Type: Built Deck
Format (legal 👍)
comCommander
Commander Bracket
[1️⃣]
Info
Approx. Value:
$149.08
Buy

0 Likes 2 Comments
Avg. CMC 2.61
Card Color Breakdown
Card Type Breakdown

Teenage Mutant Ninja Turtles
released on March 06, 2026!

Order now on CardKingdom Order now on TcgPlayer

Teenage Mutant Ninja Turtles
released on March 06, 2026!

Order now on CardKingdom Order now on TcgPlayer
Main Deck - 100 cards, 89 distinct
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:
Name  Ed. Price Type Cost
Rarity Color
Commander
1 Galea, Kindler of Hope
$0.76
Legendary Creature - Elf Knight
Battle (1)
1 Invasion of Theros // Ephara, Ever-Sheltering
$0.77
Battle - Siege // Legendary Enchantment Creature - God
Creature (20)
1 Acidic Slime
$0.19
Creature - Ooze
1 Augur of Autumn
#ToL
#ramp
$0.42
Creature - Human Druid
1 Catti-brie of Mithral Hall
#Voltron
$0.24
Legendary Creature - Human Archer
1 Courser of Kruphix
$2.51
Enchantment Creature - Centaur
1 Errant and Giada
$0.38
Legendary Creature - Human Angel
1 Fey Steed
$0.23
Creature - Elk
1 Halvar, God of Battle // Sword of the Realms
$28.63
Legendary Creature - God // Legendary Artifact - Equipment
//
1 Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
$5.28
Legendary Enchantment Creature - God // Legendary Enchantment Creature - Phyrexian God
1 Herald of the Pantheon
$3.13
Creature - Centaur Shaman
1 Ivy, Gleeful Spellthief
$0.29
Legendary Creature - Faerie Rogue
1 Jukai Naturalist
$0.55
Enchantment Creature - Human Monk
1 Knight of Autumn
$0.42
Creature - Dryad Knight
1 Mesa Enchantress
#GoShintaiRefugee
$0.40
Creature - Human Druid
1 Puresteel Paladin
$0.81
Creature - Human Knight
1 Realmwalker
$2.80
Creature - Shapeshifter
1 Riverwise Augur
$0.09
Creature - Merfolk Wizard
1 Sram, Senior Edificer
$2.84
Legendary Creature - Dwarf Advisor
1 Starnheim Courser
$0.22
Creature - Pegasus
1 Sythis, Harvest's Hand
#GoShintaiRefugee
$3.18
Legendary Enchantment Creature - Nymph
1 The Reality Chip
#ToL
#buylist
$3.69
Legendary Artifact Creature - Equipment Jellyfish
Instant (4)
1 Brainstorm
$1.81
Instant
1 Ride the Avalanche
$0.32
Instant
1 Song of Inspiration
$0.20
Instant
1 Valorous Stance
$0.17
Instant
Sorcery (6)
1 Nature's Lore
$4.21
Sorcery
1 Open the Armory
$3.39
Sorcery
1 Serum Visions
$0.68
Sorcery
1 Supreme Verdict
$2.17
Sorcery
1 Wargate
$3.33
Sorcery
1 Winds of Rath
$0.28
Sorcery
Artifact (15)
1 Arcane Signet
$0.63
Artifact
1 Argentum Armor
$2.42
Artifact - Equipment
1 Azorius Signet
$0.32
Artifact
1 Basilisk Collar
$6.48
Artifact - Equipment
1 Behemoth Sledge
$0.26
Artifact - Equipment
1 Belt of Giant Strength
$3.56
Artifact - Equipment
1 Colossus Hammer
$1.81
Artifact - Equipment
1 Explorer's Scope
$0.14
Artifact - Equipment
1 Holy Avenger
$0.53
Artifact - Equipment
1 Lantern of Revealing
$0.12
Artifact
1 Robe of Stars
$13.85
Artifact - Equipment
1 Scepter of Celebration
$2.53
Artifact - Equipment
1 Seer's Lantern
#scries
#misc
$0.13
Artifact
1 Swiftfoot Boots
$2.75
Artifact - Equipment
1 Sword of the Animist
$7.77
Legendary Artifact - Equipment
Enchantment (17)
1 Abundant Growth
$0.22
Enchantment - Aura
1 Angelic Gift
$0.18
Enchantment - Aura
1 Aqueous Form
$0.48
Enchantment - Aura
1 Benevolent Blessing
$0.24
Enchantment - Aura
1 Darksteel Mutation
$2.25
Enchantment - Aura
1 Eel Umbra
$0.20
Enchantment - Aura
1 Enchantress's Presence
#GoShintaiRefugee
$1.63
Enchantment
1 Gryff's Boon
$0.16
Enchantment - Aura
1 Imprisoned in the Moon
$0.30
Enchantment - Aura
1 Kenrith's Transformation
$1.12
Enchantment - Aura
1 Mantle of the Ancients
$3.75
Enchantment - Aura
1 Psychic Impetus
$0.16
Enchantment - Aura
1 Rancor
$0.99
Enchantment - Aura
1 Season of Growth
$0.23
Enchantment
1 Shielding Plax
$0.19
Enchantment - Aura
1 Spectral Steel
$0.08
Enchantment - Aura
1 Verdant Embrace
$0.34
Enchantment - Aura
Planeswalker (1)
1 Jace, Mirror Mage
#ToL
#scries
$0.47
Legendary Planeswalker - Jace
Land (35)
1 Azorius Chancery
$0.19
Land
1 Bant Panorama
$0.29
Land
1 Barkchannel Pathway // Tidechannel Pathway
$3.74
Land // Land
1 Command Tower
$0.33
Land
1 Evolving Wilds
$0.23
Land
1 Flood Plain
$0.49
Land
4 Forest
$0.12
Basic Land - Forest
1 Fortified Village
$0.15
Land
1 Glacial Floodplain
$0.41
Snow Land - Plains Island
1 Grasslands
$0.40
Land
1 Halimar Depths
$0.44
Land
1 Hinterland Harbor
$0.48
Land
3 Island
$0.11
Basic Land - Island
1 Lumbering Falls
$0.16
Land
1 Path of Ancestry
$0.24
Land
7 Plains
$0.16
Basic Land - Plains
1 Rejuvenating Springs
$7.54
Land
1 Simic Growth Chamber
$0.31
Land
1 Sungrass Prairie
$0.25
Land
1 Tangled Islet
$0.33
Land - Forest Island
1 Thriving Grove
$0.11
Land
1 Thriving Heath
$0.11
Land
1 Thriving Isle
$0.14
Land
1 Vitu-Ghazi, the City-Tree
$0.13
Land
Sideboard - 0 cards, 0 distinct
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No cards here. :(

