I am also on board with this because I have a few proxies that I have that am no longer using that I would love to put up for trade. I can pass the proxy I am not using anymore off to someone who might use it, but I don't want to represent it as an actual card as that would just create confusion.
51 2021-02-14 00:38:26
Re: Feature Request: Support for Proxies (22 replies, posted in Site Discussion)
52 2021-02-09 17:07:48
Re: W Zendikar set bx : H kaldhiem set bx (3 replies, posted in Trading Post)
I don't want to discourage a trade or anything, but Zendikar boxes are still available. They are still going to be in the print cycle for another year and a half and you can buy them on amazon for like $99 right now.
53 2021-02-08 17:17:24
Re: Kaldheim Art Series (8 replies, posted in Site Discussion)
This is the second time they are going Set boosters with Zendikar Rising being the first.
It does take a little time to get the more supplemental things into the system. I mean even Scryfall doesn't have the Art Cards listed yet.
54 2021-01-12 17:03:13
Re: Three-letter set codes when importing CSV (1 replies, posted in Site Discussion)
Try using the older set codes for importing. I have not tried it myself, but I would assume they will work.
Originally the sets for the older cards were just 2 letters. It went to 3 from Torment forward. I'm not sure when they went back and changed the old ones, but to this day I still think TE is Tempest and 7E is 7th Edition.
Check this link, the older codes can be found in the parenthesis next to the current codes. https://mtg.fandom.com/wiki/Set
Pricing is a little wonky on deckbox. There is no finger on the pule of the market so to speak. It is good for an estimate, but not up to the minute reliable. There are things that go on behind the scenes as far as deckbox pricing so something might be out of whack.
55 2021-01-04 21:21:58
Re: MtG: Plains - which edition? (4 replies, posted in Site Discussion)
Lands are very easy to identify between Revised and Unlimited. Unlimited will have the words "Tap to" written on the card while Revised as a tilted T to represent the action of tapping.
Here is the same card art between Revised and Unlimited
Revised: https://deckbox.org/mtg/Plains?fromqs=t
nting=7357
Unlimited: https://deckbox.org/mtg/Plains?fromqs=t
nting=7354
As far as other cards between the two it can be difficult, but if you look at the boarder of the card you will see a single beveled edge for a Revised card (https://content.abugames.com/img/upload _Angel.jpg) and a double beveled edge on an Unlimited card (https://content.abugames.com/img/upload _Angel.jpg). Here is a good guide to use https://abugames.com/edition-guide
56 2020-12-23 20:56:12
Re: Question about the "find people trading this" option (2 replies, posted in Site Discussion)
They might have the card listed in a different edition, language, condition, etc. If you are on the Vamp Tutor page and link the find users link it is going to give you a list of everyone trading one even though the edition is set.
For instance I can go right now and click the link and 31 users show up. The Sixth Edition of Vamp Tutor is defaulted, but if I hit the search button the number goes down to 4. An an example this user (https://deckbox.org/sets/1576795) shows up as top on the list when I search for a Tutor on from the page, but if i search again he disappears. That is because he is trading away the Master Edition Vamp Tutor and not the Sixth Edition on.
57 2020-12-12 17:23:45
Re: Secret Lair Drops & Ultimate Ed, Commander Collection: Green (7 replies, posted in Announcements)
why not using mtgjson and/or scryfall for the missing cards?
I believe deckbox predates mtgjson (maybe scryfall api???).
I'd venture to guess that a major hurdle is the irregularities between things like scryfall/mtgjson and deckbox. Small things you notice if you try to sync up your cards in multiple platforms. For instance editions names not being exactly the same, tokens split out in their own "editions", edition numbers not being the same (ie. 4th edition Animate Dead being cards #2 here, while it is #118 on scryfall), those kinda things.
I'm sure there would be substantial reprogramming involved to intergrade. I mean there probably should be this reprogramming because I'd think in the long run it would play off more to realign with standards, but that has to be weighed against the upfront cost of reprogramming and compared to the upfront cost of a whole new backend.
Also I believe mtgjson isn't that accurate with some things tbh. I THINK archidekt use mtgjson (I could be wrong) and the prices they have for cards on that site are a lot of times pointing to the wrong edition or just don't exist.
58 2020-12-09 15:49:46
Re: Export functionality (3 replies, posted in Site Discussion)
Might have just been a caching issue
59 2020-12-08 15:50:24
Re: Export functionality (3 replies, posted in Site Discussion)
I am not having this issue. I added Aetherling to my collection and exported with no issue even with all possible columns.
