Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$80.61
Buy

0 Likes 5 Comments
Avg. CMC 2.14
Card Color Breakdown
Card Type Breakdown

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 18 distinct
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:
Name  Ed. Price Type Cost P T Modified
Rarity Color
Creature (22)
3 Champion of Lambholt
$1.87 Creature - Human Warrior 1 1 19-Jul-2013 03:50
4 Cloudfin Raptor
$0.06 Creature - Bird Mutant 0 1 26-Jun-2013 01:48
2 Experiment One
$0.14 Creature - Human Ooze 1 1 19-Jul-2013 02:48
4 Strangleroot Geist
$0.19 Creature - Spirit 2 1 26-Jun-2013 01:48
1 Vorapede
$0.53 Creature - Insect 5 4 19-Jul-2013 04:00
4 Young Wolf
$0.27 Creature - Wolf 1 1 26-Jun-2013 01:48
4 Zameck Guildmage
$0.21 Creature - Elf Wizard 2 2 19-Jul-2013 00:39
Instant (7)
1 Giant Growth
$0.09 Instant 19-Jul-2013 03:53
4 Simic Charm
$0.87 Instant 26-Jun-2013 01:48
2 Spell Rupture
$0.08 Instant 19-Jul-2013 03:54
Sorcery (3)
2 Hands of Binding
$0.15 Sorcery 19-Jul-2013 04:28
1 Increasing Savagery
$0.45 Sorcery 19-Jul-2013 04:01
Enchantment (6)
3 Bred for the Hunt
$0.20 Enchantment 19-Jul-2013 04:26
3 Rancor
$0.92 Enchantment - Aura 19-Jul-2013 03:53
Land (22)
4 Breeding Pool
$7.95 Land - Forest Island 26-Jun-2013 01:49
9 Forest
$0.85 Basic Land - Forest 19-Jul-2013 04:05
3 Hinterland Harbor
$0.49 Land 19-Jul-2013 04:05
6 Island
$0.05 Basic Land - Island 19-Jul-2013 01:26
Sideboard - 38 cards, 32 distinct
Sort by:
:
Name  Ed. Price Type Cost P T Modified
Rarity Color
Creature (17)
1 Bond Beetle
$0.13 Creature - Insect 0 1 19-Jul-2013 03:14
1 Crowned Ceratok
$0.07 Creature - Rhino 4 3 19-Jul-2013 03:43
1 Deadbridge Goliath
$0.16 Creature - Insect 5 5 19-Jul-2013 03:43
1 Deranged Outcast
$0.10 Creature - Human Rogue 2 1 19-Jul-2013 03:39
1 Elusive Krasis
$0.13 Creature - Fish Mutant 0 4 19-Jul-2013 03:43
1 Kalonian Hydra
$4.27 Creature - Hydra 0 0 19-Jul-2013 00:40
1 Primordial Hydra
$7.01 Creature - Hydra 0 0 19-Jul-2013 01:12
1 Renegade Krasis
$0.25 Creature - Beast Mutant 3 2 19-Jul-2013 03:49
1 Scavenging Ooze
$0.23 Creature - Ooze 2 2 19-Jul-2013 00:37
1 Shambleshark
$0.03 Creature - Shark Crab 2 1 19-Jul-2013 03:38
1 Vorapede
$0.53 Creature - Insect 5 4 19-Jul-2013 02:46
4 Wasteland Viper
$0.18 Creature - Snake 1 2 19-Jul-2013 03:53
1 Witchstalker
$0.29 Creature - Wolf 3 3 19-Jul-2013 00:40
1 Wolfir Silverheart
$0.46 Creature - Wolf Warrior 4 4 23-Jul-2013 05:14
Instant (8)
1 Burst of Strength
$0.12 Instant 19-Jul-2013 03:15
1 Essence Scatter
$0.08 Instant 19-Jul-2013 03:16
1 Giant Growth
$0.09 Instant 19-Jul-2013 03:17
1 Hindervines
$0.08 Instant 19-Jul-2013 03:20
1 Hunger of the Howlpack
$0.10 Instant 19-Jul-2013 03:19
1 Rapid Hybridization
$1.10 Instant 19-Jul-2013 00:43
1 Savage Summoning
$0.91 Instant 19-Jul-2013 00:41
1 Spell Rupture
$0.08 Instant 19-Jul-2013 01:25
Sorcery (4)
1 Blessings of Nature
$0.09 Sorcery 19-Jul-2013 03:42
1 Enlarge
$0.11 Sorcery 03-Aug-2013 05:41
1 Hands of Binding
$0.15 Sorcery 19-Jul-2013 03:18
1 Increasing Savagery
$0.45 Sorcery 19-Jul-2013 03:49
Artifact (8)
1 Glaring Spotlight
$1.44 Artifact 19-Jul-2013 01:35
1 Inquisitor's Flail
$0.57 Artifact - Equipment 19-Jul-2013 03:19
4 Pithing Needle
$0.35 Artifact 26-Jun-2013 02:31
1 Ring of Evos Isle
$0.49 Artifact - Equipment 19-Jul-2013 03:31
1 Ring of Kalonia
$0.40 Artifact - Equipment 19-Jul-2013 03:32
Enchantment (1)
1 Ground Seal
$0.17 Enchantment 19-Jul-2013 03:18

