Type: Deck Idea
Format (invalid) pioPioneer
Approx. Value:
$148.64

0 Likes 0 Comments
Avg. CMC 2.33
Card Color Breakdown
Card Type Breakdown

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Main Deck - 75 cards, 29 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (20)
4 Arclight Phoenix
$2.39 Creature - Phoenix
1 Brazen Borrower // Petty Theft
$6.03 Creature - Faerie Rogue // Instant - Adventure //
4 Flameblade Adept
$0.16 Creature - Jackal Warrior
4 Hollow One
$0.59 Artifact Creature - Golem
1 Magmatic Channeler
$0.18 Creature - Human Wizard
3 Ox of Agonas
$0.50 Creature - Ox
3 Rielle, the Everwise
$1.06 Legendary Creature - Human Wizard
Instant (15)
1 Channeled Force
$0.04 Instant
4 Opt
$0.08 Instant
4 Risk Factor
$0.68 Instant
1 Shock
$0.03 Instant
1 Spikefield Hazard // Spikefield Cave
$0.61 Instant // Land
4 Thrill of Possibility
$0.06 Instant
Sorcery (12)
4 Cathartic Reunion
$0.08 Sorcery
4 Chart a Course
$0.20 Sorcery
1 Go for Blood
$0.02 Sorcery
1 Maximize Altitude
$0.04 Sorcery
1 Maximize Velocity
$0.03 Sorcery
1 Tormenting Voice
$0.04 Sorcery
Enchantment (1)
1 Footfall Crater
$0.13 Enchantment - Aura
Planeswalker (2)
2 The Royal Scions
$0.57 Legendary Planeswalker - Will Rowan
Land (25)
1 Bonders' Enclave
$1.42 Land
1 Forgotten Cave
$0.10 Land
6 Island
$0.09 Basic Land - Island
1 Lonely Sandbar
$0.19 Land
4 Mountain
$0.11 Basic Land - Mountain
4 Riverglide Pathway // Lavaglide Pathway
$12.65 Land // Land
4 Steam Vents
$13.95 Land - Island Mountain
4 Sulfur Falls
$0.89 Land
Sideboard - 16 cards, 16 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (5)
1 Aegar, the Freezing Flame
$0.05 Legendary Creature - Giant Wizard
1 Bonecrusher Giant // Stomp
$0.22 Creature - Giant // Instant - Adventure //
1 Quakebringer
$3.32 Creature - Giant Berserker
1 Shatterskull Charger
$0.08 Creature - Giant Warrior
1 Yidaro, Wandering Monster
$0.18 Legendary Creature - Dinosaur Turtle
Instant (4)
1 Censor
$0.17 Instant
1 Hieroglyphic Illumination
$0.08 Instant
1 Neutralize
$0.06 Instant
1 Raking Claws
$0.06 Instant
Sorcery (2)
1 Collected Conjuring
$0.13 Sorcery
1 Glimpse the Cosmos
$0.04 Sorcery
Artifact (1)
1 Abandoned Sarcophagus
$0.11 Artifact
Enchantment (2)
1 Ominous Seas
$0.78 Enchantment
1 Reconnaissance Mission
$0.49 Enchantment
Land (2)
1 Castle Embereth
$0.24 Land
1 Surtland Frostpyre
$0.05 Land

Notes
 
I know this isn't a refined list, but I wanted to flesh out the directions I think we can go and come back to it later because it's going to need a good amount of work to balance as the deck is a synergistic engine that has to be calibrated right. In the maindeck is all the strong considerations that build upon the package that are currently available. A lot of these feel right or are close, and it's numbers that need to be considered. The cycling lands are super good, as is bonders enclave. Ox of Agonas as a 3-4 of is 100% correct, and I'm pretty sure Channeled force is the enabler/removal spell the deck wants. Risk factor also feels correct, as any direction they go is good for us. We need a plethora of cheap spells to enable the pheonix's, spikeshot hazard can be played as a land. That maximizes offer us a double spell, as do the adventure cards if we cast both halves in one turn. The royal scions seems like a slam dunk too.

In the sideboard are cards for three other versions based around packages. The giant package offers a solid plan B, and glimpse/quakebringer are graveyard matters cards. Glimpse could easily help us triple spell, and bonecrusher giant counts as 2 spells. There is also a cycling heavy package, basically historic cycling, getting free hollow ones. That deck will be cool, but will not play arclight, so is a different shell. The last version is one based around collected conjuring and sorcery speed enablers. If collected conjuring hits two sorceries, this guarantee's three spells for arclight while looking to put them in the yard, probably our best floor for the deck.
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