The export will only export the current query you did. So if you did do a search and Aetherling was the only card returned it the export would export only that.
I would try it again and see if there wasn't some network issue. Also make sure you are not accidently on your tradelist or wishlist or did some sort of search that limited the return before when exporting
60 2020-11-29 16:06:40
Re: Token&promo imports, fixes and a "Request for Feedback" :) (50 replies, posted in Announcements)
There's a major flaw in your line of thinking, and that is that there are some people who only buy spiked cards from the site. I'm at a point where my negative seller feedbacks from spiked orders has me rethinking whether or not I want to sell on the site, since it makes trading a lot harder.
There should honestly be an option for a seller profile to say that they aren't going to sell spiked cards. This wouldn't be a problem if another issue (quicker updates to Deckbox pricing, as well as options to tie prices to that number).
The fact that me not selling spiked cards impacts my ability to trade is a huge problem, and illustrates a flaw in the system. I think having a trade score and a seller score would make sense.
There isn't a major flaw in my thinking though. I'm in the camp of if you put a card up for a price you should honor your price. It is the risk you accept by choosing to be a seller. If you decide to cancel a sale because you feel the price has spiked too much then you accept the risk of negative feedback. It sucks I get it, but it is the business you are choosing to be in.
And again by advertising a price and choosing to renege on the price looks bad on you, looks bad on the community, and looks bad on the system. It would make people not want to buy from here ever.
61 2020-11-27 23:44:04
Re: Token&promo imports, fixes and a "Request for Feedback" :) (50 replies, posted in Announcements)
I think that it does seem reasonable to remove negative feedbacks left for sellers who got them because of price spikes. It doesn't reflect on the card condition, their service, shipping or anything else.
That is a big NO.
A buyer has the right to know when a seller experience would lead to negative feedback. That includes when a seller is cancelled by the seller for any reason.
Again I’d like to point out: No one has to come here to buy since there are other options. Anything that you do to make the buying experience worse for the consumer means they will not come here to buy. Less traffic means less sales, less sales mean less money. Less money for you, less money for others, less money for deckbox.
62 2020-11-20 23:03:10
Re: Commander Legends, ZNR Art Series (15 replies, posted in Announcements)
ZNR Art Series
I have two #8 Art Card: Plains 2. One with a sig and one without.
I also have a number of other cards that have the same artwork as shown for the card but without the sig.
All of the art that was imported into deckbox shows the cards with the signature. Probably it should show the non-signature version since they are the base version of the cards and deckbox shows the base normally. Overall though if you import the art cards as non-foil for the non-signature and then set the foil flag for the signature versions.
63 2020-11-20 14:41:20
Re: Token&promo imports, fixes and a "Request for Feedback" :) (50 replies, posted in Announcements)
At my LGS they price the cards on the sleeve but double check prices before the transaction. It is disappointing when a card I like has spiked but then both parties are educated and can come to an agreement. I see this as a positive improvement.
I don't know the consumer laws in Canada, but I assume, as with most things, it is better in Canada than the US. In the US this is illegal. If there is a price marked on it they have to honor the price marked on it. They can offer it to you at a lower price to match another store/website's price, but they can't ever raise it at point of sale.
64 2020-11-19 22:59:58
Re: Token&promo imports, fixes and a "Request for Feedback" :) (50 replies, posted in Announcements)
I said this in the other other recent post about this topic already (https://deckbox.org/forum/viewtopic.php?id=31267). I would recommend checking this post, but I will reiterate a few things here.
First, sellers needs to be responsible for their own inventory. This includes if they have it in stock and the price they sell it at. There should be no reason the hold up a sale ever because the seller should have the item in stock and at a price they want to sell it at already. The main issue is in regards to price spikes. This is honestly irrelevant. If I put a card up for sale for $20 that is the price I am willing to sell it for. Just because the price spikes on TCG Player doesn't change the fact that I was happy with selling it for $20 at the time. While I understand there can be a lot of frustration around "lost revenue" it is my responsibility to keep and eye on prices and change accordingly. You are punishing the buyer for the sins of the seller which is not the situation you want if you are selling and not what you want if you are collecting a portion of the sale.
It is a social contract that is agreed upon when a seller states a price and a buyer accept the price. At least in this country if a seller (or any service for that matter) would advertise a price and they refuse to honor that price is actually ILLEGAL. If you are a contractor and you agree to do some renovations on a house for $20,000 and then at a later date you decided that you won't finish the renovations unless the homeowner agrees for another $10,000, you will be sued and lose. If a big box store advertises a refrigerator for sale for $750 and you go to the store and find out it is actually $2000, that big box store is legally liable to sell it to you for the advertised price (It is also the reason why rain checks exist. If a business offers something for sale and they run out of stock on it they still have to honor the price they have advertised). If you agree to paint the chicken coop for a hot meal and you take the meal and not paint the chicken coop you are liable for damage for not fulfilling your end of this social contract. No paper necessary.
