Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$7.56

0 Likes 0 Comments
Avg. CMC 2.89
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 13 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (20)
4 Azimaet Drake
$0.10 Creature - Drake
4 Hazerider Drake
$0.24 Creature - Drake
4 Living Tsunami
$0.10 Creature - Elemental
4 Man-o'-War
$0.04 Creature - Jellyfish
4 Vaporous Djinn
$0.13 Creature - Djinn
Instant (14)
4 Afterlife
$0.22 Instant
2 Disenchant
$0.11 Instant
4 Impulse
$0.16 Instant
4 Power Sink
$0.22 Instant
Land (26)
13 Island
$0.09 Basic Land - Island
5 Plains
$0.09 Basic Land - Plains
4 Quicksand
$0.11 Land
4 Terramorphic Expanse
$0.11 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
This deck, not built by Paul Sligh, uses the mana curve in a rather unusual fashion. The Terramorphs are actually considered part of the 1 mana slot since they take up the first turn. Impulse and Powersink were considered part of the 2 mana slot, since the Power Sinks were often used against other decks practicing Sligh theory (and hence tapping out on turns 2 and 3), while the Impulses were used to fish for cards at the end of the opponents turn after your second turn. The Azimaets and the Man-o-Wars are the main turn 3 slot fillers, although Power Sink will suffice. The Man-O-Wars are excellent at disrupting the opponent's plan. This deck actually has 12 creatures in the 4 mana slot, an assumed no-no for Sligh decks, but actually use these to pound down the opponent. The Hazeriders just ruin a mono-Red player's day, while the Tsunamis and the Vaporous are just plain big. The lesson of turn efficiency was considered very carefully in this deck's design.

-- I think it may be quite nice to replace the vaporous djinn with conundrum sphinx, then replace impulse with brainstorm/ponder/some scry instant
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