Notes
 
A precon from AFR; need to upload it and check it against what I've actually got sleeved. I'm sure I made a few simple replacements.

It's a pretty fun deck; gets pretty Voltron-y pretty fast because Galea is a natural fit for all the Auras and Equipment and gets commander damage in while she's at it. Not that powerful as it's not hard to disrupt what the deck tries to do and it runs out of gas in a snap.

I like having it when I'm playing Precons with someone or needing to mix it up playing Budget.
Comments
  • efaithfarm | 08-May-2023 13:45
    The previous comment, I believe, was mistaken. Getting rid of Auras is not the best idea - particularly when they have the potential to provide a steady source of card draw with the Enchantress effects from the raided Go-Shintai. 
    The real strength of this deck, I think, is going to come from using the "top card of library" stuff. Lots of scrying, lots of visibility into it. You'd basically not really ever run out of cards in hand, since you always have a library; that seems like it would be an advantage that could be to your advantage. Toss in the Temporal Anchor (which can hopefully be found somewhere) and we're really on to something. 
    To that end, I figure the mix of creatures, Auras, and Equipment should be shaken up a bit so that we can make the most of all of the effects possible. I'll stuff some bits in from Go-Shintai and see where we end up.
  • efaithfarm | 13-Apr-2023 12:45
    Couple of things that would be smart ways to make this better:
    1. Lose the Auras. Don't get me wrong, Auras are great - but Galea's main thing is auto-Equipping things, since that's a big mana savings. 
    2. Add some extra creatures. If you did like 5 more creatures and 12 more Equipments or something you'd be in business. Too many times you'll end up with a deck full of stuff and no one to attach it to, other than Galea.
    3. Card draw. It's pretty rough. There are a few sources (Greater Good, Brainstorm, Serum Visions, C-ES) but not nearly enough for a game of EDH. C-ES is probably the most efficient but it's pretty fragile. Just needs more.
    I'll do some poking around and see what equipment is available that might be a good, cheap way to upgrade. (BTW, the deck sits at about $90 right now - that's largely because Heroic Intervention is around $20. It could be replaced too, if I was worried about going over.)
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