Remember the spike you are seeing is because of spikes on other websites. Deckbox is not tied to those websites and thus shouldn't be beholden to their prices. For instance if a seller has a card that no one wanted for years on TCG and all of a sudden a nice combo is discovered and the prices spikes, undoubtedly that card would have been swallowed up in the buying that lead to the price spike. So you could have a seller here and a seller on TCG both have a card for $1 when they go to work at 8 am and when they get home each party gets a notification that there is a sale. TCG person now ships of his card like a good seller would. Deckbox person now goes to TCGplayer sees the price is now $10 and cancels the sale. This is poor behavior. If the TCG person would try to do the same thing and just relist the card for $10 they will get complains and I would guarantee they would get booted off TCGplayer because their bad behavior is now effecting the perception of the business.
And the biggest thing for which you might be most interested in. If you give people the ability to put up a card for a price and they pause the sale so the seller can check TCGplayer for their current price that means I have no reason to buy form deckbox ever. Lets look at this scenario:
I see a card I like and want to play with and I got to TCG player and see it is a $6 card. So I come over to deckbox and see someone selling it for $5. I am happy because I am getting a $1 discount on this card and I will happily buy from deckbox. Now lets say there is a pause in the buying process and the seller doesn't respond in 2 days and in that time the card becomes the center of some large combo and the price spikes to $10. Now the seller comes on and sees the price on TCG is $10 and cancels the sale because "the card has spiked." Now if I want to get this card I wanted to play with I would be forced to go to TCG and buy it for $10.
Overall this scenario is not out of the realm of possibility, and what it does it A) makes me the me unhappy because the seller is flat out not honoring their side of the social contract B) forces me to buy a card after a spike that I had no knowledge of when I even started trying C) casts a poor light on the seller and the system that allows it to happen and D) creates just more room for anguish for the customer. I could have just bought the card from TCG for $6 and been happy and playing with my card. And if that is the case why am I ever going to come to deckbox since now I have proof of them not being a fair place to do business.
I would never buy from deckbox if this was a case. So you end up enabling a scenario where one hand a single person gets upset because they perceive they lost money dives business to other sites causing every seller on deckbox to potentially lose a future sales and the site in general not getting the revenue it could get. Or on the other hand you have sellers honor their commitment. And before you say it is only one person, sure it is, until it happens to the next person and the next person and eventually the entire site gets the reputation and no one shops here.
65 2020-10-23 16:36:42
Re: Promo Pack, double-faced tokens (10 replies, posted in Announcements)
When can we expect the Zendiark Rising Art cards to be in the system?
66 2020-10-22 14:58:59
Re: Enforce proposed order? (24 replies, posted in Buying & Selling Cards)
Again I get where you are coming from. I didn't doubt you could take a hit on a $1 increase. In fact I figured it was much bigger price difference or your wouldn't have posted, I just used $5/$6 for easy math. Two take-aways here.
Firstly if there is a card that you put up for sale for a $1 that means at some point you were happy to sell that card for a $1. The fact that it is no longer worth a $1 is the real issue here. Like I'd venture to guess if you sold it for a $1 and then didn't look at the current price you'd be happy to sell it since it is a $1 in your pocket you didn't have before the frustration really comes from not having $19 more in your pocket. And again I get that. I sold a Lion's Eye Diamond back after Dragon's Maze when I thought I'd be out of Magic for good and I got something like $70-$80 for it. I was like a pig in shit for that price since it was a card I cracked out of a pack. I look today and ... ... ... I actually don't want to look at the price because I am now a Commander player that would LOVE a LED and I know it is much more than $80 now. I had multiple borderless first edition base set Charizard cards that I sold around the same time. I could have put a down payment on a much better house if I still had them today. So trust me I do get the sting of loss of potential, but I do still have to look at these transactions as positive since I was very happy at the time I sold these.
The next point would be: How do you expect deckbox to react to the change in prices? For instance you have a Omnath Locus of Rage from Battle for Zendikar and you put one up for sale. Do you want deckbox to automatically set the price to TCG Market price? Because I hate to tell you, you'd never sell that card right now. Its Market is $11.60, Its Median is $9.60 its Low is $3.31 and it still is beat ZRC edition which is Market $2.90. So would you propose deckbox set the price for you and/or adjust as the price changes?
