Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$186.80
Buy

0 Likes 17 Comments
Avg. CMC 3.56
Card Color Breakdown
Card Type Breakdown

Marvel's Spider Man
releases on September 26, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Marvel's Spider Man
releases on September 26, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 22 distinct
Sort by:
:
Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (27)
2 Adaptive Automaton
$0.87
Artifact Creature - Construct
2 16-Jun-2012 19:09
4 Avacyn's Pilgrim
$0.45
Creature - Human Monk
1 06-May-2012 21:19
4 Birds of Paradise
$10.32
Creature - Bird
0 22-May-2012 22:19
4 Blade Splicer
$0.37
Creature - Phyrexian Human Artificer
1 06-May-2012 21:19
1 Crumbling Colossus
$0.10
Artifact Creature - Golem
7 22-May-2012 23:24
4 Master Splicer
$0.10
Creature - Phyrexian Human Artificer
1 06-May-2012 21:20
1 Maul Splicer
$0.16
Creature - Phyrexian Human Artificer
1 06-May-2012 21:23
1 Mentor of the Meek
$0.18
Creature - Human Soldier
2 16-Jun-2012 19:10
1 Restoration Angel
$0.42
Creature - Angel
3 22-May-2012 23:54
1 Solemn Simulacrum
$0.38
Artifact Creature - Golem
2 22-May-2012 23:15
2 Vital Splicer
$0.34
Creature - Phyrexian Human Artificer
1 25-May-2012 14:26
2 Wing Splicer
$0.27
Creature - Phyrexian Human Artificer
1 22-May-2012 22:38
Instant (5)
4 Cloudshift
$1.03
Instant
22-May-2012 23:02
1 Ghostly Flicker
$0.99
Instant
22-May-2012 23:54
Enchantment (2)
2 Xenograft
$0.54
Enchantment
22-May-2012 22:38
Planeswalker (2)
2 Venser, the Sojourner
$4.12
Legendary Planeswalker - Venser
15-Jun-2012 23:30
Land (24)
1 Cavern of Souls
$34.56
Land
22-May-2012 22:48
8 Forest
$0.02
Basic Land - Forest
25-May-2012 15:03
1 Gavony Township
$3.69
Land
06-May-2012 22:29
5 Island
$0.07
Basic Land - Island
25-May-2012 15:04
5 Plains
$0.07
Basic Land - Plains
16-Jun-2012 19:10
4 Razorverge Thicket
$0.48
Land
25-May-2012 15:03
Sideboard - 44 cards, 30 distinct
Sort by:
:
Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (19)
3 Acidic Slime
$0.10
Creature - Ooze
2 05-May-2013 17:42
1 Angelic Overseer
$1.20
Creature - Angel
5 06-May-2012 21:39
1 Blightsteel Colossus
$37.58
Artifact Creature - Phyrexian Golem
11 22-May-2012 23:48
3 Etched Champion
$0.63
Artifact Creature - Soldier
2 22-May-2012 23:18
1 Fangren Marauder
$0.24
Creature - Beast
5 16-Jun-2012 19:19
1 Grave Bramble
$0.05
Creature - Plant
3 16-Jun-2012 19:20
1 Indomitable Archangel
$0.62
Creature - Angel
4 06-May-2012 21:59
1 Platinum Emperion
$13.68
Artifact Creature - Golem
8 16-Jun-2012 19:19
2 Sensor Splicer
$0.08
Creature - Phyrexian Artificer
1 05-May-2013 17:42
1 Spellskite
$7.01
Artifact Creature - Phyrexian Horror
0 06-May-2012 22:07
1 Stonehorn Dignitary
$0.29
Creature - Rhino Soldier
1 05-May-2013 17:42
1 Suture Priest
$1.59
Creature - Phyrexian Cleric
1 06-May-2012 22:46
1 Wall of Tanglecord
$0.38
Artifact Creature - Wall
0 06-May-2012 22:08
1 Wurmcoil Engine
$5.59
Artifact Creature - Phyrexian Wurm
6 06-May-2012 22:13
Instant (14)
1 Crushing Vines
$0.05
Instant
16-Jun-2012 19:15
4 Dispatch
$0.31
Instant
05-May-2013 17:42
1 Mirran Mettle
$0.03
Instant
16-Jun-2012 19:11
1 Moment of Heroism
$0.04
Instant
16-Jun-2012 19:12
1 Soul Parry
$0.08
Instant
06-May-2012 22:42
3 Spidery Grasp
$0.04
Instant
05-May-2013 17:42
3 War Report
$0.24
Instant
22-May-2012 23:23
Sorcery (1)
1 Travel Preparations
$0.08
Sorcery
06-May-2012 21:36
Artifact (7)
1 Conjurer's Closet
$3.21
Artifact
03-Jun-2012 23:28
1 Mimic Vat
$0.45
Artifact
16-Jun-2012 19:28
1 Norn's Annex
$2.67
Artifact
06-May-2012 22:02
2 Sylvok Lifestaff
$0.22
Artifact - Equipment
16-Jun-2012 19:11
2 Tumble Magnet
$0.04
Artifact
05-May-2013 17:42
Enchantment (3)
1 Angelic Destiny
$1.71
Enchantment - Aura
06-May-2012 21:43
1 Intangible Virtue
$0.13
Enchantment
05-May-2013 17:41
1 Phyrexian Unlife
$0.55
Enchantment
16-Jun-2012 19:16

