Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$29.39
Buy

0 Likes 1 Comments
Avg. CMC 4.0
Card Color Breakdown
Card Type Breakdown

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 43 distinct
Sort by:
:
Name  Ed. Price Type Cost P T Modified
Rarity Color
Creature (22)
1 Beacon Behemoth
$0.07 Creature - Beast 5 3 13-Mar-2015 06:29
2 Druid of the Anima
$0.62 Creature - Elf Druid 1 1 13-Mar-2015 06:29
1 Elf Replica
$0.12 Artifact Creature - Elf 2 2 13-Mar-2015 06:29
1 Elvish Visionary
$0.07 Creature - Elf Shaman 1 1 13-Mar-2015 06:29
1 Empyrial Archangel
$0.72 Creature - Angel 5 8 13-Mar-2015 06:29
1 Fusion Elemental
$0.25 Creature - Elemental 8 8 13-Mar-2015 06:29
1 Godsire
$3.97 Creature - Beast 8 8 13-Mar-2015 06:29
1 Godtracker of Jund
$0.04 Creature - Elf Shaman 2 2 13-Mar-2015 06:29
1 Grixis Battlemage
$0.13 Creature - Human Wizard 2 2 13-Mar-2015 06:29
1 Jund Battlemage
$0.16 Creature - Human Shaman 2 2 13-Mar-2015 06:29
1 Mayael the Anima
$1.65 Legendary Creature - Elf Shaman 2 3 13-Mar-2015 06:29
2 Mosstodon
$0.11 Creature - Plant Elephant 5 3 13-Mar-2015 06:29
1 Paleoloth
$0.85 Creature - Beast 5 5 13-Mar-2015 06:29
1 Progenitus
$1.10 Legendary Creature - Hydra Avatar 10 10 13-Mar-2015 06:29
1 Rakeclaw Gargantuan
$0.10 Creature - Beast 5 3 13-Mar-2015 06:29
1 Sunseed Nurturer
$0.15 Creature - Human Druid Wizard 1 1 13-Mar-2015 06:29
1 Sylvan Ranger
$0.17 Creature - Elf Scout Ranger 1 1 13-Mar-2015 06:32
2 Valley Rannet
$0.11 Creature - Beast 6 3 13-Mar-2015 06:29
1 Vectis Dominator
$0.13 Artifact Creature - Human Wizard 0 2 13-Mar-2015 06:29
Instant (5)
1 Fiery Fall
$0.02 Instant 13-Mar-2015 06:29
1 Harmless Assault
$0.10 Instant 13-Mar-2015 06:29
1 Unified Will
$0.18 Instant 13-Mar-2015 06:29
2 Unsummon
$0.25 Instant 13-Mar-2015 06:29
Sorcery (5)
2 Cultivate
$0.57 Sorcery 13-Mar-2015 06:29
1 Exploding Borders
$0.07 Sorcery 13-Mar-2015 06:29
1 Wrap in Flames
$0.02 Sorcery 13-Mar-2015 06:29
1 Wrath of God
$2.79 Sorcery 13-Mar-2015 06:29
Artifact (5)
1 Etherwrought Page
$0.26 Artifact 13-Mar-2015 06:29
1 Fieldmist Borderpost
$0.24 Artifact 13-Mar-2015 06:29
1 Firewild Borderpost
$0.23 Artifact 13-Mar-2015 06:29
1 Prophetic Prism
$0.03 Artifact 13-Mar-2015 06:29
1 Wildfield Borderpost
$0.18 Artifact 13-Mar-2015 06:29
Land (23)
1 Ancient Ziggurat
$2.48 Land 13-Mar-2015 06:29
1 Arcane Sanctum
$0.66 Land 13-Mar-2015 06:29
7 Forest
$0.85 Basic Land - Forest 13-Mar-2015 06:29
2 Island
$0.05 Basic Land - Island 13-Mar-2015 06:29
1 Jungle Shrine
$0.37 Land 13-Mar-2015 06:29
2 Mountain
$0.06 Basic Land - Mountain 13-Mar-2015 06:29
2 Plains
$0.05 Basic Land - Plains 13-Mar-2015 06:29
3 Rupture Spire
$0.09 Land 13-Mar-2015 06:29
1 Savage Lands
$0.77 Land 13-Mar-2015 06:29
1 Seaside Citadel
$0.25 Land 13-Mar-2015 06:29
2 Swamp
$0.06 Basic Land - Swamp 13-Mar-2015 06:29
Sideboard - 2 cards, 2 distinct
Sort by:
:
Name  Ed. Price Type Cost P T Modified
Rarity Color
Creature (1)
1 Deathgreeter
$0.94 Creature - Human Shaman 1 1 13-Mar-2015 07:43
Artifact (1)
1 Armillary Sphere
$0.14 Artifact 13-Mar-2015 22:44

Comments
  • Pierce | Edited 13-Mar-2015 07:51
    Changed a lot of things!


    I played a game with v6, and it showed me that Knotvine Mystic was too powerful (ramped too quickly with the right hand. T4 Paleoloth, T5 Godsire). I figure, OK, swap it out for Druid of the Anima, no problem. It also got me thinking about what else to mend...



    I'm really trying my best to maintain several self-imposed style and flavor parameters for the decks. That doesn't leave much room left to change things in the Emrakul deck. So these changes started by building around one of the Emrakul deck's weaker cards: Tuktuk Scrapper.
    Why was it weak? Not enough targets!
    Idea: Borderposts!
    Yay!
    But they're "lands" that come in tapped. So the Evolving Wilds went out.

    But also, less lands made Explorer's Scope less effective. And hey, while I was at it, I thought the Elves vs Goblins subtheme needs more Elves. What are all these Kor guys doing here? Gaining life and flying around? Pshh. And maybe the matches would be better without that Ondu Giant always stopping an assault?

    Oh shoot, I just went from 7 basic land fetchers to 4. I guess Prophetic Prism and a 2nd Swamp can help make up for that. Oh hey, that extra land is nice, it slightly mitigates the impact cap of Tuktuk Scrapper destroying a "land".

    But that Architects of Will isn't quite doing what I want. It's too cheap to cycle, or worse yet, you rig your opponent's draws! Oh, he happened to also be hanging for life and praying for a topdeck "answer" to the yes-I-know-it's-OP-but-it's-still-staying Empyrial Archangel? Yeah yeah screw you, Architects. I know! Say hello to Vectis Dominator! Wait, what's that flavor text?
    WIN!


    Well let me look at these changes... Hey, that's a cool discovery: There are less ETB effects, and Godtracker of Jund and Sunseed Nurturer encourage having and making board presence. That means Wrath of God is less of a lame one-sided sweeper. Sounds good!


    So what does it all add up to?
    By the numbers:

    - 5: Goblin Arsonist has 5 target creatures with 1 toughness (up from 3).
    - 7: Tuktuk Scrappers has 7 targets, up from 6. Effectively up by more than just 1, as 5 are noncreatures (up from 3), there's no duplicity of targets with Goblin Arsonist (Pilgrim's Eye), and Vectis Dominator is more likely to hit the battlefield and avoid combat than Architects of Will.
    - 7: Progenitus is up to 7 Elves (from 5), matching Emrakul's 7 Goblins.
    - 2: Swamps. Progenitus can now be cast via basic lands.

    - 1: Empyrial Archangel is the only flyer.
    +1: Attractive art card.
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