First off that will never happen since deckbox used to have TCG prices until they added the market place and TCG cut them off because why would they help a competitor. This is the reason deckbox prices are off because the deckbox does some calculations for its prices instead of pulling from the TCG API. My SDCC Nissa, Voice of Zendikar is not worth $75 it is closer to $35 for instance. These prices are off and I would love to find another website that has both an inventory that you can have unlimited cards, easy inventory management, and a direct link to tcg prices. I can get two I want all three.
Having deckbox automatically set prices would stop you from setting your own prices which means you couldn't sell for less than TCG. If you can't set your own prices your prices will be no better than TCG prices and thus there would be no reason to come and buy from here because TCG would just be more convenient (unless apparently you are in Canada). Every time I have bought off deckbox it is because the prices were better than TCG for a card I was looking for. Those sales do not happen if the prices are the same.
And if you are just looking to just see a side by side of what your prices are compared to what TCG is you can already do that. I mean I have a spreadsheet for trades that pulls price data off Goldfish which is a lot more up to get than deckbox is for prices. I know MTGJSon is a thing, but damned if I know how JSon files work. And there is just looking the cards up manually and adjusting. And yes that is slow and not huge on the easy of use, but it is possible. Then again if a spike is happening you might not be able to adjust prices fast enough so doing it programically would be better, but then you are cycling back up to the top of this argument.
There is also a bit of an ethical argument to be had if you are setting the price automatically to a price aggregator like TCG and then not contributing the data to said aggregator. You end up being immune to the changes their end like price spikes while reaping the benefits. For instance if a $1 spikes to $20 that is because it was bought out on TCG player meaning dozens have sold it for $1 while you are over here on another site automatically using the new $20 price point.
I do have a question: Can you not use TCG Player to sell from Canada? Or is the shipping to the US just not economically feasible?
67 2020-10-21 19:08:41
Re: Enforce proposed order? (24 replies, posted in Buying & Selling Cards)
Just to chime in and play some devils advocate here.
I can certainly understand both your platforms here, however firstly it is a part of the sellers responsibility to manage their stock. Personally I don't sell things here and I only sell on eBay occasionally, but it then becomes my responsibility to make sure what I am selling on eBay is still mine; and yes eBay is very good about being able to cancel transactions due to lack of stock and such. So what you are suggesting is sort of like how we have with a trade on the site. I think that would be a good step to be honest if -- and a big IF here -- you are locking in the everything as is and this will dovetail into the next point.
Secondly: Sellers are responsible for managing their stock doesn't mean just inventory, it means prices as well. If you advertise something for a certain price, at least in this country, you are required to sell it at that price. I walk into a Target lets say a TV is on sale for $500, Target is required to sell me that TV for $500. They can't turn around and say "well Best Buy has it for $700 and Walmart has it for $697.96 so we won't sell it to you for $500, but we will sell it to you for $697.96 and match Walmart" That is actually illegal and that is why rainchecks are a thing for when stock is out and the price needs to still be honored. I know that this business isn't like having a few 100 TV and more like having 1 to 2 pieces of cardboard, but it is still the same principle here. It is very anti-consumer.
Just going by your profile, Sandra, by your rules if a card is up for a sale for you for $5 and you look and the price is $6 then you reserve the right to cancel the sale. That is a 20% increase in price you are within your "right" to not sell it. You are seeing things from a seller standpoint, look at it from a consumer standpoint. I see a new card I never saw before and I look at the prices and see it is $6 so I go look at TCG player, I got to eBay, I go to Card Kingdom, I go to Troll and Toad, I go to CoolStuff and then I come to deckbox and see you selling it for $5. I just saw this card 5 minutes ago. I don't know that it spiked overnight, I don't know that when you initially put it on your sell list it was more like a $3.75 card and the price finally caught up (and passed) to what you are selling it for. All I'm thinking is I found a card for 17% off and I want to get the best deal I can.
Just imagine if you walked into an LGS and saw a card for $20 in the case and you tell the store owner you want to buy it. So it pulls it and says "hey wait a minute" and goes and checks TCG and sees that the price has jumped to $35. So then the guy at the counter comes back and says "Okay I'll sell it to you for $35" and then when you refuse to buy it and claim it was for sale for $20 he just walks away and puts it back in the case for $35. You'd be rightfully pissed. You are the LGS when you sell cards everyone who sells on here is an LGS and everyone on here should be honoring their prices.
