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Main Deck - 50 cards, 24 distinct
Columns
Name  Race Type Cost Edition
Unit (29)
3 Carnosaur Rider Neutral Unit 5 March of the Damned
1 Chakax Neutral Unit 4 The Iron Rock
3 Chameleon Stalker Neutral Unit 1 Hidden Kingdoms
1 Deadly Salamander Neutral Unit 4 The Eclipse of Hope
2 Mage-Priest of Itza Neutral Unit 3 Vessel of the Winds
3 Saurus Oldblood Neutral Unit 4 Hidden Kingdoms
1 Saurus Warriors Neutral Unit 4 March of the Damned
3 Skink Skirmishers Neutral Unit 2 March of the Damned
3 Skinks of Sotek Neutral Unit 2 March of the Damned
3 Spawn of Itzl Neutral Unit 3 March of the Damned
3 Spawn of Sotek Neutral Unit 3 Hidden Kingdoms
3 Terradon Rider Neutral Unit 4 Legends
Legend (1)
1 Scar-Leader Kroq-Gar Neutral Legend 4 Hidden Kingdoms
Tactic (9)
3 Born Predators Neutral Tactic 2 March of the Damned
2 Cube of Darkness Neutral Tactic 2 Karaz a Karak
1 Muster for War Neutral Tactic 0 Days of Blood
2 Ruination of Cities Neutral Tactic 6 Hidden Kingdoms
1 Shield of the Gods Neutral Tactic 2 Portent of Doom
Quest (1)
1 Guardians of the Gods Neutral Quest 1 Shield of the Gods
Support (10)
3 Blood Shrine of Sotek Neutral Support 2 March of the Damned
1 Cloak of Feathers Neutral Support 1 March of the Damned
2 Great Temple of Tlazcotl Neutral Support 3 Hidden Kingdoms
2 Sun Temple of Chotec Neutral Support 1 Hidden Kingdoms
2 Ziggurat of Quetli Neutral Support 2 Hidden Kingdoms
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Lizards (Easy) - A pure and hard-hitting crew of jungle warriors that is very good at keeping down the units on the other side of the table. In fact, the biggest design challenge here was to tone their strength down a bit, and restricting the extremely effective Scar-Leader Kroq-Gar to a single copy was one of the necessary measures.
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