Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$50.95

0 Likes 8 Comments
Avg. CMC 2.9
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 11 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (12)
4 Aven Fogbringer
$0.14 Creature - Bird Wizard
4 Nephalia Smuggler
$0.08 Creature - Human Rogue
4 Vedalken Plotter
$0.38 Creature - Vedalken Wizard
Instant (8)
4 Reach Through Mists
$0.17 Instant - Arcane
4 Shifting Borders
$0.34 Instant - Arcane
Sorcery (6)
4 Churning Eddy
$0.07 Sorcery
2 Political Trickery
$3.11 Sorcery
Artifact (3)
3 Tel-Jilad Stylus
$0.56 Artifact
Enchantment (7)
4 Annex
$0.27 Enchantment - Aura
3 Puca's Mischief
$3.26 Enchantment
Land (24)
24 Island
$0.12 Basic Land - Island
Sideboard - 7 cards, 7 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (1)
1 Glowing Anemone
$0.31 Creature - Jellyfish Beast
Instant (1)
1 Brand
$2.52 Instant
Sorcery (3)
1 Cultural Exchange
$5.07 Sorcery
1 Eye of Nowhere
$0.20 Sorcery - Arcane
1 Juxtapose
$0.19 Sorcery
Enchantment (1)
1 Conjured Currency
$0.18 Enchantment
Land (1)
1 Homeward Path
$16.12 Land

Comments
  • ivanthehungrier | 22-Apr-2013 01:07
    I dont get this one.. Like land detention? If you added colors you could use all those "this land produces any color mana your opponents could make". Also those land enchants that do damage would be useful if they only have 1 option left to cast their colored spells.
    • ivanthehungrier | 22-Apr-2013 01:10
      Ooh Scapeshift!!!! Steal, sac, more lands your opponent cant use! Roil Elemental theyre creatures. Hah, ok ill shut up now.
  • Your Mother | 21-Apr-2013 15:16
    Add Leshrac and you win. I think? http://magiccards.info/cs/en/62.html
    • Greg DeSimone | 21-Apr-2013 15:30
      i guess. but that card is 7 mana, black and this is supposed to be strictly a one on one deck
      • Your Mother | 21-Apr-2013 15:35
        And stricly do one or two damage each turn? Are you ever going to have seven mana to use? Are you ever going to play someone with a swamp? On turn 8 he'd swing for the win. Then again, if you hit someone for 2 damage each turn anyways, you win not that soon after.
        • Greg DeSimone | Edited 22-Apr-2013 14:54
          well the overall idea behind the deck is that I want to shut down anything that costs 5 or more mana to cast. if someone gets a creature out that costs 5 im pretty much boned.
          he is of the same theme (stealing lands) but he doesn't synergize the way I would like with the deck. also if he gets burned, exiled, bounced, or destroyed ALL lands get returned to their owners, not just the ones he stole, that might be a problem.


          i still dunno how I feel about this deck, it straight up loses to goblins or anything hyper agressive, and it will probably be really inconsistent. but I also kinda want to try it because it looks like it might lead to hilarious games.
          • Your Mother | 22-Apr-2013 19:59
            I agree. I think it'd be fun but I think you need to be stalling towards some sort of wincon. If not, eventually you will topdeck and they will topdeck and/or have a handful of land. A couple turns of you topdecking land is a couple turns of them dropping said lands. You're playing, essentially, mono blue control buuuuuut with no wincon. Puca's Mischief, I guess?
            • Greg DeSimone | 23-Apr-2013 11:48
              yeah puca's is for the inevitable 3 or 4 drop that gets down (like a 3/3 beast or something) that i trade my vedalken plotter/aven fogbringer for. I also added nephalia smugglers so that topdecking shouldn't be as much of a problem.
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