Now I don't know what transaction has gotten this guy mad at you or what card it was or how big the spike was or anything, but honestly I think you should be honoring the price you set it at. It is bad for your business when you change cancel an order because you could get more money for it and you don't want to honor the price you set. It is bad for deckbox's business when transactions are cancelled because people will get the impression that the sellers on here are not trustworthy enough and will take their business elsewhere and thus bad for EVERYONE's business that sells here when consumers know to steer clear.
You think deckbox isn't set up correctly to allow you to do something like this. I think deckbox is too lax and a little too laissez-faire when it comes to trading and selling. Not selling to someone because the price you set isn't within the appropriate window of variance or not trading to someone because you aren't making a 25-35% profit off the trade is not the way to go about things.
And now to circle back to the first point. If you can lock in everything about the transaction so stock can be checked I don't think it is a bad idea, however then you hit the proverbial "slippery slope" when it comes to cancelling an entire order because one or more of the cards spiked in price and then you can have someone come along and see the change figure then can get more if they just relist. I'd venture to guess that this is exactly why the sales go in right away so this kind of thing can't happen.
I mean I get having one inventory for more than one location and the logistical nightmare that can have however that burden is on the seller. If this was a brick and mortar store and you had your online inventory and your physical inventory on separate systems you could easily sell out of something online and during that time when you are also selling out in store something has to give. Actually if you follow Alpha Investments this sort of thing happened to them where they took in way too many orders than their inventory and they had to go out and get more inventory to fulfill their orders (and it caused a lot of phone calls and price increases from distributors to make sure everything was correct).
Really honestly you probably should be keeping some stock here and some stock there so you don't run into a problem of selling the same thing twice, but I can understand even me with trading has agreed to a trade and found out afterwards that I didn't have the card or I put the wrong version of it in the system and I had to go back and fix the trade, but overall it kinda seems like something that just can't happen because it gives people an easy opportunity to not fulfill their end of a transaction which again is bad for everyone.
68 2020-09-30 14:45:00
Re: Zendikar Rising Commander, The List, mobile tweaks (13 replies, posted in Announcements)
hey, just a heads up. It looks like at least some of the Zendikar Rising cards are not showing up as legal in at least Standard, Pioneer, Modern. I spot checked a few and they were all the same, but for example: https://deckbox.org/mtg/Cleric%20of%20L ting=52810
69 2020-09-25 21:07:38
Re: Zendikar Rising (16 replies, posted in Announcements)
The Modal Double faced cards are all not showing up correctly.
For instance Pelaka Predation // Pelakka Caverns is not showing up for a search for black cards. It appears like the back of the card is what is being used for this attribute and not the front of the card.
70 2020-09-19 13:46:54
Re: Aiding New Players During Play, What's the Proper Ettiquette? (2 replies, posted in General Discussion)
"is the behavior I mentioned considered a breach of etiquette?"
No.
Honestly. Why are you worried about this? Its fine.
You are teaching someone to play the game. You can go over rules over and over again all you want and 99.99% of people will still not get a full grasp of a game until they are in the thick of the game and really get to see things applied. It is how people learn. If you were in her shoes and not understanding the game at all you might feel better having someone do exactly what Josh is doing. Should he have been a bit more hands off and let her make mistakes? Yes because we only truly learn in failure, but for a first game to have someone walk you through it is a good thing. Just imagine the flip side where she goes in and is thrown to the wolves. Most people would not have a good experience and might be turned off of the game forever. Here you might get a new friend to play with and upgrading your meta.
I play board games and I see it a lot where people are confused on what to do, especially when there are even novice levels of people around and they are new. I have seen plenty of times where I have explained the rules of a game to smart board game players and given them some small strategies and they turn around and basically just mimic my tutorial strategies because it is so much to take in at one time and I have just spent 20 minutes going over the basics of a game. And remember this is someone explaining a 6-page rule book to people around familiar with the hobby and then on the other hand you have Magic's Comprehensive Rules and after 25 years of playing Magic I still have to stop of really think about or look stuff up.
So you get one to a small handful of games ruined by teaching people. That is not a bad thing. Once those people learn everyone will be better for it.
71 2020-09-09 19:33:09
Re: [Feature Idea] Pre-selected responses (1 replies, posted in Site Discussion)
How are you seeing if they saw your reply? As far as I know there the only way you could guess this is by looking at their last login and even then there is a chance they didn't check their trades. Is this a paid feature I don't know about?
I mean for instance I have a trade and message up right now that I have not looked at yet (mostly because the guy just canceled another trade less than 24 hours ago and I hadn't had real time to take a look at what he had and figure he will probably just cancel it anyway). I just popped on in between doing things for work to confirm receipt of another trade and am leaving for the weekend soon so I have no don't have time to really look. So I haven't. I just popped over the chat not seeing this and taking more time to respond to this than looking at the trade which is a little ironic i know.
