Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$285.25
Buy

0 Likes 0 Comments
Avg. CMC 2.4
Card Color Breakdown
Card Type Breakdown

Aetherdrift
releases on February 14, 2025!

Buy on CardKingdom Buy on TcgPlayer

Aetherdrift
releases on February 14, 2025!

Buy on CardKingdom Buy on TcgPlayer
Main Deck - 60 cards, 26 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (9)
2 Blood Baron of Vizkopa
$0.39 Creature - Vampire
3 Butcher of the Horde
$0.16 Creature - Demon
4 Dryad Militant
$0.27 Creature - Dryad Soldier
Instant (15)
2 Disfigure
$0.03 Instant
1 Echoing Decay
$0.23 Instant
4 Lightning Bolt
$1.12 Instant
4 Lightning Helix
$0.22 Instant
3 Path to Exile
$0.87 Instant
1 Slaughter Pact
$1.60 Instant
Sorcery (8)
2 Anger of the Gods
$0.49 Sorcery
2 Inquisition of Kozilek
$0.50 Sorcery
4 Thoughtseize
$7.86 Sorcery
Artifact (1)
1 Batterskull
$3.79 Artifact - Equipment
Planeswalker (3)
2 Chandra, Pyromaster
$0.58 Legendary Planeswalker - Chandra
1 Gideon Jura
$0.36 Legendary Planeswalker - Gideon
Land (24)
3 Arid Mesa
$19.29 Land
4 Blackcleave Cliffs
$2.81 Land
2 Blood Crypt
$15.87 Land - Swamp Mountain
4 Bloodstained Mire
$11.25 Land
1 Godless Shrine
$10.76 Land - Plains Swamp
3 Lavaclaw Reaches
$0.49 Land
3 Marsh Flats
$19.44 Land
1 Mountain
$0.11 Basic Land - Mountain
1 Plains
$0.07 Basic Land - Plains
1 Sacred Foundry
$16.35 Land - Mountain Plains
1 Swamp
$1.39 Basic Land - Swamp
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
http://www.channelfireball.com/articles/so-do-you-wanna-play-jund/

TEMPLATE:

6-8 Discard Spells
4 Four-cost creatures/planeswalkers that provide inevitability (They can cost five or six if you have acceleration but ideally they cost four.)
5-8 Efficient/disruptive 2-drop creatures
8-12 Removal Spells
24-25 Lands including 2-5 Manlands

Some Planeswalkers
Some Lifegain
Some Graveyard Hate
Some Sweepers
Some sort of Mana Denial/Land Destruction

http://www.starcitygames.com/article/22709_Flow-Of-Ideas---Aggro-Control-In-Every-Format-Ever.html

TEMPLATE:

23-25 Lands

Creatures:

0-8 Accelerators that cost 1 or less (At least 4 if available in your colors.)
8-16 Efficient/disruptive 2-drop creatures
4-8 Efficient/disruptive 3-drop creatures
2-4 Four-cost creatures/planeswalkers that provide inevitability (They can cost five or six if you have acceleration but ideally they cost four.)

Spells to fill the gaps:

6-8 Disruption spells
2-6 Cards that interact with the board in some way (Bounce or removal)
2-5 Cards that create card advantage/selection
0-4 Cards that have synergy within the deck (Vengevine Stoneforge targets and so on.)

Sideboard:

2-4 More disruption spells for control/combo matchups
4-6 Cards for beatdown either removal or creatures good at blocking and/or lifegain for red decks
0-4 Larger creatures or spells aimed at fighting/going over the top of midrange decks
4-8 Metagame specific cards (Artifact and enchantment removal graveyard hate combo disablers and so on.)
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