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Sideboard - 10 cards, 10 distinct
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| Name |
Ed. | Price | Type | Cost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Creature (4) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Bane of Progress | $0.65 |
Creature - Elemental
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| 1 | Clever Impersonator | $2.56 |
Creature - Shapeshifter
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| 1 | Genesis | $0.87 |
Creature - Incarnation
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| 1 | Surrak Dragonclaw | $2.68 |
Legendary Creature - Human Warrior
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| Sorcery (3) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Kodama's Reach | $1.24 |
Sorcery - Arcane
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| 1 | Recollect | $0.11 |
Sorcery
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| 1 | See the Unwritten | $0.54 |
Sorcery
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| Enchantment (1) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Temur Ascendancy | $1.34 |
Enchantment
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| Land (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Frontier Bivouac | $0.19 |
Land
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| 1 | Wooded Foothills | $15.29 |
Land
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Notes
The original theme of the deck was "Wanderer Through Time" with a bunch of extra turn effects, one of which being my favorite Stitch in Time. While the time theme was pushed a little more than most lists I have seen, it became a little stereotypical and unsurprising. I started to view extra turn cards as negative so one day I decided to strip the whole theme. Also, the addition of Tooth and Nail and Crystal Shard to infinite Time Warp with Eternal Witness pushed the deck too far in a direction I didn't feel comfortable with, so I stripped the time walk effects and T&N to make room for cards I wanted to play but couldn't find room for.
proxies
terramorphic expanse - scalding tarn
evolving wilds -misty rainforest
might change
??? - Prime Speaker Zegana
Changes
Thoughtflare - Temur Ascendancy
Surrak - Thunderfoot baloth. Giving trample to everything is similar, but +2/+2 as well is a big deal. Downside, need to control Wanderer, but is not a difficult task.
Hellkite Charger - Tyrant's familiar. Similar bodies and abilities. Familiar just gets better with Wanderer, and killing a creature on attack is worth the trade off.
Manalith - Commander's Sphere. Same ability but can sac to draw a card. only upside to the swap.
While it's kind of awkward for the two Alara panoramas to be in the list, I already have the two enemy fetchlands in the list and can't really justify adding the tri-land because it comes in tapped and this deck runs as few lands that enter tapped as it can. Maybe I will add a wooded foothills and some other fetch but for now, the panoramas will stay.
proxies
terramorphic expanse - scalding tarn
evolving wilds -misty rainforest
might change
??? - Prime Speaker Zegana
Changes
Thoughtflare - Temur Ascendancy
Surrak - Thunderfoot baloth. Giving trample to everything is similar, but +2/+2 as well is a big deal. Downside, need to control Wanderer, but is not a difficult task.
Hellkite Charger - Tyrant's familiar. Similar bodies and abilities. Familiar just gets better with Wanderer, and killing a creature on attack is worth the trade off.
Manalith - Commander's Sphere. Same ability but can sac to draw a card. only upside to the swap.
While it's kind of awkward for the two Alara panoramas to be in the list, I already have the two enemy fetchlands in the list and can't really justify adding the tri-land because it comes in tapped and this deck runs as few lands that enter tapped as it can. Maybe I will add a wooded foothills and some other fetch but for now, the panoramas will stay.
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Text with Printing (Arena, Moxfield etc)