Just this past month I had 2 trades up where the person has not gotten back to me about things. Multiple messages, changes to the trades, nada. And these examples are a bit frustrating since they were good trades. One I even went over the top in value to try and get they guys attention and instead is didn't log in for three weeks and when he did he went into vacation mode. I'm hoping when he comes back he will see and we can make the trade, but as I see it now it is a dead trade and can probably just cancel it.
While having some canned responses might be nice, I don't think it will accomplish want you are intending them to do. If someone has not responded to a trade as it is today they are not going to respond with a canned response any more often. What I think would be better honestly would have some kinda of read notification on the message chat. They system is already aware if something isn't read since it tells us when we have something new so I can't see it being that more difficult to let us know when out messages have not been seen. But even then when irl stuff comes up sometimes all you have to to do is glance at something before moving onto something else a little more pressing.
72 2020-09-05 22:05:25
Re: [EDH] Chulane - Any glaring mistakes? (4 replies, posted in Decks and Deckbuilding)
Putting a # to a deck is always difficult. It seems like you really just want a deck to play with friends that have the potential to win and do fun things.
With that in mind, your meta might be perfectly fine with something like Mana Breach. Give it a play as it is and if you get the combo out ask them if it was okay and if they are okay with it you can easily keep it in. It isn't tops on my list, but I can understand how it works in the deck. The only real issue with a deck that goes infinite is that you want to have some sort of finisher in order to take advantage of it. If you want to draw out your deck having a Lab Maniac/Jace, Wielder of Mysteries/Thassa's Oracle to finish the game out is almost a necessity then. Drawing your deck out, casting everything, capping with End-Raze, and turning everything on the side is great ... until someone plays Holy Day or Fog and you are stuck with and empty library and then sit there and wait for your next turn and lose the game. Then again Force of Will would protect against that since I'm sure you have some blue card you didn't play.
I think overall your deck is fine as it is other than getting Kira out. I think that Flickerwisp will fit in very well for you.
To be honest I misremembered End-Raze, I was thinking it was giving your creatures haste and not trample. Not sure why I thought that and now I'm wondering what card I was thinking of >.>. So casting Finale into End-Raze is a perfectly fine kill shot. I think getting Avenger in there and getting a good plant army would be good with that. Something also to think about in conjunction with Avenger is if you get blink him a few times and get a land fall to put counters on your plants you can use Jiang Yanggu, Wildcrafter to turn those plants into mana dorks. That could be an interesting play.
I think either deck could take advantage of Avenger, it is just a good green card to play. It would work well in Atraxa too. Once card I'd suggest if you are going to play Cathars' Crusade give Stolen by the Fae a look. Bounce your opponents best creature and get X 1/1 Faeries and then all your creatures also get X +1/+1 counters. I run that combo in my Aelea deck.
I think your lands are fine. I don't know if you need Academy Ruins or Buried Ruin. You really don't have any artifact that are truly mission critical and you can get those back with Regrowth. Alchemist's Refuge would allow you to do things at instant speed so that could be a nice thing addition. Honestly fetches are not that important in EDH. If you have them I'd put them in, but I wouldn't go out and get them if you didn't already have it. There are a lot of mana fixers like the guild signets or chromatic lantern that can easily cover you. Even then Terramorphic Expanse, Evolving Wilds can just as easily go get the one land type you are missing.
I'd look into putting in the Temples to scry and help fix your draws. Fast lands if they aren't too expensive. Horizon Lands (Horizon Canopy/Waterlogged Grove) would help draw extra cards. Mono-color Cycle lands. Snow-Covered basic lands. I find it is very easy to get three color commander's land bases completely singleton very easy. And if you can do that you could add in Field of the Dead.
73 2020-09-04 16:45:53
Re: [EDH] Chulane - Any glaring mistakes? (4 replies, posted in Decks and Deckbuilding)
One of the biggest things with EDH is there is really no way to build a deck wrong. So when you see this and see what I will write I'm not suggesting anything is wrong, but there are better synergies I think you could take advantage of. I see how much a wrote and please don't see that is discouraging. You could play your deck as is and it would be good other than a single card which I'm not sure it does what you think it does (I'll get to it later).
Overall though the real thing to balance it with the meta you want to play with. Are you looking to make a deck cEDH? Are you looking to put a deck together a deck to play with some friends you are having over for the night? Those are the real factors of how you want to play a deck. Sometimes you will just play the sub-optimal cards because you are looking for a more fair and more fun experience over crushing your friendships into oblivion. A good example would be playing, as you are doing, End-Raze Forerunners over Craterhoof Behemoth. One card will kick them while they are down, the other will kick them while they are down and their great grandkids will feel it.
