Type: Deck Idea
Format (invalid) vinVintage
Approx. Value:
$6,765.48

0 Likes 0 Comments
Avg. CMC 2.34
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 36 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (12)
1 Baleful Strix
$1.15 Artifact Creature - Bird
4 Dark Confidant
$5.31 Creature - Human Wizard
4 Disciple of Deceit
$0.18 Creature - Human Rogue
1 Prophetic Flamespeaker
$0.42 Creature - Human Shaman
1 Tasigur, the Golden Fang
$0.29 Legendary Creature - Human Shaman
1 Yixlid Jailer
$0.30 Creature - Zombie Wizard
Instant (18)
1 Ancestral Recall
N/A Instant
1 Brainstorm
$1.19 Instant
2 Dig Through Time
$0.65 Instant
4 Force of Will
$56.25 Instant
1 Hurkyl's Recall
$1.14 Instant
2 Lightning Bolt
$1.21 Instant
2 Mana Drain
$31.55 Instant
3 Mental Misstep
$9.04 Instant
1 Misdirection
$2.93 Instant
1 Sudden Shock
$0.18 Instant
Sorcery (4)
1 Demonic Tutor
$38.50 Sorcery
1 Time Walk
N/A Sorcery
1 Tinker
$2.32 Sorcery
1 Treasure Cruise
$0.22 Sorcery
Artifact (8)
1 Black Lotus
N/A Artifact
1 Mox Jet
N/A Artifact
1 Mox Ruby
N/A Artifact
1 Mox Sapphire
N/A Artifact
1 Sensei's Divining Top
$26.85 Artifact
1 Sol Ring
$1.43 Artifact
1 Time Vault
$1,300.00 Artifact
1 Voltaic Key
$1.74 Artifact
Planeswalker (2)
2 Dack Fayden
$9.52 Legendary Planeswalker - Dack
Land (16)
1 Cavern of Souls
$37.62 Land
1 Island
$0.12 Basic Land - Island
4 Polluted Delta
$13.57 Land
3 Scalding Tarn
$21.77 Land
1 Tolarian Academy
$217.09 Legendary Land
3 Underground Sea
$819.05 Land - Island Swamp
3 Volcanic Island
$709.78 Land - Island Mountain
Sideboard - 15 cards, 10 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (1)
1 Yixlid Jailer
$0.30 Creature - Zombie Wizard
Instant (6)
2 Mindbreak Trap
$21.78 Instant - Trap
1 Rack and Ruin
$0.11 Instant
1 Red Elemental Blast
$7.14 Instant
2 Steel Sabotage
$0.18 Instant
Sorcery (2)
1 Pyroclasm
$0.31 Sorcery
1 Vandalblast
$2.95 Sorcery
Enchantment (5)
1 Energy Flux
$0.42 Enchantment
4 Leyline of the Void
$1.23 Enchantment
Land (1)
1 Maze of Ith
$5.90 Land

Notes
 
Needs a Goblin Welder in the main to help up the one drop count for Disciple, also good vs MUD

Also needs Illness in the Ranks in the board to handle Monastery Mentor and Pyromancer decks, Mentor is presents too much power for this deck to effectively handle without strong disruption.
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