Type: Deck Idea
Format (legal 👍)
comCommander
Commander Bracket
[1️⃣]
Info
Approx. Value:
$204.49
Buy

0 Likes 0 Comments
Avg. CMC 2.76
Card Color Breakdown
Card Type Breakdown

Reality Fracture
releases on October 02, 2026!

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Main Deck - 79 cards, 62 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Commander
1 Horobi, Death's Wail
$0.43
Legendary Creature - Spirit
Creature (13)
1 Burnished Hart
$0.22
Artifact Creature - Elk
1 Crypt Ghast
$15.91
Creature - Spirit
1 Dread Presence
$3.48
Creature - Nightmare
1 Gisa, Glorious Resurrector
$2.55
Legendary Creature - Human Wizard
1 Gray Merchant of Asphodel
$1.07
Creature - Zombie
1 Harvester of Souls
$0.96
Creature - Demon
1 Morbid Opportunist
$0.36
Creature - Human Rogue
1 Scuttlemutt
$0.30
Artifact Creature - Scarecrow
1 Shadow Alley Denizen
$0.23
Creature - Vampire Rogue
1 Sunset Saboteur
$0.30
Creature - Human Rogue
1 Syr Konrad, the Grim
$1.03
Legendary Creature - Human Knight
1 Tetzimoc, Primal Death
$0.74
Legendary Creature - Elder Dinosaur
1 Yahenni, Undying Partisan
$0.44
Legendary Creature - Aetherborn Vampire
Instant (5)
1 Aphotic Wisps
$0.28
Instant
1 Bladebrand
$0.20
Instant
1 Deadly Dispute
$0.51
Instant
1 Defile
$2.01
Instant
1 Dissection Practice
$0.28
Instant
Sorcery (8)
1 Beseech the Queen
$6.35
Sorcery
1 Black Sun's Zenith
$0.36
Sorcery
1 Diabolic Intent
$17.62
Sorcery
1 Drain Life
$0.36
Sorcery
1 Exsanguinate
$0.38
Sorcery
1 Feed the Swarm
$0.21
Sorcery
1 Night's Whisper
$0.35
Sorcery
1 Victimize
$0.52
Sorcery
Artifact (20)
1 Arcane Signet
$0.68
Artifact
1 Belbe's Armor
$0.31
Artifact
1 Bloodthirsty Blade
$0.40
Artifact - Equipment
1 Bounty Board
$0.97
Artifact
1 Caged Sun
$5.06
Artifact
1 Campfire
$1.39
Artifact
1 Clock of Omens
$3.81
Artifact
1 Glaring Spotlight
$2.77
Artifact
1 Hylda's Crown of Winter
$0.39
Legendary Artifact
1 Icy Manipulator
$0.20
Artifact
1 Lightning Greaves
$3.87
Artifact - Equipment
1 Liquimetal Coating
$0.35
Artifact
1 Liquimetal Torque
$3.03
Artifact
1 Mind Stone
$0.34
Artifact
1 Puppet Strings
$0.37
Artifact
1 Skullclamp
$4.83
Artifact - Equipment
1 Sol Ring
$1.39
Artifact
1 Thought Vessel
$2.33
Artifact
1 Tower of Coireall
$0.87
Artifact
1 Viridian Longbow
$0.68
Artifact - Equipment
Enchantment (4)
1 Animate Dead
$8.40
Enchantment - Aura
1 Grave Betrayal
$4.05
Enchantment
1 Nowhere to Run
$0.55
Enchantment
1 Phyrexian Arena
$3.07
Enchantment
Land (28)
1 Arcane Lighthouse
$1.78
Land
1 Bojuka Bog
$1.31
Land
1 Buried Ruin
$0.57
Land
1 Castle Locthwain
$3.98
Land
1 Detection Tower
$3.16
Land
1 Maze of Ith
$9.73
Land
1 Myriad Landscape
$0.24
Land
18 Swamp
$0.13
Basic Land - Swamp
1 Tower of the Magistrate
$1.31
Land
1 War Room
$5.89
Land
1 Witch's Cottage
$0.89
Land - Swamp
Sideboard - 21 cards, 21 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Creature (4)
1 Endbringer
$0.34
Creature - Eldrazi
1 Massacre Wurm
$2.38
Creature - Phyrexian Wurm
1 Nefashu
$0.41
Creature - Zombie Mutant
1 Sorceress Queen
$1.29
Creature - Human Wizard Sorcerer
Instant (3)
1 Soul Shatter
$3.45
Instant
1 Thrilling Encore
$1.41
Instant
1 Touch of Darkness
$10.24
Instant
Sorcery (4)
1 Bubbling Muck
$3.39
Sorcery
1 Mutilate
$0.82
Sorcery
1 Reanimate
$6.26
Sorcery
1 Rise of the Dark Realms
$3.17
Sorcery
Artifact (5)
1 Cauldron of Souls
$8.84
Artifact
1 Distorting Lens
$0.78
Artifact
1 Scale of Chiss-Goria
$0.35
Artifact
1 The Darkness Crystal
$4.17
Legendary Artifact
1 Tooth of Chiss-Goria
$0.17
Artifact
Enchantment (2)
1 Black Market
$5.49
Enchantment
1 Phyrexian Reclamation
$2.94
Enchantment
Land (3)
1 Bonders' Enclave
$0.33
Land
1 Command Beacon
$8.24
Land
1 Desert
$1.26
Land - Desert

Notes
 
Horobi, Death's Wail turns every targeted action—equipments, tap abilities, and combat tricks—into instant creature removal, transforming the table into a system where interaction itself becomes dangerous. This mono-black control deck leverages artifact tap engines and Liquimetal interactions to repeatedly convert normal gameplay into forced destruction, then capitalizes on the resulting graveyards through Syr Konrad, Gray Merchant of Asphodel, Grave Betrayal, and mass recursion effects. Rather than winning through combat, it wins by collapsing board states into resource conversion loops, draining life totals and stealing momentum until opponents can no longer safely target or maintain creatures at all.
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