That being said one card I see in here that very much has to a lot to do with this question is Mana Breach; that is an icky card. People will not like playing against it and it doesn't fit your theme at all. Unless I am mistaken you are playing a blink where you are trying to abuse ETB triggers of your creatures. Mana Breach when you play a spell you have to return a land and I don't see any lands that want to be redeployed and I only see 2 landfall triggers in your deck. You are not getting value here. You could be delaying your opponents with Mana Breech, but you are also delaying yourself and Chulane is such a value engine you probably don't need to delay your opponents in this way.
I'd take that out and instead replace it with a Cloudstone Curio: Artifact for 3, "Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand." So with this in play that late game Birds of Paradise top deck becomes: play Birds, draw 1, return creature, cast creature, draw 1, return birds, play birds, draw 1 ... etc ... This is a card that synergized a lot more with your commander and will progress your strategy a lot more while not annoying your opponents. Now Cloudstone Curio is 10 times more expensive than Mana Breech so if budget is an issue that is something to balance too ....
.... But you have Force of Will in the deck. You don't need Force of Will in this deck. Force of Will is a nice card, but two things to think about 1) Are you going to be holding up 5 mana to cast this counter? Or 2) what blue card in your hand are you not going to want to play to pitch for Force of Will. You have 15 blue cards you could be exiling to cast Force for free, but ti seems like almost all of them you'd rather not exile and three of those cards are counter spells anyway. I mean if you have Force of Will you have it and I'm only extremely jealous, but with 3 counter spells already which should be enough counter magic as in EDH you are looking to counter specific things at specific times to make sure you win. Yes a board wipe might suck now, but it would really suck later and that is when you need to worry about it.
Also on the topic of counter magic: Kira, Great Glass-Spinner fights what you are trying to do. If she is on the battlefield and you attempt to use Chulane to return something to your hand you are going to be countering your own ability it might not be the best card in your deck for synergy reasons. Maybe instead replace it with Flickerwisp: Creature 1WW 3/1 Flying When Flickerwisp enters the battle field exile another permanent. At the end of the next turn return it to the battlefield under its owners control." Same CMC as Kira and it will fit your theme much better. You not only get to flicker your own things, but you can flicker opponents things. You can flicker out a potential blocker that will be in your way to attack. You can reset counters on creatures/planeswalkers. You can flicker out an attacker if you find a way to give it Flash. It is a very versatile card which fits in strategy.
So ... your ramp. I'd switch a lot of it up. I'd look to put in the guild signets (sylesnia, azourius, simic). They are 2 mana for an artifact that is "1 Tap: 1 of each mana of the guild's colors". This will fix your mana and ramp you. A legit 2-turn play could be Turn 1: Plains > tap W cast Sol Ring > tap 2 cast Simic Signet > Pass Turn 2: Any land > tap Sol Ring > Pay 1 tap signet > tap Plains > tap other land > Cast Chulane. It will happen more often than you think. You really don't need Prismatic Omen or Dryad of the Illysain Grove then there is nothing in your deck that is looking for specific lands other than your check lands as far as I can see. The checks can come in tapped it isn't a big deal to have lands come in tapped in EDH; in 99.9% of games an Orzhov Guildgate will help you just as much as a Scrubland. So I am assuming these cards are just here to fix and between the guild signets, the Chromatic lantern, and Chulane drawing you all the cards in the world you shouldn't have a issue with mana types.
Your mana doublers ... I'd lose them. Kinnan gets you extra mana for 10 cards if I am counting correctly. That isn't a whole lot, Kinnan's abilities do not progress the strategy at all, and his ability bypasses Chulane's card draw. Chulane again is drawing a lot of cards so looking for in the top 5 isn't that great when then card could be used better else where. For instance I'd look into Nissa, Steward of Elements which her +2 lets your Scry 2 and thus fixes your top deck that Chulane will then draw for you and if you know your next card is a land or a big creature (... with Courser of Kruphix maybe?) you could just put it onto the battlefield right straight away with her 0 ability. Nyxbloom Ancient, you just don't need that much mana in this deck and it costs so much to get out already. I don't think it has room in here especially if you remove Kinnan which is really the only big mana sink you have. Mirari's Wake. Keep it since it also gives +1/+1 to your creatures. It is mana doubling with value add. //thumbs up//
Mana dorks ... they are fine. They all have the extra bonus of drawing a card when Chulane is out so they have extra value add for the late game. I'd look at a Paradise Druid since it is a turn 2 play that can fix you mana if you have early issues and is harder to remove. I'd probably switch Incubation Druid out for it since Incubation will just do what you do better and Paradise does what you can't.
