Type: Deck Idea
Format (legal 👍)
legLegacy
Approx. Value:
$66.64
Buy

0 Likes 0 Comments
Avg. CMC 2.8
Card Color Breakdown
Card Type Breakdown

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 24 distinct
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:
Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (33)
1 Archaeomancer
$0.19 Creature - Human Wizard 1 03-Dec-2017 15:11
1 Briarberry Cohort
$0.20 Creature - Faerie Soldier 1 03-Dec-2017 04:12
1 Dream Thief
$0.17 Creature - Faerie Rogue 2 03-Dec-2017 21:34
4 Faerie Impostor
$0.14 Creature - Faerie Rogue 2 04-Dec-2017 14:36
4 Faerie Miscreant
$0.11 Creature - Faerie Rogue 1 03-Dec-2017 03:56
2 Latchkey Faerie
$0.08 Creature - Faerie Rogue 3 04-Dec-2017 03:34
2 Mulldrifter
$0.38 Creature - Elemental 2 03-Dec-2017 15:04
1 Oona's Gatewarden
$0.20 Creature - Faerie Soldier 2 03-Dec-2017 15:54
2 Pestermite
$0.38 Creature - Faerie Rogue 2 03-Dec-2017 14:10
4 Spellstutter Sprite
$3.38 Creature - Faerie Wizard 1 03-Dec-2017 03:56
1 Sphinx's Disciple
$0.08 Creature - Human Wizard 2 04-Dec-2017 00:34
1 Stitched Drake
$0.04 Creature - Zombie Drake 3 06-Dec-2017 01:56
1 Stonybrook Banneret
$0.51 Creature - Merfolk Wizard 1 04-Dec-2017 00:34
1 Storm Sculptor
$0.06 Creature - Merfolk Wizard 3 04-Dec-2017 01:15
3 Surveilling Sprite
$0.10 Creature - Faerie Rogue 1 03-Dec-2017 14:10
4 Warden of Evos Isle
$0.12 Creature - Bird Wizard 2 03-Dec-2017 03:56
Instant (7)
4 Counterspell
$1.35 Instant 03-Dec-2017 03:56
2 Displace
$0.49 Instant 03-Dec-2017 03:56
1 Snap
$1.89 Instant 03-Dec-2017 16:09
Sorcery (1)
1 Distant Melody
$0.58 Sorcery 06-Dec-2017 01:56
Land (19)
2 Dimir Aqueduct
$0.26 Land 03-Dec-2017 20:42
11 Island
$0.07 Basic Land - Island 06-Dec-2017 15:13
2 Lonely Sandbar
$0.29 Land 06-Dec-2017 15:13
4 Saprazzan Skerry
$2.10 Land 03-Dec-2017 03:56
Sideboard - 15 cards, 9 distinct
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:
Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (2)
1 Sea Sprite
$0.30 Creature - Faerie 1 03-Dec-2017 15:51
1 Weatherseed Faeries
$0.23 Creature - Faerie 2 06-Dec-2017 17:16
Instant (5)
1 Faerie Trickery
$1.11 Tribal Instant - Faerie 03-Dec-2017 04:07
4 Hydroblast
$2.19 Instant 06-Dec-2017 17:14
Sorcery (4)
1 Drag Under
$0.05 Sorcery 03-Dec-2017 06:04
3 Unearth
$0.43 Sorcery 06-Dec-2017 17:17
Enchantment (4)
2 Alexi's Cloak
$0.37 Enchantment - Aura 05-Dec-2017 15:59
1 Ophidian Eye
$16.46 Enchantment - Aura 03-Dec-2017 04:23
1 Shielding Plax
$0.15 Enchantment - Aura 06-Dec-2017 17:05

Notes
 
An attempt at a mid-range creature-centric Faerie deck that uses Counterspell, Spellstutter Sprite, and weak flyers to keep the opponent's early game contained, then quickly ramps up the quantity and quality of flyers (thanks to Warden of Evos Isle and Stonybrook Banneret).

I call this deck creature-centric because it generates card draw and counters from repeatable enter-the-battlefield effects and bounce/flicker. Spellstutter Sprite is therefore an especially critical card.





Faerie Imposter has to be Shrieking Drake to be Pauper legal but I don't yet have that card.

Following are printed as I didn't have enough to go around all decks

1 Snap
2 Faerie Miscreant
3 Spellstutter Sprite

Is lack of turn 1 plays a big weakness of this deck? Or should I just resign myself to it and think of it as meaning I can have more special lands that come in tapped on turn one? Maybe it doesn't matter if I can make it really good in every other way if the opponent gets a 1-2 turn jump?

Maybe I just need to wait a couple years until a good Fairie comes out in the 1 or 2 slot. Following if downgraded would be great additions:

** Faerie Imposter **
** Quickling **
* Glen Elendra Pranksters *

Couldseeder
Faerie Harbinger


Ninja or Mistblade seem interesting here as spellstutter bouncing back is an advantage.

Storm Sculptor (or Keymaster Rogue) is seriously tempting but it's neither flying, nor a faerie.
Repulse also seriously tempted as a bounce cantrip.
Silent Departure?

Stormbound Geist is always good but I cut it to stay more focused on Faerie creatures.

Shrieking Drake seems very interesting as I don't have much in the one slot. However, I don't want to play it on turn one as I need the bounce later. Still - though I'd much rather have Fairie Imposter downshifted to common, this seems worth trying.

I like Mist Raven a lot as it's a flyer with bounce but I cut it to make way for Faeries.

Distant Melody should be tested. In 20 Faeries deck, could end up drawing 4 or 5 cards!


Helpful searches:

http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&subtype=|[faerie]|[%22Rogue%22]&rarity=+[C]

http://gatherer.wizards.com/Pages/Search/Default.aspx?page=0&action=advanced&text=+[%22%20to%20its%20owner%27s%20hand%22]&rarity=+[C]&color=+[U]

http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&subtype=+[%22Faerie%22]&rarity=+[C]&color=+[U]

And there's also a large number of wizards at common, many of which are quite interesting. Some fly.

http://gatherer.wizards.com/Pages/Search/Default.aspx?page=1&action=advanced&subtype=+[%22Wizard%22]&color=+[U]&rarity=+[C]


It's tempting to splash black. For example, Dimir Infiltrator can fetch spellstutter strite, or be an unblockable creature, depending on what is more needed.

Discount cards at common:

http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&rarity=+[C]&text=+[spells]+[you]+[cast]+[cost]+[less]
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