Type: Deck Idea
Format (legal 👍)
comCommander
Commander Bracket
[4️⃣]
Info
Approx. Value:
$1,415.82
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Avg. CMC 3.95
Card Color Breakdown
Card Type Breakdown

Teenage Mutant Ninja Turtles
released on March 06, 2026!

Order now on CardKingdom Order now on TcgPlayer

Teenage Mutant Ninja Turtles
released on March 06, 2026!

Order now on CardKingdom Order now on TcgPlayer
Main Deck - 100 cards, 95 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Commander
1 Commodore Guff
$0.43
Legendary Planeswalker - Guff
Creature (5)
1 Deepglow Skate
$0.26
Creature - Fish
1 Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
$3.43
Legendary Enchantment Creature - God // Legendary Enchantment Creature - Phyrexian God
1 Leveler
$3.11
Artifact Creature - Juggernaut
1 Mila, Crafty Companion // Lukka, Wayward Bonder
$0.88
Legendary Creature - Fox // Legendary Planeswalker - Lukka
//
1 Patchwork Gnomes
$0.19
Artifact Creature - Gnome
Instant (3)
1 Rebuild
$0.42
Instant
1 Settle the Wreckage
$2.79
Instant
1 Silence
$7.27
Instant
Sorcery (14)
1 Balancing Act
$1.20
Sorcery
1 Blasphemous Act
$1.26
Sorcery
1 Day's Undoing
$1.39
Sorcery
1 Dimensional Breach
$0.53
Sorcery
1 Divine Reckoning
$0.68
Sorcery
1 Doomskar
$0.52
Sorcery
1 Echo of Eons
$14.08
Sorcery
1 Finale of Revelation
$0.31
Sorcery
1 Fractured Identity
$0.36
Sorcery
1 Fumigate
$0.21
Sorcery
1 Prosperity
$1.57
Sorcery
1 Skyscribing
$0.49
Sorcery
1 Wheel of Fortune
$218.99
Sorcery
1 Worldfire
$29.51
Sorcery
Artifact (14)
1 Arcane Signet
$0.59
Artifact
1 Astral Cornucopia
$0.25
Artifact
1 Chromatic Lantern
$2.39
Artifact
1 Chromatic Orrery
$33.17
Legendary Artifact
1 Decanter of Endless Water
$2.15
Artifact
1 Elixir of Immortality
$0.49
Artifact
1 Fellwar Stone
$0.87
Artifact
1 Honor-Worn Shaku
$0.40
Artifact
1 Norn's Annex
$5.61
Artifact
1 Proteus Staff
$0.88
Artifact
1 Sentinel Totem
$0.11
Artifact
1 The Chain Veil
$5.00
Legendary Artifact
1 Thought Vessel
$2.37
Artifact
1 Thran Dynamo
$2.64
Artifact
Enchantment (5)
1 Barren Glory
$1.27
Enchantment
1 Ghostly Prison
$6.99
Enchantment
1 Oath of Teferi
$0.74
Legendary Enchantment
1 Propaganda
$3.05
Enchantment
1 Whirlwind of Thought
$0.68
Enchantment
Planeswalker (20)
1 Ajani, Caller of the Pride
$0.77
Legendary Planeswalker - Ajani
1 Chandra, Awakened Inferno
$9.39
Legendary Planeswalker - Chandra
1 Chandra, Legacy of Fire
$1.81
Legendary Planeswalker - Chandra
1 Chandra, Torch of Defiance
$2.82
Legendary Planeswalker - Chandra
1 Comet, Stellar Pup
$5.33
Legendary Planeswalker - Comet
1 Dack Fayden
$1.69
Legendary Planeswalker - Dack
1 Dovin Baan
$0.57
Legendary Planeswalker - Dovin
1 Elspeth, Storm Slayer
$36.85
Legendary Planeswalker - Elspeth
1 Gideon of the Trials
$1.86
Legendary Planeswalker - Gideon
1 Jace, Wielder of Mysteries
$7.88
Legendary Planeswalker - Jace
1 Jaya Ballard
$0.62
Legendary Planeswalker - Jaya
1 Karn Liberated
$4.44
Legendary Planeswalker - Karn
1 Mordenkainen
$0.94
Legendary Planeswalker - Mordenkainen
1 Tamiyo, the Moon Sage
$5.61
Legendary Planeswalker - Tamiyo
1 Teferi, Hero of Dominaria
$3.06
Legendary Planeswalker - Teferi
1 Teferi, Time Raveler
$6.75
Legendary Planeswalker - Teferi
1 Teferi, Who Slows the Sunset
$4.00
Legendary Planeswalker - Teferi
1 Teyo, Geometric Tactician
$7.75
Legendary Planeswalker - Teyo
1 Tezzeret, Cruel Machinist
$1.05
Legendary Planeswalker - Tezzeret
1 Tibalt, the Fiend-Blooded
$0.58
Legendary Planeswalker - Tibalt
Land (38)
1 Arid Mesa
$29.38
Land
1 Cascade Bluffs
$0.52
Land
1 Clifftop Retreat
$0.43
Land
1 Command Tower
$0.31
Land
1 Deserted Beach
$5.28
Land
1 Emergence Zone
$4.46
Land
1 Flooded Strand
$15.33
Land
1 Floodfarm Verge
$10.39
Land
1 Glacial Fortress
$0.57
Land