Brawn, Destiny Spinner, Luminous Broodmoth, Sun Titan, Thassa, God of the Sea, Village Bell Ringer all really don't fit your strategy to various degrees, there might be better options out there for these cards. For instance the Broodmoth is cute with its ability, but without the ability to sacrifice your own creatures to get the ETB triggers again it isn't going to help your strategy out and you are relying on others to take advantage of the card. If Time Wipe was an instant then you'd have some play here, but it unfortunately isn't. Also, it might feel weird to say this, but Panharmonicon might be cutable too. I don't actually see anything in your ETBs that you NEED to double up on and you have abilities to flicker and recast a lot more in this deck that the card slot might be better served elsewhere.
You also probably want to find room for Alchemist's Refuge. Some non-Chulane card draw could be helpful if you don't have him out or are hitting a bad card stretch. Blue Sun's Zenith would allow you to draw cards then put itself back into your library to later draw more cards. Pull for Tomorrow is an option too. Knight of Autumn is a create flicker target.
Some other things to help you close out a game. They don't necessarily go with your strategy, but are somethings to think about:
1) I'd replace Bond of Discipline with Ensnare. It is an instant for 3U that taps down all creatures. The big draw to Ensnare though is you can return 2 islands to your hand instead of paying the mana cost of the card. So you could tap yourself out then just before your turn cast Ensnare for its alternate cost tap down the board. Your turn untap and swing in for hopefully lethal. Also you are getting 2 lands back to your hand for landfall triggers if you need it.
2) Finale of Devastation isn't a good fit here I don't think. Your deck seems to not go wide enough as it is right now. Finale is okay right now, but I think without trample the potential +10/+10 or more isn't going to do as good as you think if your massive guys just get chumpped. You can't guarantee Brawn is in your graveyard. Overrun is a better option as the deck is now since it will give trample. Unless you go wider with maybe #3 and #4 ...
3) Where is your Avenger of Zendikar (it should probably be in the base deck)? 5GG Creature "When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control." Getting Avenger our turn 4 or 5 with your deck is not inconceivable. He becomes a great blink target to get more plants. You combine him with Nissa Voice of Zendikar which gets you plants and +1/+1 counters on all your creatures. After 2-3 blinks you could have an army of plants in the dozens ready to swing and now your Finale is a huge bomb. I said get rid of the Mana Breach which would help and I'd still say yes do that b/c you can look towards the bounce lands like Simic Growth Chamber (as well as the sylesnia, azourius versions). You can play this card as you land for turn and then return it to your hand so you have it for a landfall next turn.
4) Two words: Garruk's Uprising. 2G Enchantment "When Garruk’s Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card." I like this more than the Guardian Project (which is also really good) and probably would switch it out. You will miss a lot of times on drawing an card on ETB of your casted creatures, but Chulane is covering you for that. But your Zombies from Oketra will now get your card draw where they normally wouldn't. The key line of Garruk's Uprising though is the trample this along with the go wide will finish off the games.
5) Neat card to think about Vigor ... 3GGG creature "Trample. If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner’s library." You can freely turn more creatures on their side when Vigor is on board. Your opponent had the option of taking the damage or pumping things up even more. It isn't necessary, but it is a cute card.
6) +1/+1 Counter Manipulation Enchantments: A) Anointed Procession: If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. B) Parallel Lives: Same as Anointed Procession, but in green instead of white. C) Harden Scales: If you would put a +1/+1 counter on a creature instead put that many plus one. D) Doubling Season: Anointed Procession/Parallel Lives + Put twice as many counters are you would on on your permanents. E) Cathar's Crusade: Whenever a creature enters the battlefield under your control put a +1/+1 counter on each of your creatures.
This is just a few things to think about. Your deck isn't bad, but could use more synergy to it.
74 2020-07-29 14:29:15
Re: How to handle cards 'in-transit' (1 replies, posted in Site Discussion)
I have a "deck" in my collection that is called To Add. This is where I put anything I bought that I don't have yet. It isn't going to be the best option, but it gives something in system that I can see what I bought (because I have forgotten multiple times).
75 2020-07-14 21:40:42
Re: Import Historic Anthology, Promo Packs, fixes (8 replies, posted in Announcements)
What would the possibility be of having an inventory for physical cards and an inventory for arena cards?