Comments
  • Quincy Norton | 22-Jul-2013 16:46
    I like it! Although I'm not too keen on Vorapede. And the Giants Growth could be another Hands of Binding, which looks super strong in this deck. Burst of Strength looks to be the premier pump spell/ combat trick for this deck, and if used aggressivley with Bred for the Hunt, it even replaces itself. And Simic Charm is a godsend in this deck, as it gives you a way to halt Abrupt Decay, which would otherwise be a giant problem for this deck.
    • Pierce | 23-Jul-2013 05:12
      What do you think of the Spell Rupture? Think I should switch them for Hands of Binding? I really like the idea of having a couple counterspells in there, but I'm hesitant on their effectiveness. But Zameck's abilities and he Simic Charms all cost the same 2 mana, and that's a very strong point for them.
      • Quincy Norton | Edited 23-Jul-2013 16:51
        Spell Rupture is great, so long as you have one creature in play. Be warned though, if you only have one guy with a power of 4, they can kill it to avoid paying the 4 mana and let the spell resolve unhindered. I really like the card though, so give it some testing. I could't say to keep it or lose it at this point.


        On the other hand, Hands of Binding is a stellar card. If you cast it without ciphering it, its an ok - to - pretty good deal. If you get one cipher trigger off, its REALLLY good. Two or more triggers will probably mean you've won. It also provides good defense while threatening continued offense. I'd make room for more, as it seems to be the decks primary form of removal, barring Simic Charm.


        And finally, you have only 22 lands in the deck, which is angling for a pretty aggressive deck. I'd try the deck out with nothing more expensive than 3. Take out Vorapede for a Hands of Binding, and Increasing Savagery for an Experiment One (this one is subjective, most of the other cards in the deck work as well.) One final issue you may run into is getting stuck on 3 land. I know it means you could cast everything in your deck, but it doesn't give you options for tricks. And playing a deck at face value without ways to mess up your opponent is like asking a bear for directions. You'll make a lot of noise, and quite possibly scare the bear off, but you're still begging to be murdered.

    • Pierce | 23-Jul-2013 05:15
      What do you think of Wolfir Silverheart instead of Vorapede or Increasing Savagery?
      • Quincy Norton | 23-Jul-2013 16:35
        I like Wolfir Silverheart better than Vorapede, but not particularly more so than Increasing Savagery. I suppose the idea is to bond him with something with counters, but he's the least synergystic option presented. He is, as these things unfortunately go, the most powerful option too. I'd run him.
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