Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$37.88

0 Likes 0 Comments
Avg. CMC 2.0
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 6 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Sorcery (3)
3 Treasure Hunt
$0.12 Sorcery
Enchantment (2)
2 Zombie Infestation
$0.09 Enchantment
Land (55)
4 Contested War Zone
$0.21 Land
26 Island
$0.09 Basic Land - Island
4 Reliquary Tower
$2.45 Land
21 Swamp
$1.16 Basic Land - Swamp
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
http://tappedout.net/mtg-decks/bu-zombie-hunt/

http://www.reddit.com/r/magicTCG/comments/346vao/what_are_some_funny_but_still_competitiveish/cqrst9o

Description
Uses Treasure Hunt to draw a ton of lands which can be discarded to Zombie Infestation to make an army of Zombies. An important thing to remember is not to play a land until after you cast Treasure Hunt unless you already have a Reliquary Tower on the field. You want to be able to discard the lands on your opponent's end step so that they can't use any boardwipes. Contested War Zone makes sure you can get in for lethal in one swing. The deck can also be played with Seismic Assault.


Sequencing is important! Never keep an opening hand unless you have Treasure Hunt in it. NEVER play a land on your turn before you cast Treasure Hunt, as you will need to draw Reliquary Tower and play to keep all the card's you draw in your hand. So basically you're aiming for turn 3 or 4 zombie storm.

Watch out for Pyroclasm effects and counter spells. Side in an extra Zombie Infestation to deal with those.
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