Comments
  • Pierce | 16-Jun-2012 19:33
    OK. This deck just did amazing last night:
    2-0, 2-0, 2-0, 2-1, 2-1, 1-2
    (and the one that beat me went on to beat the last opponent 2-0. I was the only one to score any win on him)
    Overall: 3rd place, out of 53 people
    Only card I didn't get to use was Ghostly Flicker. Never drew it. A couple cards I was wondering about: Maul Splicer and Gavony Township, won me a couple games. Xenograft performed excellently as well (although 1 is always the first to be sideboarded out).



    My sideboard:
    3 dispatch (good)
    1 Vital slicer (great)
    2 etched champions (eh, helped for metalcraft dispatch)
    1 mimic vat (good)
    3 Mirran Mettle (mistake, didn't use. Need replacing - lifegain)
    2 Grave bramble (eh, weren't really needed. For the game they might have been needed I opted for Etched champions to get the metalcraft for dispatch)
    2 Acidic slime (didn't use either, but I want to keep)
    1 Mentor of the meek (didn't use. not sure)


    So, what do you think for the sideboard? Sideboarding most cards in or out with this deck was easy. But it seemed to need lifegain. Sylvok lifestaff, moment of heroism, or suture priest?
    • Quincy Norton | 19-Jun-2012 02:39
      Glad to hear the deck did well. For the sideboard, Suture Priest combos with cloudshift and hurts your opponent, so that would be my choice. Pristine Talisman could also be a suitable replacement, but you might rightly argue that you have enough mana ramp.
      • Pierce | 19-Jun-2012 23:41
        I agree.
        Other choices:
        Nearheath Pilgrim, War Report, Blunt the Assault, Timely Reinforcements, Phyrexian Unlife, Peace Strider, Druidic Satchel, Elixer of Immortality