1 Hall of Heliod's Generosity
$6.54
Legendary Land
1 Hallowed Fountain
$7.74
Land - Plains Island
3 Island
$0.10
Basic Land - Island
1 Kor Haven
$15.20
Legendary Land
1 Maze of Ith
$7.49
Land
2 Mountain
$0.13
Basic Land - Mountain
1 Mystic Gate
$2.63
Land
1 Path of Ancestry
$0.20
Land
3 Plains
$0.17
Basic Land - Plains
1 Plateau
$215.62
Land - Mountain Plains
1 Raugrin Triome
$15.74
Land - Island Mountain Plains
1 Reflecting Pool
$10.74
Land
1 Reliquary Tower
$3.60
Land
1 Riverpyre Verge
$22.88
Land
1 Rugged Prairie
$0.25
Land
1 Sacred Foundry
$10.90
Land - Mountain Plains
1 Scalding Tarn
$30.31
Land
1 Steam Vents
$10.25
Land - Island Mountain
1 Stormcarved Coast
$4.35
Land
1 Sulfur Falls
$0.41
Land
1 Sunbillow Verge
$14.13
Land
1 Sundown Pass
$5.92
Land
1 Tundra
$213.49
Land - Plains Island
1 Volcanic Island
$281.23
Land - Island Mountain
Sideboard - 6 cards, 6 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Instant (3)
1 Aetherize
$0.52
Instant
1 Chaos Warp
$0.48
Instant
1 Gideon's Sacrifice
$0.15
Instant
Sorcery (1)
1 Promise of Loyalty
$0.32
Sorcery
Planeswalker (1)
1 Chandra Ablaze
$3.53
Legendary Planeswalker - Chandra
Land (1)
1 Interplanar Beacon
$0.16
Land
Scratchpad - 55 cards, 53 distinct
Cards in the scratchpad represent cards that you are considering for this deck, but are not actually in the built deck. They do not count towards the in built decks count shown in your inventory. If you are using the Auto Trade feature, they will be still be marked for trade although cards in your main deck and sideboard will not.
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Instant (15)
1 Angel's Grace
$8.75
Instant
1 Arcane Denial
$2.27
Instant
1 Chaos Warp
$0.48
Instant
1 Counterspell
$1.57
Instant
1 Dovin's Veto
$0.85
Instant
1 Enlightened Tutor
$30.71
Instant
2 Force of Will
$76.12
Instant
1 Mana Drain
$41.42
Instant
1 Mystical Tutor
$13.90
Instant
1 Negate
$0.18
Instant
1 Path to Exile
$1.45
Instant
1 Remand
$0.39
Instant
1 Swords to Plowshares
$1.36
Instant
1 Take the Bait
$5.16
Instant
Sorcery (9)
1 Apocalypse
$8.89
Sorcery
1 Call the Gatewatch
$0.40
Sorcery
1 Catastrophe
$3.94
Sorcery
1 Chain Reaction
$0.57
Sorcery
1 Fabricate
$7.01
Sorcery
1 Idyllic Tutor
$9.82
Sorcery
1 Solve the Equation
$3.58
Sorcery
1 Wheel of Fortune
$218.99
Sorcery
1 Windfall
$4.57
Sorcery
Artifact (6)
1 Cursed Totem
$1.05
Artifact
1 Gilded Lotus
$0.81
Artifact
1 Proteus Staff
$0.88
Artifact
1 Sol Ring
$1.62
Artifact
1 Torpor Orb
$9.79
Artifact
1 Vedalken Orrery
$20.26
Artifact
Enchantment (9)
1 Aether Flash
$0.87
Enchantment
1 Blind Obedience
$2.38
Enchantment
1 Detention Sphere
$0.29
Enchantment
1 Humility
$54.07
Enchantment
1 Leyline of Anticipation
$8.92
Enchantment
1 Moat
$899.99
Enchantment
1 Near-Death Experience
$0.50
Enchantment
1 Oblivion Ring
$0.20
Enchantment
1 Rhystic Study
$56.50
Enchantment
Planeswalker (14)
1 Dovin Baan
$0.57
Legendary Planeswalker - Dovin
1 Jace, Architect of Thought
$0.40
Legendary Planeswalker - Jace
1 Jace, the Mind Sculptor
$23.31
Legendary Planeswalker - Jace
1 Jace, Unraveler of Secrets
$1.97
Legendary Planeswalker - Jace
1 Karn, the Great Creator
$4.40
Legendary Planeswalker - Karn
1 Narset of the Ancient Way
$0.54
Legendary Planeswalker - Narset
1 Narset Transcendent
$7.31
Legendary Planeswalker - Narset
1 Ral Zarek
$0.94
Legendary Planeswalker - Ral
1 Ral, Izzet Viceroy
$0.51
Legendary Planeswalker - Ral
2 Saheeli Rai
$1.28
Legendary Planeswalker - Saheeli
1 Saheeli, Sublime Artificer
$0.23
Legendary Planeswalker - Saheeli
1 Tezzeret the Seeker
$28.60
Legendary Planeswalker - Tezzeret
1 The Royal Scions
$0.78
Legendary Planeswalker - Will Rowan
Land (2)
1 Prismatic Vista
$38.64
Land
1 The Tabernacle at Pendrell Vale
$2,999.99
Legendary Land

