Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$10.46
Buy

0 Likes 0 Comments
Avg. CMC 3.0
Card Color Breakdown
Card Type Breakdown

Lorwyn Eclipsed
releases on January 23, 2026!

Preorder now on CardKingdom Preorder now on TcgPlayer

Lorwyn Eclipsed
releases on January 23, 2026!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 19 distinct
Sort by:
:
Name  Ed. Price Type Cost P T Modified
Rarity Color
Creature (16)
3 Centaur Healer
$0.10
Creature - Centaur Cleric
3 3 11-Mar-2014 15:59
4 Horizon Chimera
$0.07
Creature - Chimera
3 2 11-Mar-2014 15:59
2 Hussar Patrol
$0.07
Creature - Human Knight
2 4 11-Mar-2014 15:59
3 Judge's Familiar
$0.20
Creature - Bird
1 1 11-Mar-2014 15:59
4 Lyev Skyknight
$0.05
Creature - Human Knight
3 1 11-Mar-2014 15:59
Instant (17)
2 Advent of the Wurm
$0.17
Instant
11-Mar-2014 15:59
3 Aetherize
$0.43
Instant
11-Mar-2014 15:59
3 Azorius Charm
$0.19
Instant
11-Mar-2014 15:59
3 Essence Scatter
$0.08
Instant
11-Mar-2014 15:59
2 Opportunity
$0.03
Instant
11-Mar-2014 15:59
4 Selesnya Charm
$0.17
Instant
11-Mar-2014 15:59
Artifact (3)
3 Civic Saber
$0.11
Artifact - Equipment
11-Mar-2014 15:59
Land (24)
4 Azorius Guildgate
$0.14
Land - Gate
11-Mar-2014 15:59
4 Forest
$0.08
Basic Land - Forest
11-Mar-2014 15:59
4 Island
$0.06
Basic Land - Island
11-Mar-2014 15:59
5 Plains
$0.05
Basic Land - Plains
11-Mar-2014 15:59
3 Selesnya Guildgate
$0.14
Land - Gate
11-Mar-2014 15:59
2 Shimmering Grotto
$0.07
Land
11-Mar-2014 15:59
2 Simic Guildgate
$0.14
Land - Gate
11-Mar-2014 15:59
Sideboard - 15 cards, 6 distinct
Sort by:
:
Name  Ed. Price Type Cost P T Modified
Rarity Color
Instant (12)
1 Aetherize
$0.43
Instant
11-Mar-2014 15:59
3 Dispel
$0.30
Instant
11-Mar-2014 15:59
3 Dissolve
$0.11
Instant
11-Mar-2014 15:59
3 Negate
$0.26
Instant
11-Mar-2014 15:59
2 Opportunity
$0.03
Instant
11-Mar-2014 15:59
Enchantment (3)
3 Pacifism
$0.24
Enchantment - Aura
11-Mar-2014 15:59

Notes
 
KEY CARDS & INTERACTIONS:
Civic Saber: Every single one of our creatures save for the tokens are 2-colored, so this turns effectively into Bonesplitter. For those of you who don't have experience with the card, let's put it simple: as long as you have creatures to equip, it is a "2/0 with Haste for 1".
Judge's Familiar: Dropping this T1 puts us a step ahead. It's a Cursecatcher with flying that can start swinging for 3 through the air as soon as T2 if we drop and equip Saber there.
Lyev Skyknight: Another tempo swing, this evasive beater drops, delays the opponent and starts swinging for 3 (5 with Saber) through the air.
Advent of the Wurm: Our bombiest card. It would be optimal to run 3, but for budget reasons they're only 2.
Selesnya Charm: It's removal. It's a flash-2drop. It's a combat trick that can kill a dude. It's endgame reach. What more can we ask?
Centaur Healer, Azorius Charm, Horizon Chimera: Our sources of lifegain. Both Centaur and Chimera are solid creatures on their own and both can carry saber to fasten the opponent's clock. Charm is a beast tempo play, lifegain, and cycles, all in 1.
Hussar Patrol: Has low power, but with high toughness and vigilance he can play an offensive and defensive role at the same time. If equipped with Saber, he becomes a must answer threat.
Opportunity: Same as UWR control. It's our Revelation substitute.
Aetherize: Backbreaking tempo play. "Wraths" their side and lets us swing for those final points.
Azorius Charm / Aetherize + Essence Scatter: Huge tempo swing. We negate them a draw / return all of their board and counter their more problematic creature
Horizon Chimera + Opportunity: Sphinx's Rev on a 3/2 flying trample beatstick. If we cast opportunity with Chimera Out, it's a Revelation where X=4, but for W less.

Non-budget options: Third Advent of the Wurm, and some number of Boon Satyr. Loxodon Smiter, real Sphinx's Revelation and shocklands.
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