Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$14.43

0 Likes 10 Comments
Avg. CMC 3.25
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 19 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (2)
2 Guttersnipe
$0.17 Creature - Goblin Shaman
Instant (9)
2 Hunting Pack
$0.02 Instant
3 Psychic Spiral
$0.30 Instant
4 Thought Scour
$0.28 Instant
Sorcery (25)
3 Devastation Tide
$0.77 Sorcery
3 Epic Experiment
$0.30 Sorcery
4 Explore
$0.40 Sorcery
4 Faithless Looting
$0.22 Sorcery
4 Far Wanderings
$0.37 Sorcery
2 See Beyond
$0.17 Sorcery
2 Stitch in Time
$0.96 Sorcery
3 Urban Evolution
$0.14 Sorcery
Land (24)
8 Forest
$0.08 Basic Land - Forest
1 Gruul Guildgate
$0.11 Land - Gate
5 Island
$0.12 Basic Land - Island
1 Izzet Guildgate
$0.10 Land - Gate
5 Mountain
$0.09 Basic Land - Mountain
1 Simic Guildgate
$0.10 Land - Gate
3 Terramorphic Expanse
$0.06 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Comments
  • Your Mother | 04-Oct-2013 11:36
    I hate this deck because it is good, but also because you do a lot of sitting in the meantime.  I wonder how much Staggershock would help in dealing with threats or setting up a +1 for storming.  You also get a fucktonne of lands out, so I'd throw in Dreadwaters of Rubblehulk for some additional gains.
  • Your Mother | 03-May-2013 20:52
    Tunnel Ignus. Also, how do you win?
    • Greg DeSimone | 04-May-2013 03:41
      psychic spiral.
      • Your Mother | 04-May-2013 09:37
        Every card you cast with experiment doesn't end up in your graveyard, just stuff you don't/can't cast.
        • Greg DeSimone | Edited 04-May-2013 14:53
          if you cast the spell. it goes on the stack, resolves and then gets put into the graveyard, like every spell that you cast does. so yes, they do.


          nothing actually ends up exiled with epic experiment
          • Your Mother | 04-May-2013 15:33
            Grunt. Torpor Orb.
  • ivanthehungrier | Edited 03-May-2013 19:54
    Dig it! Im always trying to builid creatureless decks and they never work, G/L!! Just what Ive learned since deckboxing; Far Wanderings is the best land fetcher after threshold. Miracle is cake if your playing Brainstorm. Rewind/ Frantic Search/ Snap/ Manamorphose allow you to resue their land, so its a free spell towards Epic Experiment. This way, even if you drew Grapeshot or Brain Freeze, you could still cast it and storm them out of the game.
    • Your Mother | 03-May-2013 20:49
      wut
      • ivanthehungrier | 03-May-2013 20:55
        in tha butt.

    • Greg DeSimone | 04-May-2013 03:43
      i really like far wanderings. i'll definitely include it.
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