage
$3.07 Creature - Elf Druid
1 Helium Squirter
$0.04 Creature - Beast Mutant
1 Master Biomancer
$0.70 Creature - Elf Wizard
1 Momir Vig, Simic Visionary
$2.86 Legendary Creature - Elf Wizard
1 Nimbus Swimmer
$0.32 Creature - Leviathan
1 Novijen Sages
$0.12 Creature - Human Advisor Mutant
1 Omnibian
$1.83 Creature - Frog
1 Patagia Viper
$0.23 Creature - Snake
1 Plaxcaster Frogling
$0.44 Creature - Frog Mutant
1 Plaxmanta
$0.21 Creature - Beast
1 Prime Speaker Zegana
$1.71 Legendary Creature - Merfolk Wizard
1 Progenitor Mimic
$1.36 Creature - Shapeshifter
1 Renegade Krasis
$0.26 Creature - Beast Mutant
1 Shambleshark
$0.03 Creature - Shark Crab
1 Silkwing Scout
$0.11 Creature - Faerie Scout
1 Simic Basilisk
$0.13 Creature - Basilisk Mutant
1 Simic Fluxmage
$0.10 Creature - Merfolk Wizard
1 Simic Guildmage
$0.26 Creature - Elf Wizard
1 Simic Initiate
$0.05 Creature - Human Mutant
1 Simic Manipulator
$0.40 Creature - Mutant Wizard
1 Simic Ragworm
$0.12 Creature - Worm
1 Simic Sky Swallower
$0.20 Creature - Leviathan
1 Sporeback Troll
$0.20 Creature - Troll Mutant
1 Trygon Predator
$0.15 Creature - Beast
1 Vigean Graftmage
$0.20 Creature - Vedalken Wizard Mutant
1 Vigean Hydropon
$0.12 Creature - Plant Mutant
1 Vorel of the Hull Clade
$0.51 Legendary Creature - Human Merfolk
1 Zameck Guildmage
$0.37 Creature - Elf Wizard
Instant (8)
1 Biomass Mutation
$0.12 Instant
1 Cytoshape
$0.36 Instant
1 Mutant's Prey
$0.07 Instant
1 Mystic Genesis
$0.13 Instant
1 Plasm Capture
$0.63 Instant
1 Rapid Hybridization
$2.58 Instant
1 Simic Charm
$2.31 Instant
1 Voidslime
$3.59 Instant
Sorcery (3)
1 Biomantic Mastery
$0.30 Sorcery
1 Give // Take
$0.05 Sorcery // Sorcery //
1 Urban Evolution
$0.18 Sorcery
Artifact (4)
1 Evolution Vat
$1.08 Artifact
1 Simic Cluestone
$0.08 Artifact
1 Simic Keyrune
$0.16 Artifact
1 Simic Signet
$0.33 Artifact
Enchantment (4)
1 Bred for the Hunt
$0.40 Enchantment
1 Krasis Incubation
$0.04 Enchantment - Aura
1 Leafdrake Roost
$0.12 Enchantment - Aura
1 Shielding Plax
$0.07 Enchantment - Aura
Planeswalker (1)
1 Garruk, Caller of Beasts
$3.21 Legendary Planeswalker - Garruk
Land (38)
1 Alchemist's Refuge
$1.33 Land
1 Breeding Pool
$16.49 Land - Forest Island
1 Command Tower
$0.15 Land
15 Forest
$0.08 Basic Land - Forest
1 Hinterland Harbor
$1.33 Land
14 Island
$0.09 Basic Land - Island
1 Llanowar Reborn
$0.28 Land
1 Novijen, Heart of Progress
$0.27 Land
1 Pillar of the Paruns
$1.55 Land
1 Simic Growth Chamber
$0.23 Land
1 Simic Guildgate
$0.15 Land - Gate
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Seeking Perfection (Simic)

The Simic wish to improve life and as such give evolution a helping hand, as well as combining the strength of some of their members with other.

Part of my 10 Guild EDH Experiment:
One deck per guild, only legal cards are:
-Ravnica and Return To Ravnica Block, plus Innistrad utility land, checkland, one walker, and any timeshifted/core set cards that bear the guild's mechanic
-Must align based on watermarks (no cross guild spells)
-Must contain both guild leaders and both guild champions so the player may choose whichever they prefer as general
-Must include all land and artifact cycles
-No card (outside of Pillar of Paruns and Command Tower) may be shared across guilds
-Each deck should focus on a particular play style
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