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Main Deck - 50 cards, 26 distinct
Columns
Name  Race Type Cost Edition
Unit (29)
3 Bloodcrusher Chaos Unit 5 + Cataclysm
2 Bloodletter Chaos Unit 4 + Legends
2 Bloodsworn Chaos Unit 4 + Path of the Zealot
1 Bloodthirster Chaos Unit 8 + Core Set
3 Doombull Chaos Unit 3 + Chaos Moon
3 Lord of Khorne Chaos Unit 3 + Cataclysm
3 Savage Marauders Chaos Unit 3 + Core Set
3 Servants of Khorne Chaos Unit 1 + Core Set
1 Skulltaker Chaos Unit 4 + Faith and Steel
1 Sworn of Khorne Chaos Unit 2 + Fragments of Power
1 Valkia the Bloody Chaos Unit 4 + Core Set
3 Vicious Marauder Chaos Unit 3 + The Fourth Waystone
3 Warhounds Chaos Unit 2 + Legends
Tactic (4)
1 Berserk Fury Chaos Tactic 2 + Warpstone Chronicles
2 Blood for the Blood God Chaos Tactic 2 + Core Set
1 Reckless Attack Chaos Tactic 1 + Days of Blood
Quest (4)
1 Dominion of Chaos Chaos Quest 0 + The Ruinous Hordes
2 Raiding Camps Chaos Quest 0 + The Inevitable City
1 Wolves of the North Chaos Quest 0 + Path of the Zealot
Support (13)
2 Branded by Khorne Chaos Support 0 + The Eclipse of Hope
1 Daemonsword Chaos Support 2 + Warpstone Chronicles
1 Iron Throneroom Chaos Support 3 + The Inevitable City
1 Mark of Chaos Chaos Support 1 + Omens of Ruin
3 Northern Wastes Chaos Support 1 + The Ruinous Hordes
2 Rift of Battle Chaos Support 1 + The Accursed Dead
3 Rift of Chaos Chaos Support 3 + Cataclysm
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Khorne (Easy) - The followers of the Blood God hit hard and hit early. A lot of the units are bred for battle, so try not to neglect your Quest and Kingdom zones. A couple of quests that play to your strengths will broaden your options, and the decision when to play the Rifts of Battle is not always an easy one.
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