Notes
 
https://www.reddit.com/r/EDH/comments/16909xk/barren_glory_a_noninfinite_guide_to_winning_the/

https://moxfield.com/decks/YoqKcJ8bH0GAKr2K1098ig

For those who haven't seen it, [[Barren Glory]] is a card that wins you the game if on your upkeep you have no cards in hand and nothing on the battlefield except for Barren Glory. It's too much mana, it's too slow, and it leaves you so wide open for removal that it's near impossible to actually resolve the trigger. [[Heliod, the Radiant Dawn]], or more specifically his robust back side Heliod the Warped Eclipse, is going to solve that for us. Follow me here:

Turn 1: Plains, Sol Ring

Turn 2: Plains, Heliod the Radiant Dawn

Turn 3: Island, 3 mana and 2 life to flip to Heliod, the Warped Eclipse. You have 2 mana open and all your spells can be cast at instant speed and cost one less for each card your opponents have drawn this turn. It's go time.

Pass turn. Wait until end step just before your upkeep.
Your opponent has drawn one card this turn. Cast [[Day's Undoing]] for two mana. Everyone draws 7 new cards to hand.
Each of your spells now costs 22 less to cast, one for your opponents draw step and 21 from the new hands your three opponents just drew. You're tapped out. Problem? Not really. From your new hand you cast [[Arcane Signet]] for free at instant speed, or any of your other mana rocks you might have drawn. Maybe [[Chromatic Orrery]], maybe [[Astral Cornucopia]] for X=7, whatever you've got that gives you the mana to also cast the [[Prosperity]] you drew into for X=22.
Now with 22 new cards in hand and all your spells reduced in cost by 88 you cast all the mana rocks you drew into and literally any other X draw spell, we'll say [[Finale of Revelation]] paying two blue mana from your free mana rocks, for X=The rest of your library. Don't make me count it Jeff, you know what I mean. Ugh, okay fine, give me a second........ it's 75 Jeff. X=75.
With your whole deck in hand you need 9 mana to finish things off. Shouldn't be an issue with all your free mana rocks, but if you somehow got here without 9 mana cast [[Rebuild]] for one mana and recast your mana rocks untapped. Now cast [[Silence]]. Your opponents have 29 cards in hand each and the last thing we want is for them to actually use them.
The final combo. Cast [[Leveler]], [[Sentinel Totem]], and [[Patchwork Gnomes]] for free. Exile your non-existent library. Then form your stack, holding priority, in this order: Barren Glory, then [[Dimensional Breach]], then [[Fractured Identity]] targeting Leveler, then [[Balancing Act]]. Discard the rest of your hand to Patchwork Gnomes.
Balancing Act resolves. Be sure to keep Sentinel Totem and Leveler as you're sacrificing permanents. Your opponents discard their hands to match yours.
Fractured Identity gives each of your opponents a copy of Leveler. They exile their libraries.
Dimensional Breach exiles the battlefield. At each player's upkeep they can return one of the exiled permanents.
Barren Glory enters an empty battlefield and you have an empty hand.
Turn 4: Remember all of the above steps happened at your opponent's end step. Go to your upkeep. With no way for your opponents to respond to your upkeep trigger and all of the requirements of Barren Glory met you can safely put Barren Glory's trigger on the stack ahead of Dimensional Breach's to win, but you're going for style points now. Let Dimensional Breach return Sentinel Totem to the battlefield. Tap and exile it to exile all graveyards, the last cards that were still left in the game.

Now there is nothing to do but witness glory.

Edit: It's not Bottle Gnomes you discard to, it's Patchwork Gnomes.
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