        The latter three can contribute towards metalcraft...
  • Quincy Norton | 23-May-2012 16:28
    I would suggest removing the mana dorks from this deck, seeing as you have 24 lands and some relatively cheap creatures. In addition, Mimic Vat, Xenograft, and Saving Grasp look a little clunky. I would add two more copies of Venser, the Sojourner, and possibly cut out green altogether. Try to use Cloudshift, Restoration Angel, and Venser to make extra golems, along with Stonehorn Dignitary to buy some time. Some copies of Ponder wouldn't hurt either.
    • Pierce | 23-May-2012 22:21
      There are so many viable directions for this deck to go it's crazy. What you're suggesting is absolutely one of them, and I might try it out sometime. But for now, I only have 1 Venser.
      • Pierce | 23-May-2012 22:28
        Actually, I've already started that deck! Nowhere near complete yet, but see Celestial Stave.
    • Pierce | 23-May-2012 22:27
      The plan for this deck is getting 3-drop on turn 2, and 4-drop on turn 3. It really needs it too because I don't have any 1 or 2 drop
      hitters or removal. And Vital Splicer is just badass. That's why there's 3, even though the ability doesn't stack. Hence, green. I was planning Overrun as well earlier, but then you showed me Venser. :)
    • Pierce | 23-May-2012 22:48
      You're absolutely right on those cards being a little clunky. Here's why they're there though:
      Mimic vat is a dandy 3 slot card. I don't really want to go under 6. That gives it a .8/.9 quotient (6/60 x 8/9), which I don't really want to go under since I have no 2 drops, and 1 drops that don't like fighting. Risky enough that it's not above 1.0 with all the emphasis I'm placing on turn one Pilgrim/Bird. On the flip side, mimic vat and Adaptive automaton won't likely be fighting on turn 2 either, but they help declog the packed 4-mana slot. A workable mana tree is integral to this deck. Mimic vat can also copy powerful enemy cards (if I kill them first), and make tokens and tokens and tokens. Haste is cool too. Which goes well with...
      Xenograft! Even clunkier, I agree. But I just love the concept of my 1/1s suddenly becoming 3/3 first strike or 2/2 flying. It might have to go after some playtesting though... Feeds extraordinarily well with the Adaptive Automaton though!
      And yup, Saving Grasp is a bit clunky. Cool thing is I get to use it twice though. The more unique cards I have, the more difficult it is for my opponent to anticipate and counteract me. That flexibility and leverage is good. But you're right, combined with mimic vat and the others it gives me a blink quotient of 1.5+ . That is really high, maybe unecessarily?


    • Pierce | 23-May-2012 22:56
      What do you think about Maul Splicer? 7 mana's pricey, but I'm only slotting one...
      Crumbling Collosus? With blink, I won't sac him. And face it, that's just a bluntly strong creature - especially if it gets buffs from the other cards. Heck, maybe 2?

      Golem Artisan? Kinda pricey, but I can immagine those abilities being gamewinners. He can give trample too, so he has an interesting compete/support relationship with Maul Splicer and Crumbling Collossus.
      • Quincy Norton | 25-May-2012 08:33
        Maul Spicer isn't one of my favorites for this deck. Why trample when Venser makes blocking totally besides the point? Keep in mind that if you blink out the Colossus, it would be removed from combat. :/ For flavor reasons alone, you should totally put in Karn. Golem planeswalker for the golem deck? Me likey.
        • Pierce | 25-May-2012 21:26
          Heh, yeah Karn would be cool. There are several other Golems I could add for flavor. You make a good point, but the odds of both of them being on the field are pretty slim. I feel like my mid-game area is packed, and at least that 7 will get me two golems... I might cut it out though after playing. Like I said earlier, I can already tell this deck would be better without green - but that just ain't my style!
        • Pierce | Edited 25-May-2012 21:28
          Oh, you can still have the Crumbling Collosus deal damage, and unsummon it or w/e before it sacs. I checked.
    • Pierce | 23-May-2012 23:00
      And what do you think about Solemn Simulacrum? Getting a land of my choice in a 3-mana deck is great. + card draw when it dies, and it could be a viable creature on it's own with the other cards, + I can blink it for land...
      But it's still only a 2/2 for 4. And 4 is crowded...


      And sensor splicer? As awesome as it is, I'm starting to think Vigilance is unecessary with all the Blinking I have going on. What think you?
      • Quincy Norton | 25-May-2012 08:27
        I've got nothing but love for Solemn Simulacrum, and will never advocate removing one from a deck. Sensor Splicer does bring a golem, and I don't think the tokens themselves survive blinking out.
    • Pierce | 23-May-2012 23:06
      OH! Divination? Mentor of the meek? Hunter's insight? Card draw I'm sure would be helpful...
      Platinum Emperion? I mean, come on... :)
      Fangren Marauder? (LIFE GAIN!)

      Strider hardness? Etched champion?
      Tumble magnet as my "removal"?


      BAH!!! So many directions for this deck to go!! So hard!!!!
      • Quincy Norton | 25-May-2012 08:28
        Tumble magnet would be inferior to Vendalken Cetarch for this deck.
        • Pierce | 25-May-2012 22:31
          I disagree entirely. Tumble magn't have summoning sickness, won't die to any creature removal, and doesn't depend on metalcraft without supporting it.
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